Difference between revisions of "Special Items"

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(Orb of Corruption)
Line 54: Line 54:
 
|-
 
|-
 
|Energy
 
|Energy
|5 to ??
+
|5 to 10
 
|-
 
|-
|Life Gained on Melee Hit
+
|Life Gained on Melee Hit + Ranged Hit
|13 to 14 (to ??)
+
|10 to 14 + 5 to 10
 
|-
 
|-
 
|Life
 
|Life
|10 to 11
+
|10 to 15
 
|-
 
|-
|?
+
|Enhanced Defense
|?
+
|20% to 25%
 
|-
 
|-
 
|rowspan="5"|Boots
 
|rowspan="5"|Boots
Line 69: Line 69:
 
|10% to 20%
 
|10% to 20%
 
|-
 
|-
|Vitality
+
|All Resistances
|6
+
|5% to 10%
 
|-
 
|-
 
|Dexterity
 
|Dexterity
|8
+
|5 to 10
 
|-
 
|-
|?
+
|Lightning Resistance
|?
+
|10% to 20%
 
|-
 
|-
|?
+
|Reduced Cooldown (!)
|?
+
|10% to 15%
 
|-
 
|-
 
|rowspan="5"|Gloves
 
|rowspan="5"|Gloves
|Attack Speed
+
|Increased Attack Speed
 
|10%
 
|10%
 
|-
 
|-
 
|Cold Resistance
 
|Cold Resistance
|20%
+
|10% to 20%
 
|-
 
|-
 
|All Resistance
 
|All Resistance
|5% to 8%?
+
|5% to 10%
 
|-
 
|-
|Life
+
|Life Gained on Melee Hit + Ranged Hit
|6 to 10?
+
|5 to 10 + 5 to 10
 
|-
 
|-
|?
+
|Poison Reistance
|?
+
|10% to 20%
 
|-
 
|-
 
|rowspan="5"|Amulet
 
|rowspan="5"|Amulet
Line 110: Line 110:
 
|10%
 
|10%
 
|-
 
|-
|?
+
|Life
|?
+
|12 to 18
 
|-
 
|-
 
|rowspan="5"|Rings
 
|rowspan="5"|Rings
Line 124: Line 124:
 
|-
 
|-
 
|Physical Damage Taken Reduced By
 
|Physical Damage Taken Reduced By
|8%
+
|5% to 6%
 
|-
 
|-
 
|Better Chance Of Getting Magic Items
 
|Better Chance Of Getting Magic Items
Line 130: Line 130:
 
|-
 
|-
 
|rowspan="5"|Armour
 
|rowspan="5"|Armour
|Poison Skill Damage
+
|Increased Attack Speed
 
|10%
 
|10%
 
|-
 
|-
|Cold Skill Damage
+
|Enhanced Defense
|10%
+
|15% to 20%
 
|-
 
|-
|?
+
|Bonus to Attack Rating
|?
+
|10% to 20%
 
|-
 
|-
 
|Faster Cast Rate
 
|Faster Cast Rate
Line 153: Line 153:
 
|-
 
|-
 
|Max Damage Per Level
 
|Max Damage Per Level
|?
+
|8
 
|-
 
|-
 
|Crushing Blow
 
|Crushing Blow
Line 159: Line 159:
 
|-
 
|-
 
|Attack Speed
 
|Attack Speed
|12%
+
|10% to 15%
 
|-
 
|-
 
|rowspan="5"|Shield
 
|rowspan="5"|Shield
Line 168: Line 168:
 
|10%
 
|10%
 
|-
 
|-
|?
+
|Increased Cold Damage
|?
+
|30%
 
|-
 
|-
|?
+
|Increased Lightning Damage
|?
+
|10%
 
|-
 
|-
|Regenerate Mana
+
|Increased Poison Damage
 
|25%
 
|25%
 
|-
 
|-
Line 190: Line 190:
 
|2%
 
|2%
 
|-
 
|-
|?
+
|Maximum Cold Resistance
|?
+
|2%
 
|-
 
|-
 +
 +
 +
Source for outcomes: http://imgur.com/a/hAsxX

Revision as of 19:49, 29 October 2016

Orb of Corruption

A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. Orb of corruption.png
You can't corrupt an item that has sockets. However, you can socket quest a corrupted item.

Recipe: To use it put it in the Horadric Cube with another item and press the Transmute button twice.

Possible Outcomes of Socketable Gear
Outcomes Odds
No Changes 25%
Transforms into a new Rare Item 25%
Gains Sockets 25%
Gains a Corruption mod 25%
Possible Outcomes of Unsocketable Gear
Outcomes Odds
No Changes 50%
Transforms into a new Rare Item 25%
Gains a Corruption mod 25%
Source for outcomes: http://imgur.com/a/hAsxX
List of Corruption mods
Inventory Slot Outcomes Value
Helm Strength 5 to 10
Energy 5 to 10
Life Gained on Melee Hit + Ranged Hit 10 to 14 + 5 to 10
Life 10 to 15
Enhanced Defense 20% to 25%
Boots Fire Resistance 10% to 20%
All Resistances 5% to 10%
Dexterity 5 to 10
Lightning Resistance 10% to 20%
Reduced Cooldown (!) 10% to 15%
Gloves Increased Attack Speed 10%
Cold Resistance 10% to 20%
All Resistance 5% to 10%
Life Gained on Melee Hit + Ranged Hit 5 to 10 + 5 to 10
Poison Reistance 10% to 20%
Amulet All Resistances 5%
All Skills 1
Regenerate Mana 15%
Magic Find 10%
Life 12 to 18
Rings Faster Cast Rate 10%
Faster Run/Walk 10%
Life 15
Physical Damage Taken Reduced By 5% to 6%
Better Chance Of Getting Magic Items 10%
Armour Increased Attack Speed 10%
Enhanced Defense 15% to 20%
Bonus to Attack Rating 10% to 20%
Faster Cast Rate 10%
Increase Maximum Life 2%
Weapons Enhanced Damage 35% to 50%
Deadly Strike 10%
Max Damage Per Level 8
Crushing Blow 10%
Attack Speed 10% to 15%
Shield Increased Chance to Block 10%
Increased Fire Damage 10%
Increased Cold Damage 30%
Increased Lightning Damage 10%
Increased Poison Damage 25%
Belt Pierce 8%
Maximum Lightning Resistance 2%
Maximum Poison Resistance 2%
Maximum Fire Resistance 2%
Maximum Cold Resistance 2%