Assassin: Difference between revisions
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*Phoenix Strike [[Martial_Arts|(Martial Arts Skills)]] | *Phoenix Strike [[Martial_Arts|(Martial Arts Skills)]] | ||
'''Significantly Reworked''' | '''Significantly Reworked''' | ||
*''' | *[[Martial_Arts|'''Martial Arts Skills''']] skill tree is no longer separated into "Charge-up Skill" and "Finishing Move" and has been completely reworked | ||
*''' | *[[Traps| '''Traps''']] now apply "+% Lightning/Fire Skill Damage" and "-% Enemy Lightning/Fire Resistance" from items/jewels. | ||
* | *[[Traps#Blade_Shield|'''Blade Shield''']] has been reworked to function as a build-defining skill [[Traps| (Traps)]] | ||
* | *[[Traps#Wake_of_Inferno|'''Wake of Inferno''']] has been reworked to fire in a more effective formation [[Traps| (Traps)]] | ||
* | *[[Martial_Arts#Blades_of_Ice|'''Blades of Ice''']] has been reworked to function as a build-defining skill [[Martial_Arts|(Martial Arts Skills)]] |