Orb of Corruption: Difference between revisions

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#REDIRECT [[Special_Items#Orb_of_Corruption]]
A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item.  [[File:Orb_of_corruption.png]]<br />
You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).<br />
You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.
 
'''Recipe''': To use it put it in the Horadric Cube with another item and press the Transmute button twice.
 
 
{| class="wikitable"
!colspan="8"|Possible Outcomes of Socketable Gear
|-
!colspan="1"|Outcomes
!colspan="1"|Odds
|-
|No Changes
|25%
|-
|Transforms into a new Rare Item
|25%
|-
|Gains Sockets
|25%
|-
|Gains a Corruption mod
|25%
|}
 
{| class="wikitable"
!colspan="8"|Possible Outcomes of Unsocketable Gear
|-
!colspan="1"|Outcomes
!colspan="1"|Odds
|-
|No Changes
|50%
|-
|Transforms into a new Rare Item
|25%
|-
|Gains a Corruption mod
|25%
|}
 
==  Corruption Results ==
 
{| class="wikitable"
!colspan="8"|List of Corruption mods
|-
!colspan="1"|Inventory Slot
!colspan="1"|Outcomes
!colspan="1"|Value
|-
|rowspan="5"|Helm
|Strength
|5 to 10
|-
|Energy
|5 to 10
|-
|Life Gained on Melee Hit + Ranged Hit
|10 to 14 + 5 to 10
|-
|Life
|10 to 15
|-
|Enhanced Defense
|20% to 25%
|-
|rowspan="5"|Boots
|Fire Resistance
|10% to 20%
|-
|All Resistances
|5% to 10%
|-
|Dexterity
|5 to 10
|-
|Lightning Resistance
|10% to 20%
|-
|Reduced Cooldown
|10%
|-
|rowspan="5"|Gloves
|Increased Attack Speed
|10%
|-
|Cold Resistance
|10% to 20%
|-
|All Resistance
|5% to 10%
|-
|Life Gained on Melee Hit + Ranged Hit
|5 to 10 + 5 to 10
|-
|Poison Reistance
|10% to 20%
|-
|rowspan="5"|Amulet
|All Resistances
|5%
|-
|All Skills
|1
|-
|Regenerate Mana
|15%
|-
|Magic Find
|10%
|-
|Life
|12 to 18
|-
|rowspan="5"|Rings
|Faster Cast Rate
|10%
|-
|Faster Run/Walk
|10%
|-
|Life
|15
|-
|Physical Damage Taken Reduced By
|5% to 6%
|-
|Better Chance Of Getting Magic Items
|10%
|-
|rowspan="5"|Armour
|Increased Attack Speed
|10%
|-
|Enhanced Defense
|15% to 20%
|-
|Bonus to Attack Rating
|10% to 20%
|-
|Faster Cast Rate
|10%
|-
|Increase Maximum Life
|2%
|-
|rowspan="5"|Weapons
|Enhanced Damage
|35% to 50%
|-
|Deadly Strike
|10%
|-
|Max Damage Per Level
|1
|-
|Crushing Blow
|10%
|-
|Increased Attack Speed
|10% to 15%
|-
|rowspan="5"|Shield
|Increased Chance to Block
|10%
|-
|Increased Fire Damage
|10%
|-
|Increased Cold Damage
|10%
|-
|Increased Lightning Damage
|10%
|-
|Increased Poison Damage
|10%
|-
|rowspan="5"|Belt
|Pierce
|8%
|-
|Maximum Lightning Resistance
|2%
|-
|Maximum Poison Resistance
|2%
|-
|Maximum Fire Resistance
|2%
|-
|Maximum Cold Resistance
|2%
|-
|rowspan="5"|Bolt/Arrow
|All Resistances
|5%
|-
|Life Gained on Ranged Hit
|4 to 6
|-
|Mana Gained on Ranged Hit
|2 to 4
|-
|Increased Attack Speed
|10%
|-
|Vitality
| +5 to +10
|-
|}

Revision as of 12:05, 12 February 2018

A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item.
You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).
You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.

Recipe: To use it put it in the Horadric Cube with another item and press the Transmute button twice.


Possible Outcomes of Socketable Gear
Outcomes Odds
No Changes 25%
Transforms into a new Rare Item 25%
Gains Sockets 25%
Gains a Corruption mod 25%
Possible Outcomes of Unsocketable Gear
Outcomes Odds
No Changes 50%
Transforms into a new Rare Item 25%
Gains a Corruption mod 25%

Corruption Results

List of Corruption mods
Inventory Slot Outcomes Value
Helm Strength 5 to 10
Energy 5 to 10
Life Gained on Melee Hit + Ranged Hit 10 to 14 + 5 to 10
Life 10 to 15
Enhanced Defense 20% to 25%
Boots Fire Resistance 10% to 20%
All Resistances 5% to 10%
Dexterity 5 to 10
Lightning Resistance 10% to 20%
Reduced Cooldown 10%
Gloves Increased Attack Speed 10%
Cold Resistance 10% to 20%
All Resistance 5% to 10%
Life Gained on Melee Hit + Ranged Hit 5 to 10 + 5 to 10
Poison Reistance 10% to 20%
Amulet All Resistances 5%
All Skills 1
Regenerate Mana 15%
Magic Find 10%
Life 12 to 18
Rings Faster Cast Rate 10%
Faster Run/Walk 10%
Life 15
Physical Damage Taken Reduced By 5% to 6%
Better Chance Of Getting Magic Items 10%
Armour Increased Attack Speed 10%
Enhanced Defense 15% to 20%
Bonus to Attack Rating 10% to 20%
Faster Cast Rate 10%
Increase Maximum Life 2%
Weapons Enhanced Damage 35% to 50%
Deadly Strike 10%
Max Damage Per Level 1
Crushing Blow 10%
Increased Attack Speed 10% to 15%
Shield Increased Chance to Block 10%
Increased Fire Damage 10%
Increased Cold Damage 10%
Increased Lightning Damage 10%
Increased Poison Damage 10%
Belt Pierce 8%
Maximum Lightning Resistance 2%
Maximum Poison Resistance 2%
Maximum Fire Resistance 2%
Maximum Cold Resistance 2%
Bolt/Arrow All Resistances 5%
Life Gained on Ranged Hit 4 to 6
Mana Gained on Ranged Hit 2 to 4
Increased Attack Speed 10%
Vitality +5 to +10