Orb of Enchantment & Horadrim Sigil: Difference between revisions
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Neverywhere (talk | contribs) →List of enchantments:: - restructured table for easier overview |
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==List of enchantments:== | ==List of enchantments:== | ||
+3-5 Seconds to Frenzy Duration | {| class="wikitable" | ||
! Class | |||
+40-60% Frenzy Damage Converted to Magic | ! Improved skill | ||
! Description | |||
|- | |||
| Amazon | |||
Slows Targets by 15% During Whirlwind | | Cold Arrow | ||
| Cold Arrow Fires 2 Additional Arrows | |||
|- | |||
| Amazon | |||
| Fire Arrow | |||
| Fire Arrow Fires 2 Additional Arrows | |||
|- | |||
| Amazon | |||
Bone Spear Fires 2 Additional Projectiles | | Freezing Arrow | ||
| +40% to Freezing Arrow Radius | |||
|- | |||
| Amazon | |||
+ | | Ice Arrow | ||
| Ice Arrow Fires 2 Additional Arrows | |||
|- | |||
| Amazon | |||
| Magic Arrow | |||
| Magic Arrow Fires 2 Additional Arrows | |||
Concentrate gains +10% Avoid Projectiles | |- | ||
| Amazon | |||
| Phase Run | |||
| +5 Seconds to Phase Run Duration | |||
|- | |||
| Amazon | |||
| Summon Decoy | |||
| Can Summon One Additional Decoy | |||
|- | |||
| Assassin | |||
10-15% Reduced Dashing Strike Cooldown | | Fists of Ember | ||
| +30-35 Fire Damage Per Fists of Ember Charge | |||
|- | |||
| Assassin | |||
| Fists of Ice | |||
| +25-30 Cold Damage Per Fists of Ice Charge | |||
|- | |||
| Barbarian | |||
| Frenzy | |||
| +3-5 Seconds to Frenzy Duration | |||
|- | |||
| Barbarian | |||
+100% Increased Holy Fire Area Damage Rate | | Frenzy | ||
| +40-60% Frenzy Damage Converted to Magic | |||
+ | |- | ||
| Barbarian | |||
+ | | Whirlwind | ||
| Slows Targets by 15% During Whirlwind | |||
|- | |||
| Druid | |||
| Armageddon | |||
| +6-7 Seconds to Armageddon | |||
|- | |||
| Druid | |||
| Summon Dire Wolf | |||
| Can Summon One Additional Dire Wolf | |||
|- | |||
| Druid | |||
| Summon Grizzly Bear | |||
| Summoned Grizzly Bear Cannot Be Cursed | |||
|- | |||
| Necromancer | |||
| Bone Spear | |||
| Bone Spear Fires 2 Additional Projectiles | |||
|- | |||
| Necromancer | |||
| Corpse Explosion | |||
| Corpse Explosion Deals +5-7% of Maximum Corpse Life | |||
|- | |||
| Necromancer | |||
| Raise Skeleton | |||
| Raised Skeletons have 10-15% Chance of Open Wounds | |||
|- | |||
| Paladin | |||
| Concentrate | |||
| Concentrate gains +10% Avoid Projectiles | |||
|- | |||
| Paladin | |||
| Dashing Strike | |||
| 10-15% Reduced Dashing Strike Cooldown | |||
|- | |||
| Paladin | |||
| Holy Bolt | |||
| Holy Bolt Fires 2 Additional Projectiles | |||
|- | |||
| Paladin | |||
| Holy Fire | |||
| +100% Increased Holy Fire Area Damage Rate | |||
|- | |||
| Sorceress | |||
| Glacial Spike | |||
| +50% increased Glacial Spike Area of Effect | |||
|- | |||
| Sorceress | |||
| Lightning Bolt | |||
| Lightning Bolt Fires 2 Additional Projectiles | |||
|- | |||
| Sorceress | |||
| Lightning Surge | |||
| Lightning Surge Deals 8-10% of Lightning Damage as Extra Physical | |||
|- | |||
| N/A | |||
| <span style="color: green">Multiple skills?</span> | |||
| +100% to Fire Blast Radius | |||
|} |