Difference between revisions of "Offensive Auras"
From Path of Diablo Wiki
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*Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx). | *Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx). | ||
+ | |||
+ | == Holy Fire == | ||
+ | |||
+ | *'''Skill description:''' When active, aura damages nearby enemies with heavenly flames.''' | ||
+ | |||
+ | *'''Required Level:''' 6 | ||
+ | |||
+ | *'''Prerequisites:''' Might | ||
+ | |||
+ | *'''Synergies:''' Resist Fire (+4% fire damage / level), Salvation (+6% fire damage / level) | ||
+ | |||
+ | {| class = "wikitable" | ||
+ | !slvl | ||
+ | !1 | ||
+ | !2 | ||
+ | !3 | ||
+ | !4 | ||
+ | !5 | ||
+ | !6 | ||
+ | !7 | ||
+ | !8 | ||
+ | !9 | ||
+ | !10 | ||
+ | !11 | ||
+ | !12 | ||
+ | !13 | ||
+ | !14 | ||
+ | !15 | ||
+ | !16 | ||
+ | !17 | ||
+ | !18 | ||
+ | !19 | ||
+ | !20 | ||
+ | |- | ||
+ | ||Fire to attack damage:||5-15||10-25||15-35||20-45||25-55||30-65||35-75||40-85||50-100||60-115||70-130||80-145||90-160||100-175||110-190||120-205||145-240||170-275||195-310||220-345 | ||
+ | |- | ||
+ | ||Area fire damage:||1-3||2-5||3-7||4-9||5-11||6-13||7-15||8-17||10-20||12-23||14-26||16-29||18-32||20-35||22-38||24-41||29-48||34-55||39-62||44-69 | ||
+ | |} | ||
+ | |||
+ | '''Patch Notes:''' | ||
+ | |||
+ | *Holy Fire’s damage scaling has been reduced (#11 Kyanite). | ||
+ | *Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite). |
Revision as of 14:50, 5 February 2018
Might
- Skill description: When active, aura increases the damage done by you and your party.
- Required Level: 1
- Prerequisites: None
- Synergies: None
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damage: | 50% | 58% | 66% | 74% | 82% | 90% | 98% | 106% | 114% | 122% | 130% | 138% | 146% | 154% | 162% | 170% | 178% | 186% | 194% | 202% |
Patch Notes:
- Might’s starting damage bonus has been reduced from 80% to 50% (#4 Onyx).
Holy Fire
- Skill description: When active, aura damages nearby enemies with heavenly flames.
- Required Level: 6
- Prerequisites: Might
- Synergies: Resist Fire (+4% fire damage / level), Salvation (+6% fire damage / level)
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire to attack damage: | 5-15 | 10-25 | 15-35 | 20-45 | 25-55 | 30-65 | 35-75 | 40-85 | 50-100 | 60-115 | 70-130 | 80-145 | 90-160 | 100-175 | 110-190 | 120-205 | 145-240 | 170-275 | 195-310 | 220-345 |
Area fire damage: | 1-3 | 2-5 | 3-7 | 4-9 | 5-11 | 6-13 | 7-15 | 8-17 | 10-20 | 12-23 | 14-26 | 16-29 | 18-32 | 20-35 | 22-38 | 24-41 | 29-48 | 34-55 | 39-62 | 44-69 |
Patch Notes:
- Holy Fire’s damage scaling has been reduced (#11 Kyanite).
- Paladin’s tree has been corrected so that Holy Fire, Holy Freeze and Holy Lightning are connected properly. Anyone with a bugged paladin will have to spec into the auras below the one you wish to use (#3 Granite).