Offensive Auras: Difference between revisions
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== Holy Freeze == | == Holy Freeze == | ||
{{Skilldesc|[[File:Holy_Freeze.png]]|While active, aura chills nearby monsters|18| [[Offensive_Auras#Might|Might]] , [[Offensive_Auras#Holy_Fire|Holy Fire]] }} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
|- | |||
| style="text-align:left;" |Radius: || 13.3 yards | |||
|} | |||
{| class = "wikitable" | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | ||
|- | |- | ||
! | ! Synergies !! Bonus to skill | ||
! | |||
! | |||
|- | |- | ||
||Cold | | [[Defensive_Auras#Resist_Cold|'''Resist Cold''']] | ||
| +4% Cold damage per hardpoint | |||
|- | |- | ||
|| | | [[Defensive_Auras#Salvation|'''Salvation''']] | ||
| +6% Cold damage per hardpoint | |||
|- | |- | ||
|} | |} | ||
{{SklTblStart|HolyFreeze}} | |||
:: | {{SklTbl1-20|Cold Damage to Attack| 20-40|30-50|40-60|50-70|60-80|70-90|80-100|90-110|110-140|130-170|150-200|170-230|190-260|210-290|230-320|250-350|290-410|330-470|370-530|410-590 }} | ||
{{SklTbl1-20|Cold Damage| 4-8|6-10|8-12|10-14|12-16|14-18|16-20|18-22|22-28|26-34|30-40|34-46|38-52|42-58|46-66|50-74|58-82|66-94|74-106|82-118 }} | |||
{{SklTbl1-20|Enemies Slowed| 14 | 18 | 20 | 23 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 31 | 32 | 33 | 33 | 34 | 34 | 34 | 34 | 35 }} | |||
{{SklTbl21-40Start|HolyFreeze}} | |||
{{SklTbl21-40|Cold Damage to Attack| 450-650|490-710|570-830|650-950|730-1070|810-1190|890-1310|970-1430|1100-1610|1230-1790|1360-1970|1490-2150|1620-2330|1750-2510|1880-2690|2010-2870|2140-3050|2270-3230|2400-3410|2530-3590 }} | |||
{{SklTbl21-40|Cold Damage | 90-130|98-142|114-166|130-190|146-214|162-238|178-262|194-286|220-322|246-358|272-394|298-430|324-466|350-502|376-538|402-574|428-610|454-646|480-682|506-718 }} | |||
{{SklTbl21-40|Enemies Slowed| 35 | 36 | 36 | 36 | 36 | 36 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 38 | 38 | 38 | 38 | 38 }} | |||
{{SklTblEnd|HolyFreeze}} | |||
{| class="wikitable" | |||
! Version Name !!Patch Notes | |||
|- | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
* Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly. | |||
* Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden) | |||
|} | |||
== Holy Shock == | == Holy Shock == |
Revision as of 12:15, 24 September 2023
Might
Holy Fire
|