Bow and Crossbow Skills: Difference between revisions
Jump to navigation
Jump to search
Line 500: | Line 500: | ||
== Strafe == | == Strafe == | ||
{| | |||
| colspan="2" | | |||
{| | |||
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Strafe.png ||'''Description:''' Magically splits one arrow into several that target multiple nearby enemies. ''' | |||
|- | |||
|'''Required Level:''' 24 | |||
|- | |||
|'''Prerequisites:''' [[Bow_and_Crossbow_Skills#Cold_Arrow|Cold Arrow]], [[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]], [[Bow_and_Crossbow_Skills#Multiple_Shot|Multiple Shot]], [[Bow_and_Crossbow_Skills#Guided_Arrow|Guided Arrow]] | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-right: 50px;" | |||
|- | |||
! style="text-align:left;" colspan="2" | Deals 80% of weapon damage | |||
|- | |||
! style="text-align:left;" | Mana Cost: || 11 | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
! Synergies !! Bonus to skill | |||
|- | |||
! style="text-align:left;" |None | |||
| style="text-align:center;" | - | |||
|} | |||
{| class = "wikitable" | {| class = "wikitable" | ||
! | !Skill level | ||
!1 | !1 | ||
!2 | !2 | ||
Line 536: | Line 551: | ||
|- | |- | ||
||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119% | ||Damage:||+5%||+11%||+17%||+23%||+29%||+35%||+41%||+47%||+53%||+59%||+65%||+71%||+77%||+83%||+89%||+95%||+101%||+107%||+113%||+119% | ||
|} | |||
{| class="wikitable" | |||
!Patch!!Changes | |||
|- | |||
|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]|| | |||
* Damage scaling increased slightly. | |||
|- | |||
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]|| | |||
* No longer affected by the "next hit always misses" bug. | |||
|- | |- | ||
|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]|| | |||
* Starting damage decreased and flat damage scaling increased from +5% to +6% damage per level. | |||
|- | |||
|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]|| | |||
* Weapon damage decreased from 100% to 80% and flat damage scaling per level added. | |||
|- | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
* 3/4 Damage penalty removed. | |||
|} | |||
== Immolation Arrow == | == Immolation Arrow == |
Revision as of 18:53, 29 July 2023
Cold Arrow
Magic Arrow
|