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| Arrows & Bolts Affixes | | Arrows & Bolts Affixes |
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− | {| class="wikitable"
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| --> | | --> |
| <span style="color: #000099;">Magic</span> Bolts/Arrows can have 1-2 affixes to them(one prefix or/and one suffix).<br /> | | <span style="color: #000099;">Magic</span> Bolts/Arrows can have 1-2 affixes to them(one prefix or/and one suffix).<br /> |
| <span style="color: #ff9900;">Rare</span> Bolts/Arrows can have 2-6 affixes to them(1-3 prefix or/and 1-3 suffix).<br /> | | <span style="color: #ff9900;">Rare</span> Bolts/Arrows can have 2-6 affixes to them(1-3 prefix or/and 1-3 suffix).<br /> |
− | __TOC__
| |
− | = Prefixes =
| |
| | | |
| {| class="wikitable" | | {| class="wikitable" |
− | !colspan="8"|List of Prefixes | + | !colspan="1"|Prefixes |
− | |- | + | !colspan="1"|Suffixes |
| + | |- style="vertical-align:top;" |
| + | | rowspan="1"| |
| + | {| class="wikitable" |
| !colspan="1"|Type | | !colspan="1"|Type |
| !colspan="1"|Name | | !colspan="1"|Name |
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| |Sturdy | | |Sturdy |
| |0.5% per clvl | | |0.5% per clvl |
− | |-
| |
| |} | | |} |
− | | + | | |
− | = Suffixes =
| |
− | | |
| {| class="wikitable" | | {| class="wikitable" |
− | !colspan="8"|List of Suffixes | + | !colspan="1"|Type |
| + | !colspan="1"|Name |
| + | !colspan="1"|Value |
| |- | | |- |
| |rowspan="3"|Life | | |rowspan="3"|Life |
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| |5-9 | | |5-9 |
| |- | | |- |
| + | |} |
| |} | | |} |
Revision as of 02:32, 16 September 2018
Magic Bolts/Arrows can have 1-2 affixes to them(one prefix or/and one suffix).
Rare Bolts/Arrows can have 2-6 affixes to them(1-3 prefix or/and 1-3 suffix).
Prefixes
|
Suffixes
|
Type
|
Name
|
Value
|
Attack raiting abs
|
Bronze
|
20-35
|
Iron
|
30-55
|
Steel
|
50-85
|
Silver
|
80-125
|
Gold
|
120-210
|
Attack raiting %
|
Platinum
|
8-10%
|
Meteoric
|
11-18%
|
Pierceing attack
|
Hawkeye
|
5-8%
|
Eaglehorn
|
9-14%
|
Hunter's
|
15-20%
|
Sniper's
|
20-25%
|
Cold damage
|
Snow
|
1; ? sec Duration
|
Shivering
|
4; ? sec Duration
|
Boreal
|
8; ? sec Duration
|
Hibernal
|
12; ? sec Duration
|
Fire damage
|
Fiery
|
1
|
Smoldering
|
3-5
|
Smoking
|
9-11
|
Flaming
|
19-22
|
Lightning damage
|
Static
|
1
|
Glowing
|
?
|
Buzzing
|
?
|
Arcing
|
?
|
Damage abs
|
Calling
|
0.3 per clvl
|
Yelling
|
0.4 per clvl
|
Shouting
|
0.5 per clvl
|
Damage %
|
Jagged
|
10-20%
|
Deadly
|
21-30%
|
Vicious
|
31-40%
|
Brutal
|
41-50%
|
Fire resist
|
Crimson
|
3-5%
|
Russet
|
6-9%
|
Garnet
|
10-15%
|
Ruby
|
16-25%
|
Cold resist
|
Azure
|
3-5%
|
Lapis
|
6-9%
|
Cobalt
|
10-15%
|
Sapphire
|
16-25%
|
Lightning resist
|
Tangerine
|
3-5%
|
Ocher
|
6-9%
|
Coral
|
10-15%
|
Amber
|
16-25%
|
Poison resist
|
Beryl
|
3-5%
|
Viridian
|
6-9%
|
Jade
|
10-15%
|
Emerald
|
16-25%
|
All resist
|
Rainbow
|
4-6%
|
Scintillating
|
7-9%
|
Prismatic
|
10-12%
|
Chromatic
|
13-15%
|
Amazon B&C Skills
|
Fletcher's
|
1
|
Bowyer's
|
2
|
All skills
|
King's
|
1
|
Mana on kill
|
Triumphant
|
1
|
Victorious
|
1-3
|
Aureolin
|
2-5
|
Magic Find
|
Sturdy
|
0.5% per clvl
|
|
Type
|
Name
|
Value
|
Life
|
Jackal
|
4-8
|
Fox
|
9-15
|
Tiger
|
21-30
|
Mana
|
Mind
|
6-10
|
Brilliance
|
11-17
|
Sorcery
|
18-30
|
Min-Max dmg
|
Quality
|
1-3 to 4-5
|
Maiming
|
4-6 to 7-8
|
Slaying
|
7-10 to 11-13
|
Gore
|
11-16 to 17-19
|
Carnage
|
17-21 to 22-25
|
Slaughter
|
22-26 to 27-31
|
Fire damage
|
Flame
|
1 to 2-6
|
Fire
|
3-5 to 6-11
|
Burning
|
9-11 to 12-21
|
Incineration
|
19-12 to 24-29
|
Cold damage
|
Frost
|
1 to 1-4; ? sec Duration
|
Icicle
|
4 to 5-12; ? sec Duration
|
Glacier
|
8 to 9-16; ? sec Duration
|
Winter
|
12 to 13-24; ? sec Duration
|
Lightning damage
|
Shock
|
1 to 8
|
Lightning
|
1 to 16
|
Thunder
|
1 to 32
|
Storms
|
1 to 44
|
Poison damage
|
Blight
|
31 over ? Seconds
|
Venom
|
59 over ? Seconds
|
Pestilence
|
78 over ? Seconds
|
Anthrax
|
129 over ? Seconds
|
Life stolen
|
Leech
|
1-2%
|
Locust
|
2-3%
|
Mana stolen
|
Bat
|
1-2%
|
Wraith
|
2-3%
|
Replenish Life
|
Regeneration
|
3-5
|
Regrowth
|
6-10
|
Revivification
|
11-15
|
IAS
|
Readiness
|
3-9%
|
Alacrity
|
7-9%
|
Swiftness
|
10-13%
|
Quickness
|
14-16%
|
Deadly strike
|
Evisceration
|
10-20%
|
Crushing blow
|
Maiming
|
10-20%
|
Open wounds
|
Butchery
|
10-20%
|
Gold find
|
Greed
|
40-60%
|
Wealth
|
80-120%
|
Magic find
|
Chance
|
10-19%
|
Fortune
|
20-35%
|
Faster Run/Walk
|
Haste
|
4-6%
|
Speed
|
7-10%
|
HP on ranged hit
|
Restoration
|
1-2
|
Replenishing
|
3-5
|
Honor
|
6-16
|
MP on ranged hit
|
Memory
|
1-2
|
Elephant
|
3-4
|
Kraken
|
5-9
|
|