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| == Skills == | | == Skills == |
− | Added | + | For full skill changes, see Skills section of this wiki. |
− | *Phase Run (Passive and Magic Skills) | + | |
− | *Ground Slam (Javelin and Spear Skills) | + | '''Added''' |
− | Removed | + | *[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_SkillsPhase_Run Phase Run] (Passive and Magic Skills) |
| + | *[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Ground_Slam Ground Slam] (Javelin and Spear Skills) |
| + | '''Removed''' |
| *Slow Missiles (Passive and Magic Skills) | | *Slow Missiles (Passive and Magic Skills) |
| *Impale (Javelin and Spear Skills) | | *Impale (Javelin and Spear Skills) |
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− | == Bow and Crossbow Skills:==
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− | Magic Arrow:
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− | * Physical Damage to Magic Damage conversion increased from 1% to 33% at Level 1.
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− | * Removed attacking rating bonus.
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− | Cold Arrow:
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− | * Is now a level 1 skill.
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− | Fire Arrow:
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− | * Is now a level 6 skill.
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− | * Physical Damage to Fire Damage conversion increased from 3% to 50% at Level 1.
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− | * Base fire damage increased at all levels.
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− | * Added a fire trail to Fire Arrow that burns enemies.
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− | * Fixed a bug with Fire Arrow not properly requiring Magic Arrow to level the skill.
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− | * Fire Arrow's fire trail now uses smaller animations to reduce the visual noise of those skills. This is a visual-only change that does not impact the ski
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− | * Fire Arrow now has a burn damage synergy from Explosive Arrow.
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− | Multiple Shot:
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− | * Starts at 100% weapon damage.
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− | * Now also deals some flat damage.
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− | Strafe:
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− | * Now deals 80% weapon damage.
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− | * Now also deals some flat damage.
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− | Explosive Arrow:
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− | * Explosive Arrow is now a level 24 skill.
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− | * Explosive Arrow’s damage has been increased.
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− | Immolation Arrow:
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− | * Fire Duration increased from 3 to 4 seconds.
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− | * Average Fire Damage per second increased.
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− | * Removed skill cooldown.
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− | * Fire Explosion Damage increased.
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− | * Synergies are more effective.
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− | * Added a fire trail to Immolation Arrow that burns enemies.
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− | * Immolation Arrow’s damage has been increased.
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− | * Immolation Arrow’s burning ground damage synergy has been increased.
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− | * Fixed a bug with Immolation Arrow’s fire trail which caused it to deal weapon damage.
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− | * Immolation Arrow’s fire trail now uses smaller animations to reduce the visual noise of those skills. This is a visual-only change that does not impact the skill.
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− | * Burn damage at impact has increased to match the fiery trail damage.
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− | * Burn damage synergy has also increased (affects impact and trail burn).
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− | Freezing Arrow:
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− | * Cold Arrow synergy is more effective.
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− | * Freezing Arrow’s synergy is now more effective.
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− | == Passive and Magic Skills:==
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− | Inner Sight:
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− | * Inner Sight’s duration has been changed to 8 seconds.
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− | * Inner Sight’s radius has been changed to 16 yards at all levels.
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− | * Inner Sight no longer has a mana cost.
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− | Penetrate:
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− | * Increased Attack Rating from +35% to +75% at Level 1.
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− | Avoid:
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− | * Chance to dodge attack decreased from 24% to 22% at Level 1.
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− | Slow Missiles:
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− | * Has been removed.
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− | Phase Run:
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− | * Has been added.
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− | * Phase Run’s additional duration per level has been increased.
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− | * Activating Phase Run is now based on your attack speed instead of cast speed.
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− | Valkyrie
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− | * Life reduced from (480-576) to 440 at Level 1.
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− | * Attack halved.
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− | == Javelin and Spear Skills:==
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− | Impale:
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− | * Has been removed.
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− | Jab:
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− | * Now deals 100% of base damage and starts with +30% damage bonus up from -15%.
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− | Fend:
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− | * Now a level 18 skill.
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− | * It now deals 125% of base damage.
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− | Ground Slam:
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− | * Has been added.
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− | * Exclusive to Spears.
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− | * Ground Slam’s waves quantity formula has changed so that it is now worth maxing out to get more waves.
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− | * Ground Slam shoots out less projectiles but the area of effect on impact will increase with levels.
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− | '''Old Page, for reference for the editor when updating this page in the future:'''
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For full skill changes, see Skills section of this wiki.