Assassin: Difference between revisions

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Katal7st (talk | contribs)
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*'''[https://pathofdiablo.com/wiki/index.php?title=Martial_Arts#Static_Strike Static Strike]''' replaces Claws of Thunder (Martial Arts Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Martial_Arts#Static_Strike Static Strike]''' replaces Claws of Thunder (Martial Arts Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Martial_Arts#Blades_of_Ice Blades of Ice]''' has been reworked to release multiple ice shards similar to Frozen Orb to support a 'Chance to Cast on Hit' build (Martial Arts Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Martial_Arts#Blades_of_Ice Blades of Ice]''' has been reworked to release multiple ice shards similar to Frozen Orb to support a 'Chance to Cast on Hit' build (Martial Arts Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Traps#Blade_Shield Blade Shield]''' has been reworked to fire self-targeting projectile blades at nearby enemies that apply weapon damage modifiers (e.g. Deadly Strike, Crushing Blow, etc.) (Traps)
*'''[https://pathofdiablo.com/wiki/index.php?title=Traps#Blade_Shield Blade Shield]''' has been reworked to fire self-targeting projectile blades at nearby enemies that explode on impact and apply weapon damage modifiers (e.g. Deadly Strike, Crushing Blow, etc.) (Traps)
*'''[https://pathofdiablo.com/wiki/index.php?title=Traps#Wake_of_Inferno Wake of Inferno]''' has been reworked to fire in a more effective cone formation (Traps)
*'''[https://pathofdiablo.com/wiki/index.php?title=Traps#Wake_of_Inferno Wake of Inferno]''' has been reworked to fire in a more effective cone formation (Traps)
*'''[https://pathofdiablo.com/wiki/index.php?title=Traps Traps]''' now apply "+% Lightning/Fire Skill Damage" and "-% Enemy Lightning/Fire Resistance" from items/jewels.
*'''[https://pathofdiablo.com/wiki/index.php?title=Traps Traps]''' now apply "+% Lightning/Fire Skill Damage" and "-% Enemy Lightning/Fire Resistance" from items/jewels.