Offensive Auras: Difference between revisions
From Path of Diablo Wiki
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== Sanctuary == | == Sanctuary == | ||
{{Skilldesc|[[File:Sanctuary.png]]|Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead|24| [[Offensive_Auras#Might|Might]] , [[Offensive_Auras#Holy_Fire|Holy Fire]], [[Offensive_Auras#Precision|Precision]] , [[Offensive_Auras#Holy_Freeze|Holy Freeze]] }} | |||
''' | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
|- | |||
| style="text-align:left;" |Radius: || 12.6 yards | |||
|} | |||
{| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | |||
|- | |||
! Synergies !! Bonus to skill | |||
|- | |||
| [[Defensive_Auras#Cleansing|'''Cleansing''']] | |||
| +18% Magic damage per hardpoint | |||
|- | |||
| [[Paladin_Combat_Skills#Dashing_Strike|'''Dashing Strike''']] | |||
| +18% Magic damage per hardpoint | |||
|- | |||
|} | |||
{{SklTblStart|Sanctuary}} | |||
{{SklTbl1-20|Damage to Undead| +50% | +80% | +110% | +140% | +170% | +200% | +230% | +260% | +290% | +320% | +350% | +380% | +410% | +440% | +470% | +500% | +530% | +560% | +590% | +620% }} | |||
{{SklTbl1-20|Magic Damage| 12-24 | 16-30 | 20-36 | 24-42 | 28-48 | 32-54 | 36-60 | 40-66 | 46-74 | 52-82 | 58-90 | 64-98 | 70-106 | 76-114 | 82-122 | 88-130 | 98-142 | 108-154 | 118-166 | 128-178 }} | |||
{{SklTbl21-40Start|Sanctuary}} | |||
{{SklTbl21-40|Damage to Undead| +650% | +680% | +710% | +740% | +770% | +800% | +830% | +860% | +890% | +920% | +950% | +980% | +1010% | +1040% | +1070% | +1100% | +1130% | +1160% | +1190% | +1220% }} | |||
{{SklTbl21-40|Magic Damage | 138-190 | 148-202 | 162-218 | 176-234 | 190-250 | 204-266 | 218-282 | 232-298 | 250-318 | 268-338 | 286-358 | 304-378 | 322-398 | 340-418 | 358-438 | 376-458 | 394-478 | 412-498 | 430-518 | 448-538 }} | |||
{{SklTblEnd|Sanctuary}} | |||
{| class="wikitable" | |||
! Version Name !!Patch Notes | |||
|- | |||
|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]|| | |||
* Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level | |||
|- | |- | ||
| Older Versions | |||
| | |||
{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Starting damage against undead decreased from +150% to +50%. | |||
* Sanctuary no longer causes attacks to ignore undead's physical resistances | |||
! | |||
! | |||
|- | |- | ||
|| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed | |||
|- | |- | ||
|| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden) | |||
|} | |||
|} | |} | ||
== Fanaticism == | == Fanaticism == |