Summoning Skills: Difference between revisions

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== Summon Grizzly ==
== Summon Grizzly ==
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->


'''Description:''' Summon a ferocious grizzly bear.'''
{| <!-- Layout table -->
 
| colspan="2" |
'''Required Level:''' 30
{| <!-- Description table -->
 
|rowspan="4" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/druid/Summon%20Grizzly.png ||'''Skill description:''' Summon a ferocious grizzly bear.
'''Prerequisites:''' Raven, Heart of Wolverine, Summon Spirit Wolf, Summon Dire Wolf
|-
 
| '''Required level:''' 30
{| class = "wikitable"
|-
!colspan="21"|Base Life: 650(N) / 875(NM) / 1350(H)
| '''Mana cost:''' 40
|-
| '''Prerequisites:''' [[Summoning_Skills#Raven|Raven]], [[Summoning_Skills#Heart_of_Wolverine|Heart of Wolverine]], [[Summoning_Skills#Summon_Spirit_Wolf|Summon Spirit Wolf]], [[Summoning_Skills#Summon_Dire_Wolf|Summon Dire Wolf]] <!-- (Please use skill codes from class discussion page) -->
|}
|-
|-
!slvl
| style="vertical-align:top; padding:0em 0.5em 0.5em 0.5em;" |
!1
{| class="wikitable" style="border:white; vertical-align: top" <!-- Additional skill table (put here not scalable skill properties) -->
!2
|- style="text-align:right;"
!3
! style="border: white; background: white;"|
!4
!Normal!!Nightmare!!Hell
!5
|- style="text-align:right;"
!6
! style="text-align:left;" | Base life
!7
| |650|| 875|| 1350
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Damage:||87-140||117-190||151-246||189-308||230-376||275-450||323-530||375-616||448-719||527-830||611-949||700-1074||795-1207||895-1346||1001-1493||1112-1648||1253-1859||1401-2081||1557-2314||1720-2557
|}
| style="vertical-align:top; padding:1em 0.5em 0.5em 0.5em;" |
{| class="wikitable floatright" style="border:none;" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|-
||Damage Bonus:||+75%||+90%||+105%||+120%||+135%||+150%||+165%||+180%||+195%||+210%||+225%||+240%||+255%||+270%||+285%||+300%||+315%||+330%||+345%||+360%
! style="text-align:left;" | [[Summoning_Skills#Summon_Spirit_Wolf|Summon Spirit Wolf]]
| style="text-align:right;" | Adds attack rating and defense
|-
|-
!colspan="21"|Mana Cost: 40
! style="text-align:left;" | [[Summoning_Skills#Summon_Dire_Wolf|Summon Dire Wolf]]
| style="text-align:right;" | Adds life
|}
|-
| colspan="2" | [https://sites.google.com/view/druid-pet-calculator/ Use PoD Druid Pet Calculator for more stats]
{| class="wikitable" style="background:white; border:none" <!-- Skill leveles table -->
!style="text-align:left;" | Skill level!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20
|- style="text-align:right;" |
! style="text-align:left;" | Damage
| 87-140||117-190||151-246||189-308||230-376||275-450||323-530||375-616||448-719||527-830||611-949||700-1074||795-1207||895-1346||1001-1493||1112-1648||1253-1859||1401-2081||1557-2314||1720-2557
|- style="text-align:right;" |
! style="text-align:left;" | Damage Bonus
| +75%||+90%||+105%||+120%||+135%||+150%||+165%||+180%||+195%||+210%||+225%||+240%||+255%||+270%||+285%||+300%||+315%||+330%||+345%||+360%
|}
|}
|}


[https://sites.google.com/view/druid-pet-calculator/ Use PoD Druid Pet Calculator for more stats]
'''Patch Notes'''


'''Synergies:'''
{| class="wikitable" <!-- Patch notes table (Please use patch notes codes from Patch notes discussion page)-->
::'''Summon Spirit Wolf'''  (adds attack rating and defense). <br />
!Patch!!Changes
::'''Summon Dire Wolf''' (adds life).
|-
 
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| ''(hidden)'' Compared with original Diablo 2:
'''Patch Notes:'''
*Has a set amount of life in normal, nightmare and hell.
::''Compared with Vanilla D2:<br /> has a set amount of life in normal, nightmare and hell.<br /> Damage scaling increased greatly. <br /> Starting damage bonus and damage bonus scaling increased moderately. (Bedrock #1-hidden)'
*Damage scaling increased greatly.
*Starting damage bonus and damage bonus scaling increased moderately.
|}