Patch Notes: Difference between revisions
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== Patch #7: Beryl == | |||
* Added a Move Only option that can be assigned to left click. Allows players to move around without attacking or casting accidentally. | |||
* Changed the font color of certain item types which will help players quickly see what items they want to pick up or leave behind. | |||
*Fixed a bug which caused Occulus to drop without the teleport when hit mod. | |||
*Fixed a bug which allowed Orb of Corruptions to be used on items that had already been corrupted previously. | |||
*Normalized the drop rate of Orb of Corruptions so they drop more consistently at all levels instead of dropping much more often in the early game. | |||
*Some of the stats spawned by Orb of Corruptions have been buffed while others have been changed to different and better stats. This should make the implicit stats more appealing. | |||
*The odds of getting additional sockets via Orb of Corruptions remains the same, however the odds of getting more than two sockets has been reduced. | |||
*Fixed a bug with Uber Andariel, Uber Duriel and Uber Izual which allowed them to very rarely drop an Annihilus. | |||
*Areas which are part of the dungeoneering system have now been marked to warn uninformed players of their danger. | |||
*Gargantuan Beasts in Halls of Pain have been given an aura that slows players. | |||
*Fixed a bug with Convocation’s tooltip which showed the wrong cooldown time when in Nightmare and Hell difficulty. | |||
*Fixed an error on certain tooltips that still referred to “Poison Dagger” instead of the new “Deadly Poison” name. | |||
*Battle Orders, Shout and Battle Command have had their base duration and duration per level increased. They no longer have duration synergies. | |||
*Fixed a bug that caused Ethereal Throw’s magic damage to never actually deal any damage. | |||
*Ethereal Throw’s magic damage has been reverted back to a previous version due to being incorrectly increased while it did not function properly. | |||
*Ethereal Throw’s weapon damage has been reduced slightly to account for the new magic damage it now deals. | |||
*Throwing Mastery’s piercing attack chance has been reduced. | |||
*Deadly Poison is now a level 1 skill. | |||
*Bone Armor now requires Teeth. | |||
*Nova’s damage synergy has been increased. | |||
*Molten Boulder’s speed has been increased. | |||
*Increased the Smite Damage on low level shields by about 20%. | |||
*Raise Skeletal Mage’s damage at early levels has been increased. | |||
*Lycanthropy’s starting life bonus has been reduced. | |||
*Wearbear’s life bonus has been reduced. | |||
*The Amazon’s starting attack rating has been increased slightly. | |||
*The Amazon’s life gained per level has been increased slightly. | |||
*Added a fire trail to Fire Arrow that burns enemies. | |||
*Fire Arrow is now a level 6 skill. | |||
*Cold Arrow is now a level 1 skill. | |||
*Added a fire trail to Immolation Arrow that burns enemies. | |||
*Explosive Arrow is now a level 24 skill. | |||
*Explosive Arrow’s damage has been increased. | |||
*Immolation Arrow’s damage has been increased. | |||
*Immolation Arrow’s burning ground damage synergy has been increased. | |||
*Hydra’s duration has been decreased slightly. | |||
*Hydra’s damage per level at higher levels (23+) has been reduced slightly. | |||
*War Cry’s stun duration has been reduced. | |||
*War Cry’s damage synergies have been reduced. | |||
*Amazon’s Evade/Dodge/Avoid passive skills have had their recovery animation speeds doubled. | |||
*Amazon’s Slow Missiles has been replaced with a new skill: Phase Run | |||
*Added a new Sorceress cold skill: Freezing Pulse | |||
*Added a new Druid elemental skill: Flame Dash | |||
*Sorceress’ Thunder Storm has been replaced by a new skill: Discharge | |||
*The Strength Runeword gained the new mod "7 Life Gain on Melee Hit". | |||
*Angelic Sickle gained "1-9 Lightning Damage". | |||
*The unique item Steel Shade has been reworked. | |||
*The Zephyr Runeword's "7% chance to cast lvl 1 Twister when struck" has been replaced with "+3 Phase Run". | |||
*Milabrega's Rod gained an additional stat "15% Increased Lightning Damage". | |||
*Glacial Spike now has Freeze Pulse as a damage synergy. | |||
*Ground Slam’s waves quantity formula has changed so that it is now worth maxing out to get more waves. | |||
*Fixed a bug that caused Ground Slam and Ethereal Throw to play a lightning damage sound even without any lightning damage on the character. | |||
*The Cow King will no longer spawn in the Secret Cow Level. (This is a temporary change until he can be modified to not disable Cow Level creation upon his death). | |||
*The unique item Radament's Sphere has been reworked. | |||
*The set item Dangoon's Teaching has been reworked. | |||
*Hydra's cooldown has been removed | |||
*Hydra's mana cost per level increased slightly. | |||
== Patch #6: Obsidian == | == Patch #6: Obsidian == |