Offensive Auras: Difference between revisions

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== Concentration ==
== Concentration ==
 
{{Skilldesc|[[File:Concentration.png]]|While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted|18| [[Offensive_Auras#Might|Might]], [[Offensive_Auras#Blessed_Aim|Blessed Aim]] }}
'''Skill description:''' While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted.'''
 
'''Required Level:''' 18
 
'''Prerequisites:''' Might, Blessed Aim
 
{| class = "wikitable"
!colspan="21"|Radius: 16 yards
|-
|-
!colspan="21"|Chance Uninterruptable: 20%
|
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
!Skill level
| style="vertical-align:top;" |
!1
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
!2
|-
!3
| style="text-align:left; width:50%;" | Radius: || 16 yards
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Attack Rating:||+300||+400||+500||+600||+700||+800||+900||+1000||+1100||+1200||+1300||+1400||+1500||+1600||+1700||+1800||+1900||+2000||+2100||+2200
| style="text-align:left; width:50%;" |Chance Uninterruptable: || 20%  
|-
|}
||Damage:||+50%||+56%||+62%||+68%||+74%||+80%||+86%||+92%||+98%||+104%||+110%||+116%||+122%||+128%||+134%||+140%||+146%||+152%||+158%||+164%
| style="width:20px" |
|
{{Skilldescnosynergiesright}}
|}
|}
{{SklTblStart|Concentration}}
{{SklTbl1-20|Attack Rating| +300|+400|+500|+600|+700|+800|+900|+1000|+1100|+1200|+1300|+1400|+1500|+1600|+1700|+1800|+1900|+2000|+2100|+2200 }}
{{SklTbl1-20|Damage| +50%|+56%|+62%|+68%|+74%|+80%|+86%|+92%|+98%|+104%|+110%|+116%|+122%|+128%|+134%|+140%|+146%|+152%|+158%|+164%  }}
{{SklTbl1-20|Blessed Hammer Damage | +50%|+56%|+62%|+68%|+74%|+80%|+86%|+92%|+98%|+104%|+110%|+116%|+122%|+128%|+134%|+140%|+146%|+152%|+158%|+164%  }}
{{SklTbl21-40Start|Concentration}}
{{SklTbl21-40|Attack Rating| +2300|+2400|+2500|+2600|+2700|+2800|+2900|+3000|+3100|+3200|+3300|+3400|+3500|+3600|+3700|+3800|+3900|+4000|+4100|+4200  }}
{{SklTbl21-40|Damage | +170%|+176%|+182%|+188%|+194%|+200%|+206%|+212%|+218%|+224%|+230%|+236%|+242%|+248%|+254%|+260%|+266%|+272%|+278%|+284%  }}
{{SklTbl21-40|Blessed Hammer Damage| +170%|+176%|+182%|+188%|+194%|+200%|+206%|+212%|+218%|+224%|+230%|+236%|+242%|+248%|+254%|+260%|+266%|+272%|+278%|+284%  }}
{{SklTblEnd|Concentration}}


'''Synergies:''' None
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]]||
* Shows the hidden bonus it gives to Blessed Hammer


'''Patch Notes:'''
|-
::Shows the hidden bonus it gives to Blessed Hammer. (Graphite #15)
| Older Versions
::''Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)''
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
|}
|}


== Holy Freeze ==
== Holy Freeze ==