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| ! Synergies !! Bonus to skill | | ! Synergies !! Bonus to skill |
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− | ! None | + | ! style="text-align:left;" | None |
| | style="text-align:center;" | - | | | style="text-align:center;" | - |
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Revision as of 19:06, 27 July 2023
Skill Tree Changes: All minions can now be summoned concurrently to fight alongside the Druid.
Raven
|
Skill description: Summon ravens to peck out the eyes of your enemies.
|
Required level: 1
|
Prerequisites: None
|
|
Raven attacks deal splash damage
|
Hits per Raven
|
3
|
Maximum Ravens
|
20
|
|
Synergies |
Bonus to skill
|
Raven
|
+20% Physical damage per hardpoint
|
Twister
|
+20% Physical damage per hardpoint
|
Arctic Blast
|
+21% Cold damage per hardpoint
|
Energy
|
+1% Cold damage per point
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Number of Ravens
|
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
20
|
Damage
|
1-2 |
2-3 |
3-4 |
4-5 |
5-6 |
6-7 |
7-8 |
8-9 |
10-11 |
12-13 |
14-15 |
16-17 |
18-19 |
20-21 |
22-23 |
24-25 |
27-29 |
30-33 |
33-37 |
36-41
|
Cold Damage
|
1 |
2 |
3 |
4 |
6 |
7 |
8 |
9 |
10-12 |
12-14 |
13-16 |
14-19 |
15-21 |
16-24 |
18-26 |
19-28 |
22-32 |
26-36 |
30-39 |
33-43
|
Mana Cost per Raven
|
1.2 |
1.7 |
2.2 |
2.7 |
3.2 |
3.7 |
4.2 |
4.7 |
5.2 |
5.7 |
6.2 |
6.7 |
7.2 |
7.7 |
8.2 |
8.7 |
9.2 |
9.7 |
10.2 |
10.7
|
|
Patch Notes
Patch |
Changes
|
#15 Graphite |
- Damage to self decreased from 5% to 4%.
- Physical damage synergies increased from 17% to 20%.
|
#12 Edenite |
Has been significantly reworked as follows:
- Number of ravens per level decreased by 1/
- Damage decreased slightly at low levels.
- Mana cost scaling raised from 0.4 to 0.5 mana per level.
- Hurricane synergy removed, added synergy from Energy, and Arctic Blast synergy increased from +13% to +20% Cold damage per level.
|
#9 Aventurine |
Mana cost scales per level.
|
#8 Pyrite |
Ravens deal splash damage, cold damage lowered slightly and maximum number of ravens decreased from 28 to 20.
|
#5 Limestone |
Maximum number of ravens raised from 25 to 28 and synergies increased slightly.
|
#4 Onyx |
Number of ravens per level raised by 2 with a maximum of 25. Movement speed increased and damage scaling increased at higher levels.
|
#3 Granite |
Skill reworked as follows:
- Number of hits set to 3, number of ravens scales per level.
- Deals cold damage scaling per level.
- Added 3 new synergies.
|
Poison Creeper
|
Skill description: Summon a vine that spreads disease to all it touches.
|
Required level: 1
|
Mana cost: 8
|
Prerequisites: None
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
145 |
344 |
571
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Poison Damage over 5 Seconds
|
46-62 |
62-93 |
78-125 |
93-156 |
109-187 |
125-218 |
140-250 |
156-281 |
187-328 |
218-375 |
250-421 |
281-468 |
312-515 |
343-562 |
375-609 |
406-656 |
531-812 |
656-968 |
781-1125 |
906-1281
|
|
Patch Notes
Patch |
Changes
|
#4 Onyx |
Poison damage at low levels reduced slightly.
|
#3 Granite |
Poison damage increased significantly.
|
Heart of Wolverine
|
Skill description: Summon a spirit pet that adds damage and attack rating of you and your party.
|
Required level: 6
|
Prerequisites: None
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
95 |
213 |
374
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage
|
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210% |
+220% |
+230% |
+240%
|
Attack Rating
|
+100% |
+115% |
+130% |
+145% |
+160% |
+175% |
+190% |
+205% |
+220% |
+235% |
+250% |
+265% |
+280% |
+295% |
+310% |
+325% |
+340% |
+355% |
+370% |
+385%
|
Radius (yards)
|
20 |
21.3 |
22.6 |
24 |
25.3 |
26.6 |
28 |
29.3 |
30.6 |
32 |
33.3 |
34.6 |
36 |
37.3 |
38.6 |
40 |
41.3 |
42.6 |
44 |
45.3
|
Mana Cost
|
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Starting damage and scaling increased moderately.
- Starting attack rating and scaling increased greatly.
|
Summon Spirit Wolf
|
Skill description: Summon a wolf to fight by your side.
|
Required level: 6
|
Mana cost: 15
|
Prerequisites: Raven
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
71 |
110 |
320
|
Number of Wolves
|
+1 per hardpoint to maximum 7
|
|
|
Use PoD Druid Pet Calculator for more stats
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage
|
2-6 |
3-7 |
4-8 |
5-9 |
6-10 |
7-11 |
8-12 |
9-13 |
12-19 |
15-25 |
18-31 |
21-37 |
24-43 |
27-49 |
30-55 |
33-61 |
39-73 |
45-85 |
51-97 |
57-109
|
Attack Rating
|
+75% |
+90% |
+105% |
+120% |
+135% |
+150% |
+165% |
+180% |
+195% |
+210% |
+225% |
+240% |
+255% |
+270% |
+285% |
+300% |
+315% |
+330% |
+345% |
+360%
|
Defense
|
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210% |
+220% |
+230% |
+240%
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Has a set amount of life in normal, nightmare and hell.
- Damage scaling increased moderately.
- Attack rating scaling decreased moderately.
- Maximum number of wolves increased from 5 to 7.
|
Carrion Vine
|
Skill description: Summon a vine that eats corpses and replenishes your life.
|
Required level: 12
|
Mana cost: 10
|
Prerequisites: Poison Creeper
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
145 |
344 |
571
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Heals
|
9% |
10% |
10% |
11% |
12% |
12% |
12% |
12% |
13% |
13% |
13% |
13% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14%
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Has a set amount of life in normal, nightmare and hell.
|
Oak Sage
|
Skill description: Summon a spirit pet that increases life for you and your party.
|
Required level: 18
|
Mana cost: 10
|
Prerequisites: Heart of Wolverine
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
95 |
213 |
374
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Life
|
+12% |
+16% |
+20% |
+24% |
+28% |
+32% |
+36% |
+40% |
+44% |
+48% |
+52% |
+56% |
+60% |
+64% |
+68% |
+72% |
+76% |
+80% |
+84% |
+88%
|
Radius (yards)
|
20 |
22 |
24 |
26 |
28 |
30 |
32 |
34 |
36 |
38 |
40 |
42 |
44 |
46 |
48 |
50 |
52 |
54 |
56 |
58
|
Mana Cost
|
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34
|
|
Patch Notes
No changes.
Summon Dire Wolf
|
|
Normal |
Nightmare |
Hell
|
Base life
|
199 |
428 |
770
|
Number of Wolves
|
+1 per hardpoint to maximum 3
|
|
|
Use PoD Druid Pet Calculator for more stats
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage
|
7-12 |
10-18 |
13-24 |
16-30 |
19-36 |
22-42 |
25-48 |
28-54 |
34-63 |
40-72 |
46-81 |
52-90 |
58-99 |
64-108 |
70-117 |
76-126 |
86-144 |
96-162 |
106-180 |
116-198
|
Life
|
+75% |
+90% |
+105% |
+120% |
+135% |
+150% |
+165% |
+180% |
+195% |
+210% |
+225% |
+240% |
+255% |
+270% |
+285% |
+300% |
+315% |
+330% |
+345% |
+360%
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Has a set amount of life in normal, nightmare and hell.
- Damage scaling increased moderately.
- Life scaling decreased moderately.
|
Solar Creeper
|
Skill description: Summon a vine that eats corpses and replenishes your mana.
|
Required level: 24
|
Prerequisites: Poison Creeper, Carrion Vine
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
145 |
344 |
571
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Mana Recovery Rate
|
2% |
2% |
3% |
4% |
4% |
4% |
5% |
5% |
5% |
5% |
5% |
6% |
6% |
6% |
6% |
6% |
6% |
6% |
6% |
6%
|
Mana Cost
|
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Has a set amount of life in normal, nightmare and hell.
|
Spirit of Barbs
|
Skill description: Summon a spirit pet that reflects damage taken by you and your party back at your enemies.
|
Required level: 30
|
Prerequisites: Heart of Wolverine, Oak Sage
|
|
|
Normal |
Nightmare |
Hell
|
Base life
|
95 |
213 |
374
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage Returned
|
300% |
350% |
400% |
450% |
500% |
550% |
600% |
650% |
700% |
750% |
800% |
850% |
900% |
950% |
1000% |
1050% |
1100% |
1150% |
1200% |
1250%
|
Radius (yards)
|
20 |
21.3 |
22.6 |
24 |
25.3 |
26.6 |
28 |
29.3 |
30.6 |
32 |
33.3 |
34.6 |
36 |
37.3 |
38.6 |
40 |
41.3 |
42.6 |
44 |
45.3
|
Mana Cost
|
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Starting damage returned and damage returned scaling increased greatly.
|
Summon Grizzly
|
|
Normal |
Nightmare |
Hell
|
Base life
|
650 |
875 |
1350
|
|
|
Use PoD Druid Pet Calculator for more stats
Skill level |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage
|
87-140 |
117-190 |
151-246 |
189-308 |
230-376 |
275-450 |
323-530 |
375-616 |
448-719 |
527-830 |
611-949 |
700-1074 |
795-1207 |
895-1346 |
1001-1493 |
1112-1648 |
1253-1859 |
1401-2081 |
1557-2314 |
1720-2557
|
Damage Bonus
|
+75% |
+90% |
+105% |
+120% |
+135% |
+150% |
+165% |
+180% |
+195% |
+210% |
+225% |
+240% |
+255% |
+270% |
+285% |
+300% |
+315% |
+330% |
+345% |
+360%
|
|
Patch Notes
Patch |
Changes
|
#1 Bedrock |
(hidden) Compared with original Diablo 2:
- Has a set amount of life in normal, nightmare and hell.
- Damage scaling increased greatly.
- Starting damage bonus and damage bonus scaling increased moderately.
|