Quality of Life: Difference between revisions
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== In-game == | == In-game == | ||
=== Build Diversity === | === Build Diversity === | ||
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* Perming games now only requires 30 seconds | * Perming games now only requires 30 seconds | ||
* Quickly move items to stash or ground via control/shift right click | * Quickly move items to stash or ground via control/shift right click | ||
=== Character Progression === | |||
* Item drops fixed to /players 8 (does not affect monster hit points) | |||
* Runes drops occur at a much a more linear rate at higher tiers | |||
* Characters start with +100 stamina and base mana regeneration increased by +100% | |||
* Slaughtering the Cow King no longer prevents creation of the Cow Level in future games | |||
* Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode | |||
=== Miscellaneous === | === Miscellaneous === |