Traps: Difference between revisions
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'''Synergies:''' | '''Synergies:''' | ||
::'''Wake of Fire:''' +0.5 Yards per level<br /> | ::'''Wake of Fire:''' +0.5 Yards per level. <br /> | ||
::'''Fire Blast:''' +13% Fire damage per level<br /> | ::'''Fire Blast:''' +13% Fire damage per level. <br /> | ||
::'''Death Sentry:''' +13% Fire damage per level<br /> | ::'''Death Sentry:''' +13% Fire damage per level. <br /> | ||
::'''Wake of Fire:''' +20% Fire damage per level | ::'''Wake of Fire:''' +20% Fire damage per level. | ||
'''Patch Notes:''' | '''Patch Notes:''' | ||
::Synergies from Fire Blast and Death Sentry increased from 10% to 13% Fire damage per level (Jade #16).<br /> | ::Synergies from Fire Blast and Death Sentry increased from 10% to 13% Fire damage per level. (Jade #16).<br /> | ||
::'''Skill reworked as follows:''' now fires in a '''[https://www.patreon.com/posts/wake-of-inferno-19757937 cone formation]''' rather than a straight line. (Graphite #15).<br/> | ::'''Skill reworked as follows:''' now fires in a '''[https://www.patreon.com/posts/wake-of-inferno-19757937 cone formation]''' rather than a straight line. (Graphite #15).<br/> | ||
::''Compared to Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden).'' | ::''Compared to Vanilla D2, damage scaling increased greatly and damage synergy from Wake of Fire increased greatly. (Bedrock #1-hidden).'' |