Talk:Javelin and Spear Skills: Difference between revisions
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! Older Patch Changes | ! Older Patch Changes | ||
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{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
! Patch version | ! Patch version | ||
! Skill changes | ! Skill changes | ||
|- | |- | ||
|style="border-bottom: | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
*Initial %damage increased from -15% to +30%. | *Initial %damage increased from -15% to +30%. | ||
*Damage to self decreased from 8% to 5%. | *Damage to self decreased from 8% to 5%. | ||
*''(hidden)'' Compared with Vanilla D2, damage scaling and attack rating increased slightly. | *''(hidden)'' Compared with Vanilla D2, damage scaling and attack rating increased slightly. | ||
|- | |- | ||
|style="border-bottom: | |style="border-bottom: 1px solid #a2a9b1;"| Patch 2||style="border-bottom: 1px solid #a2a9b1;"| | ||
*Initial %damage increased from -15% to +30%. | *Initial %damage increased from -15% to +30%. | ||
*Damage to self decreased from 8% to 5%. | *Damage to self decreased from 8% to 5%. | ||
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*''(hidden)'' Compared with Vanilla D2, damage scaling and attack rating increased slightly. | *''(hidden)'' Compared with Vanilla D2, damage scaling and attack rating increased slightly. | ||
|- | |- | ||
|style="border-bottom: | |style="border-bottom: 1px solid #a2a9b1;"| Patch 3 ||style="border-bottom: 1px solid #a2a9b1;"| | ||
*Initial %damage increased from -15% to +30%. | *Initial %damage increased from -15% to +30%. | ||
|- | |- | ||
|style="border-bottom: | |style="border-bottom: 1px solid #a2a9b1;"|Patch 4 ||style="border-bottom: 1px solid #a2a9b1;"| | ||
*Initial %damage increased from -15% to +30%. | *Initial %damage increased from -15% to +30%. | ||
*Damage to self decreased from 8% to 5%. | *Damage to self decreased from 8% to 5%. |