Difference between revisions of "Dungeoneering"
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== How to Modify a Map == | == How to Modify a Map == | ||
− | + | In the Horadric Cube transmute the map and items: | |
'''Re-roll''' a map for a chance to get a preferrable set of affixes. | '''Re-roll''' a map for a chance to get a preferrable set of affixes. | ||
− | + | 6 Perfect Skulls + map. | |
'''Corrupted''' map: | '''Corrupted''' map: | ||
− | + | Orb of Corruption + map. | |
Notes: | Notes: | ||
− | + | Cow maps are made by corrupting a map. The map has a small chance of becoming a cow map. | |
+ | Best estimate: 3.4% (12 of 350) of getting the Gold and Magic Find affix on Pleasant Pasture. | ||
− | + | Corrupted maps can get the +200% Gold and Magic Find affix. | |
− | |||
− | |||
− | |||
== Monster Resistances == | == Monster Resistances == |
Revision as of 13:08, 17 March 2023
The following dungeon areas have been added/changed in Path of Diablo.
Contents
What are Maps?
Maps are different areas where players can find end-game items. Items called relics will drop in level 85 areas. These can be used to open end-game areas called maps. The area of a map can be vast.
Maps can have a much increased monster density.
Increased area level: benefits both magic finding and leveling.
Map affixes can be modified.
Additional Information:
Higher tier maps drop in maps.
One map portal can be opened in each game.
Currently, Musty Crypt and Desecrated Temple don't have a guarantee of a relic drop or boss.
How to enter a Map
- Identify map.
- You need to be in Hell mode with a minimum character level of 80.
- Done the Ancients (Rite of Passage) quest.
- To enter a map, the player must place it on the altar in Malah's shop in Harrogath. The map is consumed and makes a red portal to the map.
Map Tiers
Colours represent a map's tier.
- White maps should be slightly challenging for a single player.
- Yellow maps should be a moderate challenge for a few players.
- Red maps should be a difficult challenge for a full party.
White Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Icy Caverns |
86 |
Blood Huntress |
|
Frigid Plateau |
86 |
Root of All Evil |
Yellow Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Musty Crypt |
87 |
N/a |
N/a |
Dim Cellar |
87 |
Root of All Evil |
N/a |
Desecrated Temple |
87 |
N/a |
N/a |
Red Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Ruined Citadel |
88 |
Ursa Bloodthirst |
|
Burnt Forest |
88 |
Crazed Sorcerer |
N/a |
Forgotten Desert |
88 |
Crazed Sorcerer |
Layout 1: Composite minimap Outlined Overview |
Corrupted Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Pleasant Pasture |
86 |
N/a |
N/a |
Maps usually have more than one layout.
Map orientation may be rotated compared to the layouts presented.
How to Modify a Map
In the Horadric Cube transmute the map and items:
Re-roll a map for a chance to get a preferrable set of affixes.
6 Perfect Skulls + map.
Corrupted map:
Orb of Corruption + map.
Notes:
Cow maps are made by corrupting a map. The map has a small chance of becoming a cow map.
Best estimate: 3.4% (12 of 350) of getting the Gold and Magic Find affix on Pleasant Pasture.
Corrupted maps can get the +200% Gold and Magic Find affix.
Monster Resistances
(also see: https://mmmpld.github.io/pod-map-calc/)
Icy Cavern
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blood Lord | Blood Lord | 33 | 33 | 33 | 33 | 100 | 33 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Demon Sprite | Demon Imp | 33 | 120 | 25 | 25 | 0 | 0 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Frigid Plateau
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Horror Archer | Skeleton Archer | 66 | 66 | 66 | 10 | 33 | 140 |
Doom Knight | Oblivion Knight | 25 | 140 | 25 | 0 | 33 | 50 |
Oblivion Knight | Oblivion Knight | 150 | 60 | 60 | 25 | 33 | 75 |
Blunderbore | Blunderbore | 33 | 33 | 33 | 0 | 75 | 0 |
Death Mauler | Death Mauler | 50 | 50 | 100 | 0 | 33 | 0 |
Fiend | Bat | 33 | 33 | 100 | 0 | 10 | 0 |
Storm Caster | Finger Mage | 25 | 66 | 100 | 0 | 40 | 25 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Zealot | Zakarum Zealot | 33 | 25 | 100 | 0 | 10 | 20 |
Dim Cellar
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blunderbore | Blunderbore | 33 | 33 | 33 | 0 | 75 | 0 |
Spider Magnus | Giant Spider | 0 | 120 | 0 | 0 | 50 | 65 |
Death Mauler | Death Mauler | 50 | 50 | 100 | 0 | 33 | 0 |
Flesh Lancer | Corrupt Rogue Spearwoman | 130 | 25 | 25 | 0 | 45 | 25 |
The Banished | Vampire | 150 | 33 | 25 | 0 | 50 | 50 |
Soul Killer | Fetish | 25 | 105 | 25 | 0 | 15 | 33 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Blood Wing | Giant Mosquito | 0 | 0 | 33 | 0 | 0 | 120 |
Musty Crypt
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blood Lord | Blood Lord | 33 | 33 | 33 | 33 | 100 | 33 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Demon Sprite | Demon Imp | 33 | 120 | 25 | 25 | 0 | 0 |
Frozen Scorch | Frozen Horror | 190 | 0 | 33 | 0 | 25 | 33 |
Bone Scarab | Scarab Demon | 0 | 0 | 120 | 0 | 0 | 0 |
Hell Whip | Overseer | 160 | 33 | 20 | 0 | 40 | 0 |
Hell Spawn | Baal's Minion | 50 | 110 | 25 | 0 | 33 | 0 |
Slinger | Slinger | 150 | 50 | 15 | 0 | 25 | 15 |
Fiend | Bat Demon | 33 | 33 | 100 | 0 | 10 | 0 |
Fanatic Enslaved | Suicide Minion | 130 | 60 | 15 | 0 | 25 | 15 |
Flying Scimitar | Object | 0 | 100 | 100 | 0 | 25 | 0 |
Desecrated Temple
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Doom Knight | Oblivion Knight | 25 | 140 | 25 | 0 | 33 | 50 |
Oblivion Knight | Oblivion Knight | 150 | 60 | 60 | 25 | 33 | 75 |
The Banished | Vampire | 150 | 33 | 25 | 0 | 50 | 50 |
Frozen Scorch | Frozen Horror | 190 | 0 | 33 | 0 | 25 | 33 |
Blunderbore | Blunderbore | 33 | 33 | 33 | 0 | 75 | 0 |
Blood Wing | Giant Mosquito | 0 | 0 | 33 | 0 | 0 | 120 |
Spider Magnus | Gaint Spider | 0 | 120 | 0 | 0 | 50 | 65 |
Death Clan | Goatman | 0 | 75 | 0 | 50 | 50 | 0 |
Storm Caster | Finger Mage | 25 | 66 | 100 | 0 | 40 | 25 |
Demon Sprite | Demon Imp | 33 | 120 | 25 | 25 | 0 | 0 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Ruined Citadel
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Flesh Lancer | Corrupt Rogue Spearwoman | 130 | 25 | 25 | 0 | 45 | 25 |
Blood Temptress | Succubus | 50 | 66 | 50 | 0 | 25 | 120 |
Serpent Magus | Claw Viper | 120 | 33 | 0 | 70 | 40 | 60 |
Bone Scarab | Scarab Demon | 0 | 0 | 120 | 0 | 0 | 0 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Hierophant | Zakarum Priest | 160 | 25 | 33 | 0 | 10 | 20 |
Zealot | Zakarum Zealot | 33 | 25 | 100 | 0 | 10 | 20 |
Dark Shape | Wraith | 80 | 0 | 0 | 50 | 100 | 75 |
Slinger | Slinger | 150 | 50 | 15 | 0 | 25 | 15 |
Cavader | Mummy | 33 | 0 | 33 | 0 | 50 | 110 |
Forgotten Desert
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blood Wing | Giant Mosquito | 0 | 0 | 33 | 0 | 0 | 120 |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Hell Whip | Overseer | 160 | 33 | 20 | 0 | 40 | 0 |
Hell Spawn | Baal's Minion | 50 | 110 | 25 | 0 | 33 | 0 |
Storm Caster | Finger Mage | 25 | 66 | 100 | 0 | 40 | 25 |
Council Member | Council Member | 33 | 33 | 100 | 0 | 50 | 33 |
Soul Killer | Fetish | 25 | 105 | 25 | 0 | 15 | 33 |
Burning Dead Mage | Skeleton Mage | 50 | 130 | 0 | 0 | 33 | 110 |
Blood Lord | Blood Lord | 33 | 33 | 33 | 33 | 100 | 33 |
Fire Tower | Fire Tower | 85 | 99 | 50 | 50 | 40 | 1000 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Burnt Forest
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Pit Lord | Mega Daemon | 100 | 145 | 100 | 100 | 80 | 145 |
Horror Archer | Skeleton Archer | 66 | 66 | 66 | 10 | 33 | 140 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Mauler | Blunderbore | 50 | 50 | 100 | 0 | 55 | 0 |
Horror Mage | Skeleton Mage | 0 | 0 | 115 | 0 | 33 | 0 |
Black Rogue | Corrupt Rogue | 140 | 33 | 33 | 20 | 20 | 20 |
Horadrim Ancient | Greater Mummy | 50 | 50 | 50 | 100 | 33 | 50 |
Infidel | Sand Raider | 110 | 5 | 0 | 0 | 25 | 33 |
Damned | Tainted | 0 | 0 | 120 | 0 | 0 | 25 |
Pleasant Pasture
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Hell Bovine | Hell Bovine | 50 | 50 | 50 | 33 | 50 | 33 |
Map Affixes
Higher tier maps have more challenging affixes.
- Values aren't full range.
Ingame examples:
- +10-80% Experience
- +25-2700% Monster density
- Monsters have +0-1465 to replenish life
- Monsters have +0-91% defense
- Monsters have +1-162% Attack Rating
- Monsters have +84% enhanced damage
- Characters take 0-107 Physical Damage when attacking
(The chance to cast affixes haven't been implemented yet)
- Monsters have 20% chance to cast level 25 Glacial Spike on death
- Monsters have 20% chance to cast level 25 Desecrate on death
- (Prefix) Monsters have 20% chance to cast level 20 Meteor on death
- (Suffix) Monsters have 15% chance to cast level 20 Meteor on death
- Monsters have 0-50% lifesteal
- (White maps) Monsters have 10% chance to cast level 5 Amplify Damage on hit
- (Yellow maps) Monsters have 25% chance to cast level 8 Amplify Damage on hit
- (Red maps) Monsters have 50% chance to cast level 13 Amplify Damage on hit
- (White maps) Monsters have 10% chance to cast level 5 Lower Resist on hit
- (Yellow maps) Monsters have 25% chance to cast level 8 Lower Resist on hit
- (Red maps) Monsters have 50% chance to cast level 13 Lower Resist on hit
- (White maps) Monsters have 10% chance to cast level 5 Decrepify on hit
- (Yellow maps) Monsters have 25% chance to cast level 8 Decrepify on hit
- (Red maps) Monsters have 50% chance to cast level 13 Decrepify on hit
- Monsters have 0-100% Reduced Curse Duration
- Monsters have 0-278% fire resistance
- Monsters have +40-232% cold resistance
- Monsters have +200-339% lightning resistance
- Monsters have 0-227% poison resistance
- Monsters Physical and Magic Damage Reduced by 17-63
- Monsters have 0-50% Physical Damage Resistance
- Monsters do +69-200 physical damage
- Monsters do +1-199 fire damage
- Monsters do +0-20% fire skill damage
- Monsters do -23 to +199 cold damage
- Monsters do +0-80% cold skill damage
- Monsters do +1-63 lightning damage
- Monsters do +0-183% lightning skill damage
- Monsters do +0-90% poison skill damage
- Monsters do +0-199 Magic damage
- Monsters can't be frozen
- Monsters have 0-44% Deadly Strike
- Monsters have 0-112% Piercing attack
- Monsters have level 12-20 Precision aura
- Monsters have level 6-10 Blessed Aim aura
- Monsters have level 1-3 Vigor aura
- Monsters have level 8-12 Cleansing aura
- Monsters have level 9-14 Redemption aura
- Monsters have level 8-10 Concentration aura
- Monsters have level 8-10 Conviction aura
- Monsters have 40-105% Faster Walk/Run speed
- Characters are slowed by 25% near monsters
- Monsters have 53-115% Increased Attack Speed
- +200% Gold and Magic Find
- Characters have -29% life