Mercenaries: Difference between revisions
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== Mercenaries == | == Mercenaries == | ||
'''Act 1 Rogue | '''Act 1 Rogue''' | ||
*Attacks with the updated [https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Fire_Arrow Fire Arrow]. | *Attacks with the updated [https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Fire_Arrow Fire Arrow]. | ||
* | *Now has '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' (has been reworked). | ||
*Can now equip crossbows. | *Can now equip crossbows. | ||
'''Act 2 Desert | '''Act 2 Desert''' | ||
*All 3 difficulties (Normal/Nightmare/Hell) now use the same auras: Offensive uses Blessed Aim | *All 3 difficulties (Normal/Nightmare/Hell) now use the same auras: | ||
:*Offensive uses '''[https://pathofdiablo.com/wiki/index.php?title=Offensive_Auras#Blessed_Aim Blessed Aim]''' | |||
:*Defensive uses '''[https://pathofdiablo.com/wiki/index.php?title=Defensive_Auras#Defiance Defiance]''' | |||
:*Combat uses '''[https://pathofdiablo.com/wiki/index.php?title=Defensive_Auras#Prayer Prayer]''' | |||
'''Act 3 Iron Wolf | '''Act 3 Iron Wolf''' | ||
* | *Now attacks with Vengeance (their own version with reduced multipliers), no longer casts spells | ||
*Now have | *Now have Defensive Auras: | ||
* | :*Offensive uses '''[https://pathofdiablo.com/wiki/index.php?title=Defensive_Auras#Meditation Meditation]''' | ||
:*Defensive uses '''[https://pathofdiablo.com/wiki/index.php?title=Defensive_Auras#Cleansing Cleansing]''' | |||
:*Combat uses Thorns (Vanilla version) | |||
*Has an additional 15% chance of ignoring direct damage (does not apply to enemy AoE spells). | |||
'''Act 5 Barbarian Mercenaries''' | '''Act 5 Barbarian Mercenaries''' | ||
*Now | *Now has '''[https://pathofdiablo.com/wiki/index.php?title=Offensive_Auras#Might Might]''' aura. | ||
*Now | *Now attacks with '''[https://pathofdiablo.com/wiki/index.php?title=Barbarian_Combat_Skills#Bash Bash]''' exclusively (has been reworked). | ||
== Misc == | == Misc == |
Revision as of 16:39, 6 February 2019
The following changes have been made to mercenaries in Path of Diablo.
Mercenaries
Act 1 Rogue
- Attacks with the updated Fire Arrow.
- Now has Inner Sight (has been reworked).
- Can now equip crossbows.
Act 2 Desert
- All 3 difficulties (Normal/Nightmare/Hell) now use the same auras:
- Offensive uses Blessed Aim
- Defensive uses Defiance
- Combat uses Prayer
Act 3 Iron Wolf
- Now attacks with Vengeance (their own version with reduced multipliers), no longer casts spells
- Now have Defensive Auras:
- Offensive uses Meditation
- Defensive uses Cleansing
- Combat uses Thorns (Vanilla version)
- Has an additional 15% chance of ignoring direct damage (does not apply to enemy AoE spells).
Act 5 Barbarian Mercenaries
Misc
All mercenaries now have auras that scale as follows:
Aura Progression | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mercenary Level: | 1 | 5 | 9 | 14 | 19 | 23 | 28 | 32 | 37 | 41 | 43 | 48 | 53 | 57 | 62 | 66 | 71 | 75 | ||
Aura Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |