Barbarian Combat Skills: Difference between revisions
Jump to navigation
Jump to search
Line 789: | Line 789: | ||
== Whirlwind == | == Whirlwind == | ||
'''Description:''' A whirling dance of death that cuts a path through the legions of your enemies | <!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> | ||
<!-- <span style="color:green">'''New skill'''</span> --> | |||
'''Required Level:''' 30 | {| | ||
|- | |||
| | |||
{| <!-- Description table --> | |||
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/barbarian/Whirlwind.png ||'''Description:''' A whirling dance of death that cuts a path through the legions of your enemies''' | |||
|- | |||
|'''Required Level:''' 30 | |||
|- | |- | ||
|'''Prerequisites:''' [[Barbarian_Combat_Skills#Frenzy|Frenzy]] , [[Barbarian_Combat_Skills#Stun|Stun]] , [[Barbarian_Combat_Skills#Bash|Bash]] | |||
|} | |||
|- | |- | ||
| | |||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |||
|- | |- | ||
| style="vertical-align:top;" | | |||
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | |||
|- | |||
| style="text-align:left;" | Deals 100% of weapon damage | |||
|- | |||
| style="text-align:left;" | Character attack rating reduced by 50% during Whirlwind | |||
|- | |||
| style="text-align:left;" | Deadly strike chance and crushing blow reduced to 1/3 during Whirlwind | |||
|} | |||
| style="width:20px" | | |||
| style="vertical-align:top;" | | |||
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | |||
! Synergies !! Bonus to skill | |||
|- | |||
! style="text-align:left;" |None | |||
| style="text-align:center;" | - | |||
|} | |||
|} | |||
{| class = "wikitable" | |||
!Skill level | !Skill level | ||
!1 | !1 | ||
Line 831: | Line 854: | ||
|} | |} | ||
{| class="wikitable" | |||
! Version Name !!Patch Notes | |||
|- | |||
| [[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] || | |||
* Whirlwind can now proc CTCs. The CTCs receive a one third chance penalty so a skill that has a 30% chance to cast on attack/hit will instead have a 10% chance. The penalty doesn’t affect when struck, on kill or on levelup/death. Melee splash will not work. Fixed a crash that could occur from using Whirlwind as an oskill (Chaos runeword.) | |||
|- | |||
:: | | Older Versions | ||
| | |||
::Crushing | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
:: | ! | ||
! | |||
|- | |||
:: | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Whirlwind weapon damage% increased from 90% to 100%. | |||
::Whirlwind has been changed back to the classic game version. It will attack a | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Whirlwind weapon damage reduced from 100% to 90%. | |||
* Crushing Blow and Deadly Strike chance during Whirlwind has been reduced from ½ to ⅓ . | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Whirlwind’s starting attack rating bonus reduced from 40% to 10%. | |||
* Deadly Strike chance is halved while using Whirlwind. | |||
* Total Attack Rating is halved while using Whirlwind. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Whirlwind’s damage per level has decreased from 7% to 6%. | |||
* The chance to apply crushing blow via Whirlwind will now be halved due to Whirlwind’s high attack rate. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Whirlwind’s starting damage is now -75% (from -50%) | |||
* Whirlwind’s damage increase per level has been reduced by 1% (from 8 to 7 per lvl) | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin regardless of the player’s attack speed. [This change does not work in singleplayer] | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, initial attack rating increased moderately. (Bedrock #1-hidden) | |||
|} | |||
|} |
Revision as of 03:55, 10 August 2023
Double Swing
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Concentrate
|