Difference between revisions of "Barbarian"
From Path of Diablo Wiki
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'''Significantly Reworked''' | '''Significantly Reworked''' | ||
*'''[https://pathofdiablo.com/wiki/index.php?title=Combat_Masteries Combat Masteries]''' for weapons have been reworked into broader categories to increase skill flexibility | *'''[https://pathofdiablo.com/wiki/index.php?title=Combat_Masteries Combat Masteries]''' for weapons have been reworked into broader categories to increase skill flexibility | ||
− | *'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Grim_Ward Grim Ward]''' has been reworked to reduced enemy physical resistance (Warcries) | + | *'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Grim_Ward Grim Ward]''' has been reworked to reduced enemy physical resistance instead of fear (Warcries) |
Revision as of 16:39, 5 February 2019
Starting Gear
- Barbarians now start with two hand axes instead of one hand axe and one buckler.
Attributes
- Base mana regeneration increased from 0.83% to 1.66% mana per second.
- Base stamina increased by +100.
Skills
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.
Added
- Cleave (Combat Skills)
- Ethereal Throw (Combat Skills)
- Power Throw replaces Double Throw (Combat Skills)
Removed
- Berserk (Combat Skills)
Significantly Reworked
- Combat Masteries for weapons have been reworked into broader categories to increase skill flexibility
- Grim Ward has been reworked to reduced enemy physical resistance instead of fear (Warcries)