Difference between revisions of "Mercenaries"
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Daniel sauer (talk | contribs) (added patch note) |
Daniel sauer (talk | contribs) (added patch note) |
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*All 3 difficulties (Normal/Nightmare/Hell) use the same auras. | *All 3 difficulties (Normal/Nightmare/Hell) use the same auras. | ||
*Offensive uses Blessed Aim, Defensive uses Defiance, Combat uses Prayer. | *Offensive uses Blessed Aim, Defensive uses Defiance, Combat uses Prayer. | ||
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Act 3 Iron Wolf Mercenaries | Act 3 Iron Wolf Mercenaries | ||
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*Now use auras. | *Now use auras. | ||
*Offensive uses Meditation, Defensive uses Cleansing, Combat uses Thorns. | *Offensive uses Meditation, Defensive uses Cleansing, Combat uses Thorns. | ||
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Act 5 Barbarian Mercenaries | Act 5 Barbarian Mercenaries | ||
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*Now always use Bash (converts 70% of phys to mag). | *Now always use Bash (converts 70% of phys to mag). | ||
*No longer can use Stun. | *No longer can use Stun. | ||
+ | |||
+ | ==General Patch Notes== | ||
+ | *Mediation has been nerfed slightly due to an increase in character's base mana regeneration per second. | ||
+ | *Most other Defensive Auras have been buffed. | ||
+ | *Aura changes also affect mercenaries. | ||
+ | |||
==See Also== | ==See Also== | ||
1. [[http://pathofdiablo.com/wiki/index.php/Patch_Notes#Patch_.2310:_Tanzanite]] | 1. [[http://pathofdiablo.com/wiki/index.php/Patch_Notes#Patch_.2310:_Tanzanite]] |
Revision as of 14:46, 25 May 2017
Act 1 Rogue Mercenaries
- Now utilize the new Fire Arrow with a burning trail.
Act 2 Desert Mercenaries
- All 3 difficulties (Normal/Nightmare/Hell) use the same auras.
- Offensive uses Blessed Aim, Defensive uses Defiance, Combat uses Prayer.
Act 3 Iron Wolf Mercenaries
- No longer cast spells, instead use Vengeance (their own version with reduced multipliers).
- Now use auras.
- Offensive uses Meditation, Defensive uses Cleansing, Combat uses Thorns.
Act 5 Barbarian Mercenaries
- Now use Might aura.
- Now always use Bash (converts 70% of phys to mag).
- No longer can use Stun.
General Patch Notes
- Mediation has been nerfed slightly due to an increase in character's base mana regeneration per second.
- Most other Defensive Auras have been buffed.
- Aura changes also affect mercenaries.
See Also
1. [[1]]