Offensive Auras: Difference between revisions

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== Sanctuary ==
== Sanctuary ==
{{Skilldesc|[[File:Sanctuary.png]]|Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead|24| [[Offensive_Auras#Might|Might]] ,  [[Offensive_Auras#Holy_Fire|Holy Fire]],  [[Offensive_Auras#Precision|Precision]] ,  [[Offensive_Auras#Holy_Freeze|Holy Freeze]] }}


'''Skill description:''' While active, aura deals magic damage to nearby enemies and increases your damage against undead.'''
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
| style="text-align:left;" |Radius: || 12.6 yards
|}
 
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
|-
! Synergies !! Bonus to skill
|-
|      [[Defensive_Auras#Cleansing|'''Cleansing''']]
| +18% Magic damage per hardpoint
|-
|      [[Paladin_Combat_Skills#Dashing_Strike|'''Dashing Strike''']]
|  +18% Magic damage per hardpoint
|-
|}


'''Required Level:''' 24
{{SklTblStart|Sanctuary}}
{{SklTbl1-20|Damage to Undead|  +50% | +80% | +110% | +140% | +170% | +200% | +230% | +260% | +290% | +320% | +350% | +380% | +410% | +440% | +470% | +500% | +530% | +560% | +590% | +620% }}
{{SklTbl1-20|Magic Damage|  12-24 | 16-30 | 20-36 | 24-42 | 28-48 | 32-54 | 36-60 | 40-66 | 46-74 | 52-82 | 58-90 | 64-98 | 70-106 | 76-114 | 82-122 | 88-130 | 98-142 | 108-154 | 118-166 | 128-178 }}
{{SklTbl21-40Start|Sanctuary}}
{{SklTbl21-40|Damage to Undead| +650% | +680% | +710% | +740% | +770% | +800% | +830% | +860% | +890% | +920% | +950% | +980% | +1010% | +1040% | +1070% | +1100% | +1130% | +1160% | +1190% | +1220%  }}
{{SklTbl21-40|Magic Damage |  138-190 | 148-202 | 162-218 | 176-234 | 190-250 | 204-266 | 218-282 | 232-298 | 250-318 | 268-338 | 286-358 | 304-378 | 322-398 | 340-418 | 358-438 | 376-458 | 394-478 | 412-498 | 430-518 | 448-538 }}
{{SklTblEnd|Sanctuary}}


'''Prerequisites:''' Might, Holy Fire, Precision, Holy Freeze
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||
* Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level


{| class = "wikitable"
!colspan="21"|Radius: 12.6 yards
|-
|-
!Skill level
| Older Versions
!1
|
!2
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!3
!
!4
!
!5
|-
!6
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"|
!7
* Starting damage against undead decreased from +150% to +50%.
!8
* Sanctuary no longer causes attacks to ignore undead's physical resistances
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Damage to Undead:||+50%||+80%||+110%||+140%||+170%||+200%||+230%||+260%||+290%||+320%||+350%||+380%||+410%||+440%||+470%||+500%||+530%||+560%||+590%||+620%
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
* Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed
 
|-
|-
||Magic Damage:||12-24||16-30||20-36||24-42||28-48||32-54||36-60||40-66||46-74||52-82||58-90||64-98||70-106||76-114||82-122||88-130||98-142||108-154||118-166||128-178
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|}
|}
|}
'''Synergies:'''
::'''Cleansing:''' +18% Magic damage per hardpoint  <br />
::'''Dashing Strike:''' +18% Magic damage per hardpoint
'''Patch Notes:'''
::Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level. (Graphite #15)<br />
::Starting damage against undead decreased from +150% to +50%. (Titanium #13)<br />
::Sanctuary no longer causes attacks to ignore undead's physical resistances. (Titanium #13)<br />
::'''Skill reworked as follows:''' magic damage hits all monsters, not only undead. Knockback removed. (Aventurine #9)
::''Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)''


== Fanaticism ==
== Fanaticism ==