Talk:Paladin Combat Skills: Difference between revisions
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Created page with " Possible presets {| class="wikitable" style="border:none;" |- style="text-align:right;" ! Synergies !! Bonus to skill |- | '''Ice Bolt''', Cold_Spe..." |
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== Sacrifice == | |||
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> | |||
<!-- <span style="color:green">'''New skill'''</span> --> | |||
Possible presets | {| <!-- Layout table --> | ||
| colspan="2" | | |||
{| <!-- Description table --> | |||
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/paladin/Sacrifice.png ||'''Skill description:''' Increased accuracy and damage at the cost of life. | |||
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| '''Required level:''' 1 | |||
|- | |||
| '''Prerequisites:''' None | |||
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|- | |||
| | | |||
{| class="wikitable" style="border:none;" <!-- Additional skill table (put here not scalable skill properties) --> | |||
|- style="text-align:right;" | |||
! <span title="Deals a portion of Normal Attack damage and can apply weapon related stats like On Striking, Life on Hit, Deadly Strike etc" style="text-decoration: none; border-bottom:2px dotted #98989A;">Weapon Damage</span> | |||
| 150% | |||
|- style="text-align:right;" | |||
! Damage to self | |||
| 4% | |||
|- style="text-align:right;" | |||
! Mana cost | |||
| 0 | |||
|- | |||
|} | |||
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{| class="wikitable floatright" style="border:none;" <!-- Synergies table (Please use skill codes from class discussion page) --> | |||
! Synergies !! Bonus to skill | |||
|- | |||
| [[Defensive_Auras#Redemption|'''Redemption''']] | |||
| +10% Damage per hardpoint | |||
|- | |||
| [[Offensive_Auras#Fanaticism|'''Fanaticism''']] | |||
| +5% Damage per hardpoint | |||
|- | |||
|} | |||
|- | |||
| colspan="2" | | |||
{| class="wikitable" style="background:white; border:none" <!-- Skill leveles table --> | |||
!Skill level!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20 | |||
|- style="text-align:right;" | |||
! Attack Rating | |||
| +25%||+35%||+45%||+55%||+65%||+75%||+85%||+95%||+105%||+115%||+125%||+135%||+145%||+155%||+165%||+175%||+185%||+195%||+205%||+215% | |||
|- style="text-align:right;" | |||
! Damage | |||
| +200%||+220%||+240%||+260%||+280%||+300%||+320%||+340%||+360%||+380%||+400%||+420%||+440%||+460%||+480%||+500%||+520%||+540%||+560%||+580% | |||
|} | |||
|} | |||
'''Patch Notes''' | |||
{| class="wikitable" <!-- Patch notes table (Please use patch notes codes from Patch notes discussion page)--> | |||
!Patch!!Changes | |||
|- | |||
|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||Damage to self decreased from 5% to 4%. | |||
|- | |||
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | |||
*Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate. | |||
*Damage to self decreased from 8% to 5%. | |||
*''(hidden)'' Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately. | |||
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Possible table presets | |||
{| class="wikitable" style="border:none;" | {| class="wikitable" style="border:none;" | ||
|- style="text-align:right;" | |- style="text-align:right;" |
Revision as of 12:40, 28 July 2023
Sacrifice
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Patch Notes
Patch | Changes |
---|---|
#17 Tourmaline | Damage to self decreased from 5% to 4%. |
#1 Bedrock |
|
Possible table presets
Synergies | Bonus to skill |
---|---|
Ice Bolt, Ice Blast, Frozen Orb, Freezing Pulse | +8% Cold damage per hardpoint |
Blizzard | +3% Freeze duration per hardpoint |
Synergies | Bonus to skill |
---|---|
Ice Bolt | +8% Cold damage per hardpoint |
Ice Blast | +8% Cold damage per hardpoint |
Frozen Orb | +8% Cold damage per hardpoint |
Freezing Pulse | +8% Cold damage per hardpoint |
Blizzard | +3% Freeze duration per hardpoint |
Synergies | Bonus to skill |
---|---|
Ice Bolt | +8% Cold damage per hardpoint |
Ice Blast | |
Frozen Orb | |
Freezing Pulse | |
Blizzard | +3% Freeze duration per hardpoint |
Synergies | Bonus to skill |
---|---|
Ice Bolt, Ice Blast, Frozen Orb, Freezing Pulse |
+8% Cold damage per hardpoint |
Blizzard | +3% Freeze duration per hardpoint |