Martial Arts: Difference between revisions

From Path of Diablo Wiki
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!Patch!!Changes
!Version Name!!Patch Notes
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|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||
|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||
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|[[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]]||
| Older Versions
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|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling changed back from weapon to boots.
* Damage scaling changed back from weapon to boots.


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|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling changed from boots to weapon.
* Damage scaling changed from boots to weapon.


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|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2: always kicks 3 times, attack rating scaling decreased greatly and mana cost scales with level. (Bedrock #1-hidden)
* Compared with Vanilla D2: always kicks 3 times, attack rating scaling decreased greatly and mana cost scales with level. (Bedrock #1-hidden)


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