Lightning Spells: Difference between revisions

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== Charged Bolt ==
== Charged Bolt ==


'''Description:''' Creates multiple, randomly directed bolts of electrical energy.'''
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
 
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'''Required Level:''' 1
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'''Prerequisites:''' None
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{| <!-- Description table -->
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/sorceress/Charged%20Bolt.png ||'''Description:''' Creates multiple, randomly directed bolts of electrical energy'''
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|'''Required Level:''' 1
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|'''Prerequisites:''' None
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{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
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! Synergies !! Bonus to skill
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|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]
| +8% Lightning damage per hardpoint
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|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]
| +8% Lightning damage per hardpoint
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| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]
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!Skill level
!Skill level
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'''Synergies:'''
{| class="wikitable"
::'''Lightning Surge:''' +8% Lightning damage per hardpoint <br />
! Version Name !!Patch Notes
::'''Chain Lightning:''' +8% Lightning damage per hardpoint <br />
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::'''Lightning Mastery'''
| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||
* Charged Bolt travel speed no longer increases per level. (The listed scaling was not accurate and the documentation on travel speed per level is wrong. I wanted to slow down speeds at higher levels but couldn’t get it to work. Ultimately this achieves the same effect)
 
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| Older Versions
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{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Charged Bolt’s travel speed has been reduced at level 1 and will now increase per level
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Charged Bolt now gains an extra bolt every two levels (instead of every level)


'''Patch Notes:'''
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::Projectile speed slowed at level 1 and increases with additional levels. (Jade #16)<br/>
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
::Number of bolts changed from +1 each level to +1 every second level. (Edenite #12)<br/>
* Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)
::''Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)''
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== Static Field ==
== Static Field ==