Difference between revisions of "Orb of Enchantment & Horadrim Sigil"

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+100% to Fire Blast Radius
 
+100% to Fire Blast Radius
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+5 Seconds to Phase Run Duration

Revision as of 11:01, 4 March 2018

This orb can be combined with non-socketed helms to add a special skill-related stat. Below are some examples:

The orb can be used on an already Enchanted item which will first destroy the previous Enchant and then apply a new one.

Recipe: To use it put it in the Horadric Cube with a helm and press the Transmute button twice to confirm.

List of enchantments:

+3-5 Seconds to Frenzy Duration

+40-60% Frenzy Damage Converted to Magic

Corpse Explosion Deals +5-7% of Maximum Corpse Life

Slows Targets by 15% During Whirlwind

Lightning Surge Deals 8-10% of Lightning Damage as Extra Physical

+50% increased Glacial Spike Area of Effect

Raised Skeletons have 10-15% Chance of Open Wounds

Bone Spear Fires 2 Additional Projectiles

Can Summon One Additional Decoy

+40% to Freezing Arrow Area of Effect

Can Summon One Additional Dire Wolf

Holy Bolt Fires 2 Additional Projectiles

Concentrate gains +10% Avoid Projectiles

Fire Arrow Fires 2 Additional Arrows

Cold Arrow Fires 2 Additional Arrows

Ice Arrow Fires 2 Additional Arrows

Magic Arrow Fires 2 Additional Arrows

10-15% Reduced Dashing Strike Cooldown

Summoned Grizzly Bear Cannot Be Cursed

+6 Seconds to Armageddon

Lightning Bolt Fires 2 Additional Projectiles

+100% to Fire Blast Radius

+5 Seconds to Phase Run Duration