Fire Spells: Difference between revisions
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::''Compared with Vanilla D2: <br /> Damage scaling increased greatly. <br /> Mana cost raised moderately. (Bedrock #1-Hidden)'' | ::''Compared with Vanilla D2: <br /> Damage scaling increased greatly. <br /> Mana cost raised moderately. (Bedrock #1-Hidden)'' | ||
== Enflame | == Enflame == | ||
(*Renamed from Enchant) | (*Renamed from Enchant) | ||
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{| class = "wikitable" | {| class = "wikitable" | ||
!Skill level | !Skill level | ||
!1 | !1 | ||
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||Attack Rating:||+50%||+55%||+60%||+65%||+70%||+75%||+80%||+85%||+90%||+95%||+100%||+105%||+110%||+115%||+120%||+125%||+130%||+135%||+140%||+145% | ||Attack Rating:||+50%||+55%||+60%||+65%||+70%||+75%||+80%||+85%||+90%||+95%||+100%||+105%||+110%||+115%||+120%||+125%||+130%||+135%||+140%||+145% | ||
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{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
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''' | {| class="wikitable" | ||
:: | ! Version Name !!Patch Notes | ||
:: | |- | ||
| [[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]] || | |||
* Enflame now has separate damage for both allies and self | |||
* Enflame (allies) damage scaling lowered at higher levels | |||
* Enflame damage synergy lowered from 12% to 8% | |||
* Enflame (self) damage is triple the ally damage. (Perlite #20) | |||
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| Older Versions | |||
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{| class="mw-collapsible mw-collapsed" cellspacing="0" | |||
! | |||
! | |||
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|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Is now an activated-aura instead of a passive-aura | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Enflame is now a permanent aura that will affect you and nearby allies. Doesn't work properly with Raven Claw, Kuko Shakaku, Explosive arrow skill | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Allied players can no longer be targeted (mercenaries and minions remain targetable) | |||
* Now gains +2 second duration per level | |||
* Damage scaling at levels 23+ lowered | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Duration lengthened greatly from 180 to 320 seconds | |||
* Renamed from 'Enchant' to 'Enflame' (to avoid confusion with Orb of Enchantment) | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Warmth synergy increased from +9% to +12% Fire damage per level | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Duration no longer scales, now fixed at 180 seconds | |||
|- | |||
: | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2: | |||
**Damage scaling increased greatly. | |||
**Attack rating scaling decreased slightly. (Bedrock #1-Hidden) | |||
|} | |||
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== Meteor == | == Meteor == |