Martial Arts: Difference between revisions
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'''Patch Notes:''' | '''Patch Notes:''' | ||
::Re-applied weapon damage and its damage modifiers (e.g. deadly strike and crushing blow) (Graphite #15) | ::Re-applied weapon damage and its damage modifiers (e.g. deadly strike and crushing blow). (Graphite #15) <br /> | ||
::Damage scaling changed back from weapon to boots (Serandite #14) | ::Damage scaling changed back from weapon to boots. (Serandite #14)<br/> | ||
::Damage scaling changed from boots to weapon (Edenite #12) | ::Damage scaling changed from boots to weapon. (Edenite #12)<br/> | ||
::''Compared with Vanilla D2, starting kick damage and scaling decreased drastically and mana cost reduces with level. (Bedrock #1-hidden).'' | ::''Compared with Vanilla D2, starting kick damage and scaling decreased drastically and mana cost reduces with level. (Bedrock #1-hidden).'' | ||