Barbarian Combat Skills: Difference between revisions

From Path of Diablo Wiki
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== Bash ==
== Bash ==


'''Description:''' Powerful blow that converts physical damage to magic and knocks back enemies.'''
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
 
<!-- <span style="color:green">'''New skill'''</span>  -->
'''Required Level:''' 18
{|
 
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'''Prerequisites:''' Frenzy, Stun
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{| <!-- Description table -->
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/barbarian/Bash.png ||'''Description:''' Powerful blow that converts physical damage to magic and knocks back enemies'''
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|'''Required Level:''' 18
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|'''Prerequisites:''' [[Barbarian_Combat_Skills#Frenzy|Frenzy]] , [[Barbarian_Combat_Skills#Stun|Stun]]
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{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
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| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|-  style="text-align:left;"
| ManaCost: 
| 2
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| style="text-align:left;" colspan="2" | Deals 110% of weapon damage
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| style="width:20px" |
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{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
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|  [[Barbarian_Combat_Skills#Stun|'''Stun''']]
| +10% Damage per hardpoint
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|  [[Barbarian_Combat_Skills#Concentrate|'''Concentrate''']]
|  +5% Attack rating per hardpoint
|}
|}
{| class = "wikitable"
{| class = "wikitable"
!colspan="21"|Deals 110% of weapon damage
|-
!Skill level
!Skill level
!1
!1
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|-
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||Damage:||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%||+250%
||Damage:||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%||+250%
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!colspan="21"|Mana Cost: 2
|}
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'''Synergies:'''
{| class="wikitable"
::'''Stun:''' +10% Damage per hardpoint  <br />
! Version Name !!Patch Notes
::'''Concentrate:''' +5% Attack rating per hardpoint
|-
| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||
* Bash’s starting magic damage conversion has been reduced from 70% to 45%.
* Bash’s base damage has been lowered from 130% to 110%.


'''Patch Notes:'''
|-
::Starting physical to magic conversion decreased from 70% to 46%. (Kyanite #11)<br/>
| Older Versions
::Base damage decreased from 130% to 110%. (Kyanite #11)<br/>
|
::Base damage and physical to magic conversion increased. (Aventurine #9)<br/>
{| class="mw-collapsible mw-collapsed" cellspacing="0"
::Added physical damage to magic damage conversion. (Pyrite #8)<br/>
!
::''Compared with Vanilla D2, starting damage and scaling increased moderately. Removed small amount of flat damage. (Bedrock #1-hidden)''
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bash now deals 130% base damage.
* Bash now starts at 70% physical to magic damage conversion and increases with levels.
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bash now converts damage to magic.


|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, starting damage and scaling increased moderately. Removed small amount of flat damage. (Bedrock #1-hidden)
|}
|}


== **Ethereal Throw** ==
== **Ethereal Throw** ==