Cube Recipes: Difference between revisions
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=== | === Reroll Rare Item === | ||
Reroll rare item recipe changed from 6 Perfect Skulls + Rare Item to 3 Perfect Skulls + Rare Item | |||
== | D2 cube recipe "1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type" changed to "2 Perfect Skulls + 2 Perfect Emerald + 1 Rare Item = 1 High Quality New Rare Item of the same type" | ||
=== Add sockets === | |||
D2 cube recipe "3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to Rare item" now adds 2 sockets instead | |||
== Added Recipes == | == Added Recipes == | ||
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Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour | Hel + Io + Perfect Topaz + Exceptional Set Armour = Elite Set Armour | ||
== Crafted Items == | |||
=== Arrows/Bolts === | |||
Arrows and bolts can now be crafted. Recipes are: | |||
* Hitpower Arrows/Bolts: Magic quiver + El Rune + PSapphire + Jewel = quiver with +2 additional cold arrows (and the other hitpower mods; ‘when struck frost nova’ and ‘atk rating/lvl’) | |||
* Blood Arrows/Bolts: Magic quiver + Eld rune + PRuby + Jewel = quiver with +2 additional fire arrows (and the other blood mods; ‘lifesteal’, ‘life’) | |||
* Caster Arrows/Bolts: Magic quiver + Eld rune + PAmethyst + Jewel = quiver with +2 additional Ice Arrows (and the other caster mods; ‘mana regeneration’, ‘mana’) | |||
* Safety Arrows/Bolts: Magic quiver + El rune + PEmerald + Jewel = quiver with +2 additional magic arrows +1 magic arrow oskill (and the other safety mods; ‘damage/magic damage reduced’) | |||
=== Lifted Restrictios === | |||
* Hitpower, Blood, Caster & Safety weapon recipes are no longer restricted to their original item bases | |||
* Hitpower, Blood, Caster & Safety gloves, boots, helm, belt, body armour & shield are no longer restricted to a specific base respectively | |||
=== Changes to existing recipes === | |||
* Changed Hitpower crafting recipes from “Attacker Takes Damage 3-7” to “+1 Attack Rating per Character Level” | |||
* Changed Hitpower boots recipe from “25-50 Defense vs Missiles” to “4-7% Faster Run/Walk” | |||
* Hitpower & Blood weapon crafts now have 50-75% Enhanced Damage (was 35-60%) | |||
* Safety weapon crafts changed from “5-10% Defense” to “50-75% Enhanced Damage” | |||
* Caster weapon crafts changed from “1-5% Maximum Mana” to “50-75% Enhanced Damage” | |||
* Safety amulet crafts changed from “1-10% Block” to “2 Mana on Melee Hit & 1 Mana on Ranged Hit” | |||
* Hitpower amulet crafting recipe changed to +1 to Summon Skills (was 10-15% summon damage) | |||
** Magic Amulet + Thul Rune + Perfect Sapphire + Any Jewel | |||
{| class="wikitable" | |||
!LoD | |||
!PoD | |||
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| {{vanilla|Hit Causes Monster To Flee (3-11)%}} | |||
5% Chance To Cast Level 4 Frost Nova When Struck<br> | |||
Attacker Takes Damage of (3-10) | |||
| {{change|+1 to Summon Skills}} | |||
5% Chance To Cast Level 4 Frost Nova When Struck<br> | |||
Attacker Takes Damage of (3-10) | |||
|} |