Difference between revisions of "User:Qord"
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=== The "odd one" === | === The "odd one" === | ||
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+ | These will all have to be manually done, there's a lot of variations in style and layout but these examples show pretty much all the use cases we'll find in the wiki. | ||
+ | |||
+ | ''' 2 tables, static values (one of them spanning two columns while the rest include 2 columns for data) and synergies on the right. Likely the more common example. | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:right;" | ||
+ | ! Weapon Damage | ||
+ | | 150% | ||
+ | |- style="text-align:right;" | ||
+ | ! Damage to self | ||
+ | | 4% | ||
+ | |- | ||
+ | ! style="text-align:left;" colspan="2" | Deals 125% of weapon damage | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Defensive_Auras#Redemption|'''Redemption''']] | ||
+ | | +10% Damage per hardpoint | ||
+ | |- | ||
+ | | [[Offensive_Auras#Fanaticism|'''Fanaticism''']] | ||
+ | | +5% Damage per hardpoint | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | '''No odd, just synergies on left''' | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | ! style="text-align:left;" |None | ||
+ | | style="text-align:center;" | - | ||
+ | |} | ||
+ | |||
+ | '''Or...''' | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |-style="text-align:left;" | ||
+ | | [[Defensive_Auras#Redemption|'''Redemption''']] | ||
+ | | +10% Damage per hardpoint | ||
+ | |-style="text-align:left;" | ||
+ | | [[Offensive_Auras#Fanaticism|'''Fanaticism''']] | ||
+ | | +5% Damage per hardpoint | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
=== The skill damage table === | === The skill damage table === |
Revision as of 18:40, 2 August 2023
Contents
Quick templates for odd
2 tables, static values and synergies
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No odd, just synergies on left
Synergies | Bonus to skill |
---|---|
None | - |
Or...
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Wiki Editing
Wiki Editing for class Skills Basics
Each page for class skills includes an overall page with "sections" for each skill. Sections are divided by creating headers using equals signs:
== Section Name ==
Gives us:
Section Name
Beneath that, we'll have 4 effective sections in a skill:
- The skill description, which includes the icon/picture, description, lvl required, and any prerequisites
- The "odd one", tables for synergies and static values (like "does 100% weapon damage" or "mana cost of 10")
- The skil damage table
- Patch notes tables
Using Jab as an example we see:
Jab
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Version Name | Patch Notes | ||||||||||
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#1 Bedrock |
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Older Versions |
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Breaking down Jab's skill page entry
Description
Let's parse through this code one section at a time. For the description section, this will be pretty standard/constant in layout, thought the values will change.
Description layout code:
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> |
<!-- <span style="color:green">'''New skill'''</span> --> |
{| |
|- |
| |
{| <!-- Description table --> |
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%" |
|https://pathofdiablo.com/wiki/images/amazon/Jab.png '''Description:''' Attacks with a series of rapid thrusts using a javelin or spear class weapon.''' |
|- |
|'''Required Level:''' 1 |
|- |
|'''Prerequisites:''' None |
|} |
The "odd one"
These will all have to be manually done, there's a lot of variations in style and layout but these examples show pretty much all the use cases we'll find in the wiki.
2 tables, static values (one of them spanning two columns while the rest include 2 columns for data) and synergies on the right. Likely the more common example.
|
|
No odd, just synergies on left
Synergies | Bonus to skill |
---|---|
None | - |
Or...
|
The skill damage table
Patch notes tables
Sacrifice is the official template skill for formatting changes
Sacrifice
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