Difference between revisions of "Bow and Crossbow Skills"
From Path of Diablo Wiki
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== Strafe == | == Strafe == | ||
+ | {| | ||
+ | | colspan="2" | | ||
+ | {| | ||
+ | |rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Strafe.png ||'''Description:''' Magically splits one arrow into several that target multiple nearby enemies. ''' | ||
+ | |- | ||
+ | |'''Required Level:''' 24 | ||
+ | |- | ||
+ | |'''Prerequisites:''' [[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]], [[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]], [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]], [[Bow_and_Crossbow_Skills#Guided_Arrow|Guided Arrow]] | ||
+ | |} | ||
− | + | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | |
+ | |- | ||
+ | ! style="text-align:left;" colspan="2" | Deals 80% of weapon damage | ||
+ | |- | ||
+ | ! style="text-align:left;" | Mana Cost: || 11 | ||
+ | |} | ||
+ | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | ! style="text-align:left;" |None | ||
+ | | style="text-align:center;" | - | ||
+ | |} | ||
− | |||
− | |||
− | |||
{| class = "wikitable" | {| class = "wikitable" | ||
− | ! | + | !Skill level |
− | |||
− | |||
!1 | !1 | ||
!2 | !2 | ||
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|- | |- | ||
||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119% | ||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119% | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Patch!!Changes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]|| | ||
+ | * Damage scaling increased slightly. | ||
+ | |||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]|| | ||
+ | * No longer affected by the "next hit always misses" bug. | ||
+ | |||
|- | |- | ||
− | + | |[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]|| | |
− | + | * Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level. | |
− | + | |- | |
+ | |[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]|| | ||
+ | * Weapon damage decreased from 100% to 80% and flat damage scaling per level added. | ||
− | + | |- | |
− | + | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |
− | + | * 3/4 Damage penalty removed. | |
− | + | ||
− | + | |} | |
− | |||
== Immolation Arrow == | == Immolation Arrow == |
Revision as of 18:53, 29 July 2023
Contents
Cold Arrow
Magic Arrow
|