Difference between revisions of "Dungeoneering"
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'''Orb of Corruption + map'''. These have a chance to increase monster density and experience however usually add more challenging affixes. You can also roll the +200% Gold and Magic Find affix. | '''Orb of Corruption + map'''. These have a chance to increase monster density and experience however usually add more challenging affixes. You can also roll the +200% Gold and Magic Find affix. | ||
− | '''Re-rolled''' | + | '''Re-rolled''' map: |
'''6 Perfect Skulls + map''' for a new set of affixes. | '''6 Perfect Skulls + map''' for a new set of affixes. |
Revision as of 21:39, 15 August 2023
The following dungeon areas have been added/changed in Path of Diablo.
Maps
Maps are different areas where players can find end-game items. Items called relics will drop in level 85 areas. These can be used to open end-game areas called maps. The area of a map can be vast.
Maps can have a much increased monster density.
Increased Area Level: benefits both magic finding and leveling.
Map affixes can be modified. Modifying maps can give the +200% Gold and Magic Find affix or a preferrable set of affixes.
Additional Information:
Higher tier maps drop in maps.
One map portal can be opened in each game.
Currently, Musty Crypt and Desecrated Temple don't have a guarantee of a relic drop or boss.
Entering Maps
1). Identify map.
2). You need to be in Hell mode with a minimum character level of 80.
3). Done the Ancients (Rite of Passage) quest.
4). To enter a map, the player must place it on the altar in Malah's shop in Harrogath. The map is consumed and makes a red portal to the map.
Map Tiers
Colours represent a map's tier.
White maps should be slightly challenging for a single player.
Yellow maps should be a moderate challenge for a few players.
Red maps should be a difficult challenge for a full party.
White Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Icy Caverns |
86 |
Blood Huntress |
|
Frigid Plateau |
86 |
Root of All Evil |
Yellow Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Musty Crypt |
87 |
N/a |
N/a |
Dim Cellar |
87 |
Root of All Evil |
N/a |
Desecrated Temple |
87 |
N/a |
N/a |
Red Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Ruined Citadel |
88 |
Ursa Bloodthirst |
|
Burnt Forest |
88 |
Crazed Sorcerer |
N/a |
Forgotten Desert |
88 |
Crazed Sorcerer |
Layout 1: Composite minimap Outlined Overview |
Corrupted Maps
Name | mlvl | Boss | Layouts |
---|---|---|---|
Pleasant Pasture |
86 |
N/a |
N/a |
Maps usually have a variety of layouts.
Map orientation may be rotated compared to the layouts presented.
Map Modification
You can corrupt maps to give increased density and experience or reroll them as you would a Rare item for a new set of affixes.
Corrupted maps have a chance to roll a +200% Gold and Magic Find affix.
Map Modification Recipes
In the Horadric Cube transmute for a:
Corrupted map:
Orb of Corruption + map. These have a chance to increase monster density and experience however usually add more challenging affixes. You can also roll the +200% Gold and Magic Find affix.
Re-rolled map:
6 Perfect Skulls + map for a new set of affixes. (You can also reroll a corrupted map).
Winnisk57 kindly corrupted 1,100 maps, giving us insight into how Orbs of Corruption affect maps.
Below are affix, probability of it rolling and the affect that affix has on a map.
- Rerolled set of affixes: 48% (most likely should be 50% like regular items).
- Corruption no change: 25% +25% Density, +1% Experience (25% Corrupted no change like regular items).
- -%Life 7.75% gives +~27% Density, +1% Experience
- Gold and Magic Find affix: 8.375% +50% Density, +4% Experience
- Monsters do Magic damage 7.5% gives +423% Density, +11% Experience
- Cowmap: 3.375%
Corrupted maps have a small chance to turn into a Pleasant Pasture, or cow map.
Closest estimate of rolling a cow map is 3.4% (12 of 350). It seems cow maps always have the Gold and Magic Find affix.
Monster Resistances
For colour charts showing map monster immunities and a monster resistance calculator https://mmmpld.github.io/pod-map-calc/
Icy Cavern
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blood Lord | Blood Lord | 33 | 33 | 33 | 33 | 100 | 33 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Demon Sprite | Demon Imp | 33 | 120 | 25 | 25 | 0 | 0 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Frigid Plateau
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Horror Archer | Skeleton Archer | 66 | 66 | 66 | 10 | 33 | 140 |
Doom Knight | Oblivion Knight | 25 | 140 | 25 | 0 | 33 | 50 |
Oblivion Knight | Oblivion Knight | 150 | 60 | 60 | 25 | 33 | 75 |
Blunderbore | Blunderbore | 33 | 33 | 33 | 0 | 75 | 0 |
Death Mauler | Death Mauler | 50 | 50 | 100 | 0 | 33 | 0 |
Fiend | Bat | 33 | 33 | 100 | 0 | 10 | 0 |
Storm Caster | Finger Mage | 25 | 66 | 100 | 0 | 40 | 25 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Zealot | Zakarum Zealot | 33 | 25 | 100 | 0 | 10 | 20 |
Dim Cellar
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blunderbore | Blunderbore | 33 | 33 | 33 | 0 | 75 | 0 |
Spider Magnus | Giant Spider | 0 | 120 | 0 | 0 | 50 | 65 |
Death Mauler | Death Mauler | 50 | 50 | 100 | 0 | 33 | 0 |
Flesh Lancer | Corrupt Rogue Spearwoman | 130 | 25 | 25 | 0 | 45 | 25 |
The Banished | Vampire | 150 | 33 | 25 | 0 | 50 | 50 |
Soul Killer | Fetish | 25 | 105 | 25 | 0 | 15 | 33 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Blood Wing | Giant Mosquito | 0 | 0 | 33 | 0 | 0 | 120 |
Musty Crypt
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blood Lord | Blood Lord | 33 | 33 | 33 | 33 | 100 | 33 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Demon Sprite | Demon Imp | 33 | 120 | 25 | 25 | 0 | 0 |
Frozen Scorch | Frozen Horror | 190 | 0 | 33 | 0 | 25 | 33 |
Bone Scarab | Scarab Demon | 0 | 0 | 120 | 0 | 0 | 0 |
Hell Whip | Overseer | 160 | 33 | 20 | 0 | 40 | 0 |
Hell Spawn | Baal's Minion | 50 | 110 | 25 | 0 | 33 | 0 |
Slinger | Slinger | 150 | 50 | 15 | 0 | 25 | 15 |
Fiend | Bat Demon | 33 | 33 | 100 | 0 | 10 | 0 |
Fanatic Enslaved | Suicide Minion | 130 | 60 | 15 | 0 | 25 | 15 |
Flying Scimitar | Object | 0 | 100 | 100 | 0 | 25 | 0 |
Desecrated Temple
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Doom Knight | Oblivion Knight | 25 | 140 | 25 | 0 | 33 | 50 |
Oblivion Knight | Oblivion Knight | 150 | 60 | 60 | 25 | 33 | 75 |
The Banished | Vampire | 150 | 33 | 25 | 0 | 50 | 50 |
Frozen Scorch | Frozen Horror | 190 | 0 | 33 | 0 | 25 | 33 |
Blunderbore | Blunderbore | 33 | 33 | 33 | 0 | 75 | 0 |
Blood Wing | Giant Mosquito | 0 | 0 | 33 | 0 | 0 | 120 |
Spider Magnus | Gaint Spider | 0 | 120 | 0 | 0 | 50 | 65 |
Death Clan | Goatman | 0 | 75 | 0 | 50 | 50 | 0 |
Storm Caster | Finger Mage | 25 | 66 | 100 | 0 | 40 | 25 |
Demon Sprite | Demon Imp | 33 | 120 | 25 | 25 | 0 | 0 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Ruined Citadel
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Flesh Lancer | Corrupt Rogue Spearwoman | 130 | 25 | 25 | 0 | 45 | 25 |
Blood Temptress | Succubus | 50 | 66 | 50 | 0 | 25 | 120 |
Serpent Magus | Claw Viper | 120 | 33 | 0 | 70 | 40 | 60 |
Bone Scarab | Scarab Demon | 0 | 0 | 120 | 0 | 0 | 0 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Hierophant | Zakarum Priest | 160 | 25 | 33 | 0 | 10 | 20 |
Zealot | Zakarum Zealot | 33 | 25 | 100 | 0 | 10 | 20 |
Dark Shape | Wraith | 80 | 0 | 0 | 50 | 100 | 75 |
Slinger | Slinger | 150 | 50 | 15 | 0 | 25 | 15 |
Cavader | Mummy | 33 | 0 | 33 | 0 | 50 | 110 |
Forgotten Desert
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Blood Wing | Giant Mosquito | 0 | 0 | 33 | 0 | 0 | 120 |
Unholy Corpse | Reanimated Horde | 0 | 0 | 0 | 50 | 50 | 120 |
Hell Whip | Overseer | 160 | 33 | 20 | 0 | 40 | 0 |
Hell Spawn | Baal's Minion | 50 | 110 | 25 | 0 | 33 | 0 |
Storm Caster | Finger Mage | 25 | 66 | 100 | 0 | 40 | 25 |
Council Member | Council Member | 33 | 33 | 100 | 0 | 50 | 33 |
Soul Killer | Fetish | 25 | 105 | 25 | 0 | 15 | 33 |
Burning Dead Mage | Skeleton Mage | 50 | 130 | 0 | 0 | 33 | 110 |
Blood Lord | Blood Lord | 33 | 33 | 33 | 33 | 100 | 33 |
Fire Tower | Fire Tower | 85 | 99 | 50 | 50 | 40 | 1000 |
Bush Barb | Spike Fiend | 50 | 0 | 0 | 0 | 50 | 0 |
Burnt Forest
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Pit Lord | Mega Daemon | 100 | 145 | 100 | 100 | 80 | 145 |
Horror Archer | Skeleton Archer | 66 | 66 | 66 | 10 | 33 | 140 |
Temple Guard | Baboon Demon | 33 | 0 | 100 | 0 | 33 | 0 |
Mauler | Blunderbore | 50 | 50 | 100 | 0 | 55 | 0 |
Horror Mage | Skeleton Mage | 0 | 0 | 115 | 0 | 33 | 0 |
Black Rogue | Corrupt Rogue | 140 | 33 | 33 | 20 | 20 | 20 |
Horadrim Ancient | Greater Mummy | 50 | 50 | 50 | 100 | 33 | 50 |
Infidel | Sand Raider | 110 | 5 | 0 | 0 | 25 | 33 |
Damned | Tainted | 0 | 0 | 120 | 0 | 0 | 25 |
Pleasant Pasture
Resists | |||||||
---|---|---|---|---|---|---|---|
Monster | Model | C | F | L | M | Phy | Psn |
Hell Bovine | Hell Bovine | 50 | 50 | 50 | 33 | 50 | 33 |
Map Affixes
Higher tier maps have more challenging affixes.
Values aren't full range.
Ingame examples:
+10-80% Experience
+25-2700% Monster Density
Monsters have +0-1465 to Replenish Life
Monsters have +0-100% Defense
Monsters have +1-162% Attack Rating
Monsters have +84% Enhanced Damage
Characters take 0-107 Physical Damage when Attacking
(The chance to cast affixes haven't been implemented yet)
Monsters have 20% chance to cast level 25 Glacial Spike on death
Monsters have 20% chance to cast level 25 Desecrate on death
(Prefix) Monsters have 20% chance to cast level 20 Meteor on death
(Suffix) Monsters have 15% chance to cast level 20 Meteor on death
Monsters have 0-50% Lifesteal
(White maps) Monsters have 10% chance to cast level 5 Amplify Damage on hit
(Yellow maps) Monsters have 25% chance to cast level 8 Amplify Damage on hit
(Red maps) Monsters have 50% chance to cast level 13 Amplify Damage on hit
(White maps) Monsters have 10% chance to cast level 5 Lower Resist on hit
(Yellow maps) Monsters have 25% chance to cast level 8 Lower Resist on hit
(Red maps) Monsters have 50% chance to cast level 13 Lower Resist on hit
(White maps) Monsters have 10% chance to cast level 5 Decrepify on hit
(Yellow maps) Monsters have 25% chance to cast level 8 Decrepify on hit
(Red maps) Monsters have 50% chance to cast level 13 Decrepify on hit
Monsters have 0-100% Reduced Curse Duration
Monsters have 0-278% Fire Resistance
Monsters have +40-232% Cold Resistance
Monsters have +200-339% Lightning Resistance
Monsters have 0-272% Poison Resistance
Monsters Physical and Magic Damage Reduced by 17-63
Monsters have 0-50% Physical Damage Resistance
Monsters do +69-200 physical damage
Monsters do +1-199 Fire damage
Monsters do +0-77% Fire Skill damage
Monsters do -23 to +199 Cold damage
Monsters do +0-80% Cold Skill damage
Monsters do +1-63 Lightning damage
Monsters do +0-183% Lightning Skill damage
Monsters do +0-90% Poison Skill damage
Monsters do +0-199 Magic damage
Monsters can't be Frozen
Monsters have 0-44% Deadly Strike
Monsters have 0-112% Piercing attack
Monsters have level 12-20 Precision aura
Monsters have level 6-10 Blessed Aim aura
Monsters have level 1-3 Vigor aura
Monsters have level 8-12 Cleansing aura
Monsters have level 9-14 Redemption aura
Monsters have level 8-10 Concentration aura
Monsters have level 8-10 Conviction aura
Monsters have 40-105% Faster Walk/Run speed
Characters are 25% slower near monsters
Monsters have 53-115% Increased Attack Speed
+200% Gold and Magic Find
Character's Life reduced 29-88%