Difference between revisions of "Lightning Spells"

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(Charged Bolt)
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== Charged Bolt ==
 
== Charged Bolt ==
  
'''Description:''' Creates multiple, randomly directed bolts of electrical energy.'''
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<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
 
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<!-- <span style="color:green">'''New skill'''</span>  -->
'''Required Level:''' 1
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{|
 
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'''Prerequisites:''' None
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{| <!-- Description table -->
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|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/sorceress/Charged%20Bolt.png ||'''Description:''' Creates multiple, randomly directed bolts of electrical energy'''
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|'''Required Level:''' 1
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|'''Prerequisites:''' None
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{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
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| style="vertical-align:top;" |
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{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
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|- style="text-align:left;"
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! Synergies !! Bonus to skill
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|-style="text-align:left;"
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|  [[Lightning_Spells#Lightning_Surge|'''Lightning Surge''']]
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| +8% Lightning damage per hardpoint
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|-style="text-align:left;"
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|  [[Lightning_Spells#Chain_Lightning|'''Chain Lightning''']]
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| +8% Lightning damage per hardpoint
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|-
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| style="text-align:left;" colspan="2" |  [[Lightning_Spells#Lightning_Mastery|'''Lightning Mastery''']]
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|}
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| style="width:20px" |
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{| class = "wikitable"
 
{| class = "wikitable"
 
!Skill level
 
!Skill level
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|}
 
|}
  
'''Synergies:'''
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{| class="wikitable"
::'''Lightning Surge:''' +8% Lightning damage per hardpoint <br />
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! Version Name !!Patch Notes
::'''Chain Lightning:''' +8% Lightning damage per hardpoint <br />
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|-
::'''Lightning Mastery'''
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| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||
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* Charged Bolt travel speed no longer increases per level. (The listed scaling was not accurate and the documentation on travel speed per level is wrong. I wanted to slow down speeds at higher levels but couldn’t get it to work. Ultimately this achieves the same effect)
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|-
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| Older Versions
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|
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{| class="mw-collapsible mw-collapsed" cellspacing="0"
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!
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!
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|-
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"|
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* Charged Bolt’s travel speed has been reduced at level 1 and will now increase per level
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|-
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
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* Charged Bolt now gains an extra bolt every two levels (instead of every level)
  
'''Patch Notes:'''
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::Projectile speed slowed at level 1 and increases with additional levels. (Jade #16)<br/>
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
::Number of bolts changed from +1 each level to +1 every second level. (Edenite #12)<br/>
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* Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)
::''Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)''
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|}
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|}
  
 
== Static Field ==
 
== Static Field ==

Revision as of 13:36, 12 August 2023

Charged Bolt

Charged%20Bolt.png Description: Creates multiple, randomly directed bolts of electrical energy
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
Lightning Surge +8% Lightning damage per hardpoint
Chain Lightning +8% Lightning damage per hardpoint
Lightning Mastery
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 2-4 2-4 3-5 3-5 4-6 4-6 5-7 5-7 6-9 7-10 8-12 9-13 10-15 11-16 12-18 13-19 16-25 19-31 22-37 25-43
Number of Bolts: 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5
Version Name Patch Notes
#17 Tourmaline
  • Charged Bolt travel speed no longer increases per level. (The listed scaling was not accurate and the documentation on travel speed per level is wrong. I wanted to slow down speeds at higher levels but couldn’t get it to work. Ultimately this achieves the same effect)
Older Versions
#16 Jade
  • Charged Bolt’s travel speed has been reduced at level 1 and will now increase per level
#12 Edenite
  • Charged Bolt now gains an extra bolt every two levels (instead of every level)
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased moderately and added synergy from Chain Lightning. (Bedrock #1-hidden)

Static Field

Description: Creates an electrical field that reduces life of all nearby enemies.

Required Level: 6

Prerequisites: None

Deals 20% of remaining enemy life
Maximum Efficacy: 25%(N) / 50%(NM) / 75%(H) of maximum enemy life
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16
Mana Cost: 9

Synergies: None.

Patch Notes:

No longer reduces enemy life beyond (% of maximum): Normal 25% (was 0%), Nightmare 50% (was 33%) and Hell 75% (was 50%). (Kyanite #11)
Damage decreased from 25% to 20% of enemy life per cast. (Bedrock #1)

Telekinesis

Description: Uses the power of your mind to pick up items, use objects, and knockback enemies.

Required Level: 6

Prerequisites: None

Knockback
Skill Level 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
Maximum lightning Damage:
(Min dmg is equal to skill level.)
26 27 28 29 389 749 1109 1469 1829 2189 2549 2909 3269 3629 3989 4349 4709 5069 5429 5789 6149
Mana Cost: 7

Synergies:

Lightning Mastery

Patch Notes:

Compared with Vanilla D2, damage scaling at higher levels increased drastically. (Bedrock #1-hidden)

Nova

Description: Creates an expanding ring of lightning to shock nearby enemies.

Required Level: 12

Prerequisites: Static Field

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-40 1-60 1-80 1-100 1-120 1-140 1-160 1-180 6-220 11-260 16-300 21-340 26-380 31-420 36-460 41-500 51-560 61-620 71-680 81-740
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5

Synergies:

Discharge: +3% Lightning damage per hardpoint
Lightning Mastery

Patch Notes:

Nova mana cost per level lowered from 1 to 0.5. (Flint #18)
Discharge synergy reduced from +4% to +3% Lightning damage per level. (Graphite #15)
Damage scaling at level 28+ reduced slightly. (Graphite #15)
Discharge synergy decreased from +7% to +4% lightning damage per level. (Titanium #13)
Damage scaling at level 23+ reduced slightly. (Titanium #13)
Discharge synergy increased. (Beryl #7)
Compared with Vanilla D2, damage scaling increased drastically.
Added Discharge as a synergy. (Bedrock #1-hidden)

Lightning Surge

(Renamed from Lightning) Skill description: Creates a powerful lightning bolt to lay waste to your enemies.

Required Level: 12

Prerequisites: Charged Bolt

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-195 1-257 1-319 1-382 1-444 1-507 1-569 1-631 1-725 1-819 1-912 1-1006 1-1099 1-1193 1-1287 1-1380 1-1505 1-1630 1-1755 1-1879
Mana Cost: 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27

Synergies:

Charged Bolt: +5% Lightning damage per hardpoint
Chain Lightning: +5% Lightning damage per hardpoint
Lightning Mastery

Patch Notes:

Renamed from 'Lightning' to 'Lightning Surge' to avoid confusion. (Pyrite #8)
Compared with Vanilla D2:
Damage scaling increased drastically.
Nova synergy removed and other synergies decreased slightly.
Mana cost raised moderately. (Bedrock #1-hidden)

Chain Lightning

Description: Creates a bolt of lightning that arcs through several enemies.

Required Level: 18

Prerequisites: Charged Bolt, Lightning Surge

Chains: 3
+1 chain per 5 levels
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-169 1-212 1-254 1-296 1-339 1-381 1-424 1-466 1-517 1-568 1-619 1-669 1-720 1-771 1-822 1-873 1-932 1-992 1-1051 1-1110
Mana Cost: 10 11 13 14 16 17 19 20 22 23 25 26 28 29 31 32 34 35 37 38

Synergies:

Charged Bolt: +3% Lightning damage per hardpoint
Lightning Surge: +3% Lightning damage per hardpoint
Lightning Mastery

Patch Notes:

Compared with Vanilla D2, damage scaling increased drastically, removed nova synergy, other synergies decreased slightly. Mana cost raised moderately. (Bedrock #1-hidden)

Teleport

Description: Instantly moves to a destination within your line of sight.

Required Level: 18

Prerequisites: Telekinesis

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Cost: 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12
Mana Drain Reduction: 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38
Minimum mana cost: 12
5% max mana drained per cast

Synergies: None

Patch Notes:

Mana drain reduction per level increased from 1 to 2 mana. (Zincite #19)
Teleport cost lowered to 12 mana at all levels. (Flint #18)
Teleport drains 5% of your maximum mana if the mana is available. (Flint #18)
Teleport mana drain reduces by 1 mana per level. (Flint #18)
Has a minimum mana cost. (Titanium #13)
Mana cost reduction scaling decreased from -1.0 to -0.5 mana per level. (Kyanite #11)
  • Mana Drain Examples:

Note that mana drain cannot be reduced below 1.

Skill level max mana max(max_mana * 0.05 - drain_reduction, 1) + mana_cost total mana cost
0 1000 max(50 - 0, 1) + 12 62
10 1000 max(50 - 18, 1) + 12 44
20 1000 max(50 - 38, 1) + 12 24
30 1000 max(50 - 58, 1) + 12 13
13 500 max(25 - 24, 1) + 12 13
30 2000 max(100 - 58, 1) + 12 54
40 2000 max(100 - 78, 1) + 12 34

Discharge

Discharge.png Description: Unleashes a burst of electricity all around you.
Required Level: 24
Prerequisites: Static Field, Nova
Synergies Bonus to skill
Nova +3% lightning damage per hardpoint
Static Field +3% lightning damage per hardpoint
Energy: +1% lightning damage per 2 energy
Lightning Mastery


Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 7.8s 7.6s 7.5s 7.3s 7.2s 7s 6.8s 6.7s 6.5s 6.4s 6.2s 6s 5.9s 5.7s 5.6s 5.4s 5.2s 5.1s 4.9s 4.8s
Lightning Damage: 87-278 103-328 119-378 135-428 151-477 168-527 184-577 200-627 216-677 233-727 249-777 265-827 281-876 298-926 314-976 330-1026 348-1075 365-1124 382-1172 400-1221
Mana Cost: 85 89 93 97 101 105 109 113 117 121 125 129 133 137 141 145 149 153 157 161

Synergies:

Nova: +3% lightning damage per hardpoint
Static Field: +3% lightning damage per hardpoint
Energy: +1% lightning damage per 2 energy
Lightning Mastery

Patch Notes:

Nova synergy decreased from +4% to +3% Lightning damage per level. (Graphite #15)
Damage scaling at levels 17+ reduced slightly. (Graphite #15)
Nova synergy decreased from +5% to +4% Lightning damage per level. (Titanuim #13)
Skill reworked as follows: starting damage reduced, initial cooldown shortened from 10 to 8 seconds, minimum cooldown shortened from 5 to 4 seconds, added synergy from Static Field, synergies decreased from +8% to +5% lightning damage per level and spread rate increased. (Kyanite #11)
Damage scaling at higher levels reduced. (Tanzanite #10)
Nova and Energy synergies decreased. (Tanzanite #10)
New skill added. (Beryl #7)

Thunder Storm

Description: Summons a thunderstorm that periodically blasts a nearby enemy with a bolt of lightning.

Required Level: 24

Prerequisites: Energy Shield, Teleport, Telekinesis, Chain Lightning, Lightning Surge, Charged Bolt

Duration: 6 seconds, +0.4 seconds per level
Base hit delay: 2.8 Seconds
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Damage: 1-110 12-121 23-132 34-143 45-154 56-165 67-176 78-187 89-198 100-209 111-220 122-231 133-242 144-253 155-264 166-275 178-287 190-299 202-311 214-323
Mana Cost: 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5

Synergies:

Teleport: -0.12 Seconds hit delay per level
Telekinesis: +20% Lightning damage per hardpoint
Lightning Surge: +20% Lightning damage per hardpoint
Lightning Mastery

Patch Notes:

Added synergy from Lightning Surge. (Jade #16)
Telekinesis synergy increased from +10% to +20% Lightning damage per level. (Jade #16)
Skill re-introduced with significant changes as follows: base hit delay lengthened and now scales down with new synergy from Teleport, added lightning damage synergies from Telekinesis and Lightning Surge, damage per level decreased accordingly. (Graphite #15)

Energy Shield

Description: Creates a magical shield that consumes mana instead of life when you take damage.

Required Level: 24

Prerequisites: Charged Bolt, Telekinesis, Lightning Surge, Chain Lightning, Teleport

Duration: 144 seconds, +60 seconds per level
Base Efficiency: 10%
Maximum Absorption: 85%
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Absorbs: 12% 17% 22% 27% 32% 37% 42% 47% 49% 51% 53% 55% 57% 59% 61% 63% 64% 65% 66% 67% 68% 69% 70% 71% 72% 73% 74% 75% 76% 77%
Mana Cost: 5

Synergies:

Telekinesis: +4% Efficiency per hardpoint

Note: If you have 0 mana, Energy Shield goes off and needs to be recast.

Patch Notes:

Base efficiency increased from 0% to 10%. (Jade #16)
Telekinesis' efficency synergy decreased from 5% to 4%. (Jade #16)
Initial absorb decreased from 15% to 12%. (Titanium #13)
Maximum absorb decreased from 90% to 85%. (Edenite #12)
0% Efficiency = all damage absorbed to mana is doubled (100%)
10% Efficiency = all damage absorbed to mana is increased by 85.5%
20% Efficiency = all damage absorbed to mana is increased by 75%
40% Efficiency = all damage absorbed to mana is increased by 50%
60% Efficiency = all damage absorbed to mana is increased by 25%
80% Efficiency = all damage absorbed to mana is neither increased nor decreased
85% Efficiency = all damage absorbed to mana is decreased by 6.25%
86% Efficiency = all damage absorbed to mana is reduced by 7.5%
90% Efficiency = all damage absorbed to mana is reduced by 12.5%
100% Efficiency = all damage absorbed to mana is reduced by 25%
Note: Highest possible efficiency % in vanilla is 100% and in PoD it's currently 86%.

Lightning Mastery

Description: Passive - Increases the damage of your lightning attacks by piercing enemies' resistance to lightning.

Required Level: 30

Prerequisites: None

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Lightning Pierce: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Lightning Damage: +2% +6% +10% +14% +18% +22% +26% +30% +34% +38% +42% +46% +50% +54% +58% +62% +66% +70% +74% +78%

Synergies: None

Patch Notes:

Damage scaling increased. (Kyanite #11)
Damage scaling increased and pierce scaling reduced. (Tanzanite #10)
Re-added lightning damage with scaling reduced greatly. (Obsidian #6)
Skill reworked as follows: lightning damage changed to lightning pierce with scaling reduced greatly. (Granite #3)