|
|
Line 101: |
Line 101: |
| == Shock Web == | | == Shock Web == |
| | | |
− | '''Description:''' Throw a web of lightning to shock your enemies.'''
| + | <!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> |
| + | <!-- <span style="color:green">'''New skill'''</span> --> |
| + | {| |
| + | |- |
| + | | |
| + | {| <!-- Description table --> |
| | | |
− | '''Required Level:''' 6 | + | |rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/assassin/Shock%20Web.png ||'''Description:''' Throw a web of lightning to shock your enemies. ''' |
− | | + | |- |
− | '''Prerequisites:''' Fire Blast | + | |'''Required Level:''' 6 |
| + | |- |
| + | |'''Prerequisites:''' [[Traps#Fire_Blast|Fire Blast]] |
| + | |} |
| + | |- |
| + | | |
| + | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> |
| + | |- |
| + | | style="vertical-align:top;" | |
| + | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> |
| + | |- style="text-align:right;" |
| + | | Duration|| 3.6 Seconds |
| + | |- style="text-align:right;" |
| + | | Mana cost || 6 |
| + | |} |
| + | | style="width:20px" | |
| + | | |
| + | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> |
| + | ! Synergies !! Bonus to skill |
| + | |- |
| + | | [[Traps#Fire_Blast|'''Fire Blast''']] |
| + | | +1 Missile per 3 levels |
| + | |- |
| + | | [[Traps#Charged_Bolt_Sentry|'''Charged Bolt Sentry''']] |
| + | | +20% Lightning damage per hardpoint |
| + | |- |
| + | | [[Traps#Lightning_Sentry|'''Lightning Sentry''']] |
| + | | +20% Lightning damage per hardpoint |
| + | |- |
| + | | [[Traps#Death_Sentry|'''Death Sentry''']] |
| + | | +20% Lightning damage per hardpoint |
| + | |} |
| + | |} |
| | | |
| {| class = "wikitable" | | {| class = "wikitable" |
− | !colspan="21"|Duration: 3.6 seconds
| |
− | |-
| |
| !Skill level | | !Skill level |
| !1 | | !1 |
Line 135: |
Line 170: |
| |- | | |- |
| ||Lightning Damage:||1-10||1-13||1-16||1-19||1-22||1-25||1-28||1-31||1-37||1-43||1-49||1-55||1-61||1-67||1-73||1-79||1-89||1-99||1-109||1-119 | | ||Lightning Damage:||1-10||1-13||1-16||1-19||1-22||1-25||1-28||1-31||1-37||1-43||1-49||1-55||1-61||1-67||1-73||1-79||1-89||1-99||1-109||1-119 |
− | |-
| |
− | !colspan="21"|Mana Cost: 6
| |
| |} | | |} |
| | | |
− | '''Synergies:'''
| + | {| class="wikitable" |
− | ::'''Fire Blast:''' +1 Missile per 3 levels <br />
| + | !Version Name!!Patch Notes |
− | ::'''Charged Bolt Sentry:''' +20% Lightning damage per hardpoint <br />
| + | |- |
− | ::'''Lightning Sentry:''' +20% Lightning damage per hardpoint <br /> | + | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || |
− | ::'''Death Sentry:''' +20% Lightning damage per hardpoint
| + | * Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden) |
| | | |
− | '''Patch Notes:'''
| + | |} |
− | ::''Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden)''
| |
| | | |
| == Blade Throw == | | == Blade Throw == |
|
Description: Throw a fire bomb to blast your enemies to bits.
|
Required Level: 1
|
Prerequisites: None
|
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Fire Damage: |
2-3 |
4-6 |
6-9 |
7-11 |
9-14 |
10-16 |
12-19 |
13-21 |
17-27 |
21-32 |
25-38 |
29-43 |
33-49 |
37-54 |
41-60 |
45-65 |
55-77 |
65-89 |
75-101 |
88-113
|
Mana Cost: |
3 |
3.1 |
3.2 |
3.3 |
3.5 |
3.6 |
3.7 |
3.8 |
4 |
4.1 |
4.2 |
4.3 |
4.5 |
4.6 |
4.7 |
4.8 |
5 |
5.1 |
5.2 |
5.3
|
Version Name |
Patch Notes
|
#17 Tourmaline |
- Fire Blast no longer receives a fire damage synergy from Lightning Sentry.
- Fire Blast fire damage synergies increased from 10% to 12%.
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, synergies increased slightly. (Bedrock #1-hidden)
|
|
Shock Web
|
Description: Throw a web of lightning to shock your enemies.
|
Required Level: 6
|
Prerequisites: Fire Blast
|
|
Duration |
3.6 Seconds
|
Mana cost |
6
|
|
|
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Number of Spikes: |
6 |
6 |
6 |
7 |
7 |
7 |
7 |
8 |
8 |
8 |
8 |
9 |
9 |
9 |
9 |
10 |
10 |
10 |
10 |
11
|
Lightning Damage: |
1-10 |
1-13 |
1-16 |
1-19 |
1-22 |
1-25 |
1-28 |
1-31 |
1-37 |
1-43 |
1-49 |
1-55 |
1-61 |
1-67 |
1-73 |
1-79 |
1-89 |
1-99 |
1-109 |
1-119
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2, damage synergies increased greatly. (Bedrock #1-hidden)
|
Blade Throw
Description: Set a spinning blade to patrol between you and target point.
Required Level: 6
Prerequisites: None
Deals 50% of weapon damage
|
Duration: 1 second
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Damage: |
6-10 |
9-13 |
12-16 |
15-19 |
18-22 |
21-25 |
24-28 |
27-31 |
31-35 |
35-39 |
39-43 |
43-47 |
47-51 |
51-55 |
55-59 |
59-63 |
64-68 |
69-73 |
74-78 |
79-83
|
Skill level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Damage: |
84-88 |
89-93 |
94-98 |
99-103 |
104-108 |
109-113 |
114-118 |
119-123 |
124-128 |
129-133 |
134-138 |
139-143 |
144-148 |
149-153 |
154-158 |
159-163 |
164-168 |
169-173 |
174-178 |
179-183
|
Skill level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
51
|
52
|
53
|
54
|
55
|
|
|
|
|
|
Damage: |
184-188 |
189-193 |
194-198 |
199-203 |
204-208 |
209-213 |
214-218 |
219-223 |
224-228 |
229-233 |
234-238 |
239-243 |
244-248 |
249-253 |
254-258
|
Mana Cost: 7
|
Synergies:
- Blade Shield: +16% Damage per hardpoint
- Blade Fury: +16% Damage per hardpoint
Patch Notes:
- Synergies decreased from +20% to +16% damage per level. (Titanium #13)
- Renamed to Blade Throw. (Limestone #5)
- Compared with Vanilla D2, added Blade Shield and Blade Fury damage synergies. (Bedrock #1-hidden)
Charged Bolt Sentry
Description: A trap that emits charged bolts at enemies that pass near.
Required Level: 12
Prerequisites: Fire Blast, Shock Web
Shoots 5 times
|
Releases 5 charged bolts
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Lightning Damage: |
0-9 |
0-15 |
0-20 |
0-25 |
0-31 |
0-36 |
0-42 |
0-47 |
0-54 |
0-61 |
0-69 |
0-76 |
0-83 |
0-90 |
0-97 |
0-105 |
0-115 |
0-126 |
0-137 |
0-148
|
Mana Cost: 13
|
Synergies:
- Shock Web: +1 Bolt per 3 levels.
- Lightning Sentry: +1 Shot per 4 levels.
- Fire Blast: +20% Lightning damage per hardpoint
- Lightning Sentry: +20% Lightning damage per hardpoint
- Death Sentry: +20% Lightning damage per hardpoint
Patch Notes:
- Compared with Vanilla D2, damage scaling increased moderately and damage synergies increased greatly. (Bedrock #1-hidden)
Wake of Fire
Description: A trap that emits waves of fire.
Required Level: 12
Prerequisites: Fire Blast
Shoots 5 times
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Fire Damage: |
7-14 |
9-18 |
12-21 |
14-25 |
17-29 |
19-32 |
21-36 |
24-40 |
30-47 |
36-54 |
42-62 |
48-69 |
54-76 |
61-84 |
67-91 |
73-98 |
87-114 |
102-130 |
117-146 |
131-162
|
Mana Cost: 13
|
Synergies:
- Fire Blast: +20% Fire damage per hardpoint
- Wake of Inferno: +20% Fire damage per hardpoint
Patch Notes:
- Synergies decreased from 22% to 20% Fire damage per level. (Jade #16)
- Compared with Vanilla D2, damage scaling increased greatly and damage synergies increased greatly. (Bedrock #1-hidden)
Blade Fury
Description: Throw spinning blades to slice up your enemies.
Required Level: 18
Prerequisites: Fire Blast, Blade Throw, Wake of Fire
Deals 87% of weapon damage. Always pierces.
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Damage: |
8-10 |
11-13 |
14-16 |
17-19 |
20-22 |
23-25 |
26-28 |
29-31 |
34-36 |
39-41 |
44-46 |
49-51 |
54-56 |
59-61 |
64-66 |
69-71 |
77-79 |
85-87 |
93-95 |
101-103
|
Mana Cost: |
2 |
2.1 |
2.2 |
2.3 |
2.5 |
2.6 |
2.7 |
2.8 |
3 |
3.1 |
3.2 |
3.3 |
3.5 |
3.6 |
3.7 |
3.8 |
4 |
4.1 |
4.2 |
4.3
|
Minimum mana required to cast: 3
|
Synergies: None
Patch Notes:
- Interval between blade shots increased by 0.04 seconds and always pierces. (Titanium #13)
- Affected by piercing attack and hit box enlargened slightly. (Kyanite #11)
- Compared with Vanilla D2, base weapon damage increased slightly and mana cost raised slightly. (Bedrock #1-hidden)
Lightning Sentry
Description: A trap that shoots lightning to scorch passing enemies.
Required Level: 24
Prerequisites: Fire Blast, Shock Web, Charged Bolt Sentry
Shoots 10 times
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Lightning Damage: |
1-28 |
1-42 |
1-56 |
1-71 |
1-85 |
1-99 |
1-113 |
1-127 |
1-150 |
1-173 |
1-195 |
1-218 |
1-241 |
1-264 |
1-286 |
1-309 |
1-349 |
1-389 |
1-428 |
1-468
|
Mana Cost: 20
|
Synergies:
- Shock Web: +21% Lightning damage per hardpoint
- Charged Bolt Sentry: +21% Lightning damage per hardpoint
- Death Sentry: +21% Lightning damage per hardpoint
Patch Notes:
- Synergies increased from +20% to +21% Lightning damage per level. (Edenite #12)
- Compared with Vanilla D2, damage increased moderately and synergies increased greatly. (Bedrock #1-hidden)
Wake of Inferno
Description: Trap that sprays fire at passing enemies.
Required Level: 24
Prerequisites: Fire Blast, Wake of Fire
Shoots 10 times
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Fire Damage: |
27-67 |
50-93 |
73-119 |
96-144 |
119-170 |
142-196 |
165-222 |
188-247 |
216-278 |
245-310 |
273-341 |
301-372 |
330-403 |
358-434 |
387-465 |
415-496 |
450-534 |
486-572 |
521-610 |
556-648
|
Mana Cost: 20
|
Synergies:
- Wake of Fire: +0.5 Yards per level.
- Fire Blast: +13% Fire damage per hardpoint
- Death Sentry: +13% Fire damage per hardpoint
- Wake of Fire: +20% Fire damage per hardpoint
Patch Notes:
- Synergies from Fire Blast and Death Sentry increased from 10% to 13% Fire damage per hardpoint. (Jade #16)
- Skill reworked as follows: now fires in a cone formation rather than a straight line. (Graphite #15)
- Compared with Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden)
Death Sentry
Description: Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.
Required Level: 30
Prerequisites: Fire Blast, Shock Web, Charged Bolt Sentry, Lightning Sentry
Corpse Explosion Damage: 21-29% total corpse life
|
Shoots 5 times
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Radius (y): |
3.3 |
3.6 |
4 |
4.3 |
4.6 |
5 |
5.3 |
5.6 |
6 |
6.3 |
6.6 |
7 |
7.3 |
7.6 |
8 |
8.3 |
8.6 |
9 |
9.3 |
9.6
|
Lightning Damage: |
1-57 |
1-66 |
1-75 |
1-85 |
1-94 |
1-103 |
1-112 |
1-121 |
1-138 |
1-154 |
1-170 |
1-186 |
1-202 |
1-218 |
1-234 |
1-250 |
1-278 |
1-305 |
1-333 |
1-361
|
Mana Cost: 20
|
Synergies:
- Fire Blast: +1 Shot per 3 levels.
- Lightning Sentry: +15% Lightning damage per hardpoint
Patch Notes:
- Corpse explosion damage reduced greatly. (Tanzanite #10)
- Compared with Vanilla D2, corpse explosion damage reduced moderately, lightning damage and Lightning Sentry synergy increased slightly. (Bedrock #1-hidden)
Blade Shield
Description: Spinning blades slice enemies who stray too close.
Required Level: 30
Prerequisites: Fire Blast, Blade Throw, Wake of Fire, Blade Fury
Deals 50% of weapon damage as area of effect
|
Adds 1 blade per 10 levels
|
Duration: 30 seconds, +4 seconds per level
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Damage: |
6-10 |
8-13 |
10-16 |
12-19 |
14-22 |
16-25 |
18-28 |
20-31 |
23-35 |
26-39 |
29-43 |
32-47 |
35-51 |
38-55 |
41-59 |
44-63 |
48-68 |
52-73 |
56-78 |
60-83
|
Mana Cost: |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41 |
43 |
45 |
47 |
49 |
51 |
53 |
55 |
57 |
59 |
61 |
63
|
Skill level
|
21
|
22
|
23
|
24
|
25
|
26
|
27
|
28
|
29
|
30
|
31
|
32
|
33
|
34
|
35
|
36
|
37
|
38
|
39
|
40
|
Damage: |
64-88 |
68-93 |
73-99 |
78-105 |
83-111 |
88-117 |
93-123 |
98-129 |
104-136 |
110-143 |
116-150 |
122-157 |
128-164 |
134-171 |
140-178 |
146-185 |
152-192 |
158-199 |
164-206 |
170-213
|
Mana Cost: |
65 |
67 |
69 |
71 |
73 |
75 |
77 |
79 |
81 |
83 |
85 |
87 |
89 |
91 |
93 |
95 |
97 |
99 |
101 |
1063
|
Skill level
|
41
|
42
|
43
|
44
|
45
|
46
|
47
|
48
|
49
|
50
|
51
|
52
|
53
|
54
|
55
|
|
|
|
|
|
Damage: |
176-220 |
182-227 |
188-234 |
194-241 |
200-248 |
206-255 |
212-262 |
218-269 |
224-276 |
230-283 |
236-290 |
242-297 |
248-304 |
254-311 |
260-318 |
|
|
|
|
|
|
Mana Cost: |
105 |
107 |
109 |
111 |
113 |
115 |
117 |
119 |
121 |
123 |
125 |
127 |
129 |
131 |
133 |
|
|
|
|
|
Synergies:
- Blade Throw: +5% Damage per hardpoint
- Blade Fury: +5% Damage per hardpoint
Patch Notes:
- Duration shortened from 240 to 30 seconds and duration scaling shortened from +10 to +4 seconds per level. (Edenite #12)
- Now starts with 1 blade and adds an additional blade every 10 levels. (Kyanite #11)
- Skill reworked as follows: fires auto-targeting projectiles. (Tanzanite #10) Compared to vanilla D2 Blade Shield skill damage is now affected by:
- - Any off-weapon %ED (e.g. Fortitude Runeword, %ED modifiers against undead/demons, stat modifiers like Strength and Dexterity).
- - Critical Strike, Deadly Strike and Crushing Blow.
- - Freeze Target and Blind, as well as all CoC/CoS effects.
- - Attack Rating.
- - Weapon modifiers regarding AR and %ED coming from skills are also calculated depending on the utilized weapon type (i.e. claw mastery).
- - Blade Skills are always considered a main-hand attack.
- - Blades are shot every 0.8 seconds, with a one second delay after casting the shield (casting the shield does not trigger an attack).
- - Sources of flat damage from items are added to the weapon damage calculation step which is affected by the 50% less damage multiplier.
- - Weapon no longer loses durability.
- Compared with Vanilla D2: base weapon damage increased moderately, damage scaling increased lightly, duration lengthened greatly and added synergies from Blade Throw and Blade Fury. (Bedrock #1-hidden)
|
|