Traps: Difference between revisions

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m added bug info in "attack rating: "
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*'''Damage:''' Deals 50% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. The increasement is progressive.
*'''Damage:''' Deals 50% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. The increasement is progressive.


*'''Attack Rating:''' Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit.
*'''Attack Rating:''' Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit. Claw Mastery% currently has no bonus to blade skills (unequip your claw if you use one, to see the Attack Rating)


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*'''Damage:''' Deals 87% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. Increasement is progressive.
*'''Damage:''' Deals 87% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. Increasement is progressive.


*'''Attack Rating:''' Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit.
*'''Attack Rating:''' Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit. Claw Mastery% currently has no bonus to blade skills (unequip your claw if you use one, to see the Attack Rating)


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*'''Damage:''' Deals 50% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. The increasement is progressive.
*'''Damage:''' Deals 50% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. The increasement is progressive.


*'''Attack Rating:''' Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit.
*'''Attack Rating:''' Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit. Claw Mastery% currently has no bonus to blade skills (unequip your claw if you use one, to see the Attack Rating)


{| class="wikitable"
{| class="wikitable"