Offensive Auras: Difference between revisions

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*Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx).
*Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx).
== Holy Fire ==
*'''Skill description:''' When active, aura damages nearby enemies with heavenly flames.'''
*'''Required Level:''' 6
*'''Prerequisites:''' Might
*'''Synergies:''' Resist Fire (+4% fire damage / level), Salvation (+6% fire damage / level)
{| class = "wikitable"
!slvl
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Fire to attack damage:||5-15||10-25||15-35||20-45||25-55||30-65||35-75||40-85||50-100||60-115||70-130||80-145||90-160||100-175||110-190||120-205||145-240||170-275||195-310||220-345
|-
||Area fire damage:||1-3||2-5||3-7||4-9||5-11||6-13||7-15||8-17||10-20||12-23||14-26||16-29||18-32||20-35||22-38||24-41||29-48||34-55||39-62||44-69
|}
'''Patch Notes:'''
*Holy Fire’s damage scaling has been reduced (#11 Kyanite).
*Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).