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| == Skills == | | == Skills == |
| Added | | For full skill changes, see Skills section of this wiki. |
| *Phase Run (Passive and Magic Skills) | | |
| *Ground Slam (Javelin and Spear Skills) | | '''Added''' |
| Removed | | *[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_SkillsPhase_Run Phase Run] (Passive and Magic Skills) |
| | *[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Ground_Slam Ground Slam] (Javelin and Spear Skills) |
| | '''Removed''' |
| *Slow Missiles (Passive and Magic Skills) | | *Slow Missiles (Passive and Magic Skills) |
| *Impale (Javelin and Spear Skills) | | *Impale (Javelin and Spear Skills) |
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| == Bow and Crossbow Skills:==
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| Magic Arrow:
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| * Physical Damage to Magic Damage conversion increased from 1% to 33% at Level 1.
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| * Removed attacking rating bonus.
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| Cold Arrow:
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| * Is now a level 1 skill.
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| Fire Arrow:
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| * Is now a level 6 skill.
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| * Physical Damage to Fire Damage conversion increased from 3% to 50% at Level 1.
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| * Base fire damage increased at all levels.
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| * Added a fire trail to Fire Arrow that burns enemies.
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| * Fixed a bug with Fire Arrow not properly requiring Magic Arrow to level the skill.
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| * Fire Arrow's fire trail now uses smaller animations to reduce the visual noise of those skills. This is a visual-only change that does not impact the ski
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| * Fire Arrow now has a burn damage synergy from Explosive Arrow.
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| Multiple Shot:
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| * Starts at 100% weapon damage.
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| * Now also deals some flat damage.
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| Strafe:
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| * Now deals 80% weapon damage.
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| * Now also deals some flat damage.
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| Explosive Arrow:
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| * Explosive Arrow is now a level 24 skill.
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| * Explosive Arrow’s damage has been increased.
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| Immolation Arrow:
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| * Fire Duration increased from 3 to 4 seconds.
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| * Average Fire Damage per second increased.
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| * Removed skill cooldown.
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| * Fire Explosion Damage increased.
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| * Synergies are more effective.
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| * Added a fire trail to Immolation Arrow that burns enemies.
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| * Immolation Arrow’s damage has been increased.
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| * Immolation Arrow’s burning ground damage synergy has been increased.
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| * Fixed a bug with Immolation Arrow’s fire trail which caused it to deal weapon damage.
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| * Immolation Arrow’s fire trail now uses smaller animations to reduce the visual noise of those skills. This is a visual-only change that does not impact the skill.
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| * Burn damage at impact has increased to match the fiery trail damage.
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| * Burn damage synergy has also increased (affects impact and trail burn).
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| Freezing Arrow:
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| * Cold Arrow synergy is more effective.
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| * Freezing Arrow’s synergy is now more effective.
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| == Passive and Magic Skills:==
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| Inner Sight:
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| * Inner Sight’s duration has been changed to 8 seconds.
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| * Inner Sight’s radius has been changed to 16 yards at all levels.
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| * Inner Sight no longer has a mana cost.
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| Penetrate:
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| * Increased Attack Rating from +35% to +75% at Level 1.
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| Avoid:
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| * Chance to dodge attack decreased from 24% to 22% at Level 1.
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| Slow Missiles:
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| * Has been removed.
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| Phase Run:
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| * Has been added.
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| * Phase Run’s additional duration per level has been increased.
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| * Activating Phase Run is now based on your attack speed instead of cast speed.
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| Valkyrie
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| * Life reduced from (480-576) to 440 at Level 1.
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| * Attack halved.
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| == Javelin and Spear Skills:==
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| Impale:
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| * Has been removed.
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| Jab:
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| * Now deals 100% of base damage and starts with +30% damage bonus up from -15%.
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| Fend:
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| * Now a level 18 skill.
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| * It now deals 125% of base damage.
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| Ground Slam:
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| * Has been added.
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| * Exclusive to Spears.
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| * Ground Slam’s waves quantity formula has changed so that it is now worth maxing out to get more waves.
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| * Ground Slam shoots out less projectiles but the area of effect on impact will increase with levels.
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| '''Old Page, for reference for the editor when updating this page in the future:'''
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