Bow and Crossbow Skills: Difference between revisions

From Path of Diablo Wiki
Line 144: Line 144:
== Multiple Shot ==
== Multiple Shot ==


'''Description:''' Magically splits one arrow or bolt into many.'''
{|
| colspan="2" |
{|
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/amazon/Multiple%20Shot.png ||'''Description:''' Magically splits one arrow or bolt into many. '''
|-
|'''Required Level:''' 6
|-
|'''Prerequisites:'''  [[Bow_and_Crossbow_Skills#Magic_Arrow|Magic Arrow]]
|}


'''Required Level:''' 6
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
 
|-
'''Prerequisites:''' Magic Arrow
! style="text-align:left;" | Deals 100% of weapon damage.
|}
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
! Synergies !! Bonus to skill
|-
! style="text-align:left;" |None
| style="text-align:center;" | -
|}


{| class = "wikitable"
{| class = "wikitable"
!colspan="21"|Deals 100% of weapon damage
!Skill level
|-
!slvl
!1
!1
!2
!2
Line 182: Line 195:
|}
|}


'''Synergies:''' None
{| class="wikitable"
!Patch!!Changes
|-
|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||
* Starting mana cost lowered from 4 to 1.2.
* Mana cost per level lowered from 1 to 0.75.
* Skill physical damage lowered slightly at levels 23+.
 
|-
|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||
* Damage scaling increased slightly.
 
|-
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||
* Added flat damage scaling per level.
 
|-
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
* 3/4 damage penalty removed.


'''Patch Notes:'''
|}
::Starting mana cost lowered from 4 to 1.2. (Zincite #19)<br/>
::Mana cost per level lowered from 1 to 0.75. (Zincite #19)<br/>
::Skill physical damage lowered slightly at levels 23+. (Zincite #19)<br/>
::Damage scaling increased slightly. (Graphite #15)<br/>
::Added flat damage scaling per level. (Granite #3)<br/>
::3/4 damage penalty removed. (Bedrock #1)


== Fire Arrow ==
== Fire Arrow ==