Runes and Gems: Difference between revisions

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If you are a distributor of mannequins, we have different standard mannequins from economy to luxury for your selection.
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If you are a fashion company who wants mannequins for your chain stores, we could develop for you of your own line mannequin.
Rune difference table template
If you are a retailer of mannequins, we have wholesale service department who could help you do the container consolidation to mix the mannequins with other products you want to save the cost for you.
== Rune - #Number ==
http://www.jolly-mannequins.com/
'''Clvl Required:''' LVL
{| class="wikitable"
!Slot
!Before
!After
|-
|'''Weapon'''
| Put the "before" stats here
| Put the "after" stats here
|-
|'''Armor/Helm'''
| Put the "before" stats here
| Put the "after" stats here
|-
|'''Shield'''
| Put the "before" stats here
| Put the "after" stats here
|}
 
Put <br /> in the ends of all the lines so the stats won't be in one unreadable line
Avoid creating a |+ or |- where it doesn't belong. If your table looks really weird, make sure there is a space between your |s and +s.
-->
= Runes =
== Cham Rune - #32 ==
'''Clvl Required:''' 67
{| class="wikitable"
!Slot
!Before
!After
|-
|'''Weapon'''
|Freezes Target +3
|Freezes Target +3 <br />
<span style="color: green">4% Reduced Skill Cooldown</span>
|-
|'''Armor/Helm'''
|Cannot be Frozen
|Cannot be Frozen <br />
<span style="color: green">4% Reduced Skill Cooldown</span>
|-
|'''Shield'''
|Cannot be Frozen
|Cannot be Frozen <br />
<span style="color: green">4% Reduced Skill Cooldown</span>
|}
 
= Gems =
== Diamonds ==
{| class="wikitable"
!Slot
!Before
!After
|-
|'''Weapon'''
|Damage vs Undead
|Flat Phys Dmg
|}
 
 
== Skulls ==
{| class="wikitable"
!Slot
!Before
!After
|-
|'''Shield'''
|Attacker takes damage x
|Reduced physical damage taken by x
|}