Martial Arts: Difference between revisions
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== Claws of Thunder == | == Claws of Thunder == | ||
{{Skilldesc|[[File:Claws_of_Thunder.png]]|3 stage charge-up attack adds Lightning Damage to Attacks, Releases a Fork of Lightning, and Casts Static Field. Requires claw-class Weapon(s). |18|[[Martial_Arts#Dragon_Claw|Dragon Claw]], [[Martial_Arts#Fists_of_Fire|Fists of Fire]] }} | |||
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This skill is part of the new Charge-up mechanic which allows charge-up effects to trigger on all melee attack skills including itself. Charges are also no longer consumed when triggered, and will only expire when the duration has ended. Charge effects are cumulative which means at three charges, all three effects are triggered simultaneously. Attacking with Claws of Thunder will increase the current charge count by one and refresh the duration for all existing thunder charges. While dual-wielding claws, charge up skills perform a double attack and gain two charges rather than one. The Claws of Thunder charges have new effects compared to the original game: The first stage adds lightning damage to attacks. The second stage creates a surge of lightning that targets up to 4 nearby enemies and pierces those in between . The third stage shocks all enemies within a 2.7 yard radius, reducing their current life by 5% similarly, to the Sorceress' [[Lightning_Spells#Static_Field|Static Field]] skill. | This skill is part of the new Charge-up mechanic which allows charge-up effects to trigger on all melee attack skills including itself. Charges are also no longer consumed when triggered, and will only expire when the duration has ended. Charge effects are cumulative which means at three charges, all three effects are triggered simultaneously. Attacking with Claws of Thunder will increase the current charge count by one and refresh the duration for all existing thunder charges. While dual-wielding claws, charge up skills perform a double attack and gain two charges rather than one. The Claws of Thunder charges have new effects compared to the original game: The first stage adds lightning damage to attacks. The second stage creates a surge of lightning that targets up to 4 nearby enemies and pierces those in between . The third stage shocks all enemies within a 2.7 yard radius, reducing their current life by 5% similarly, to the Sorceress' [[Lightning_Spells#Static_Field|Static Field]] skill. |