Difference between revisions of "Special Items"
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− | Diamonds in weapons, now add flat damage, instead of increased damage | + | Diamonds in weapons, now add flat damage, instead of increased damage to undead. |
Skulls in shields, now reduce physical damage taken, instead of doing damage to attackers. | Skulls in shields, now reduce physical damage taken, instead of doing damage to attackers. |
Revision as of 13:51, 17 March 2023
The following special items have been added to Path of Diablo, plus other important item changes not located elsewhere.
Contents
Special Items
Melee Splash Jewel
- A melee attack modifying jewel that does damage in a cone-shaped area behind the targeted enemy.
Orb of Corruption
- A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item.
Relic
- A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the Dungeoneering page.
Other Item Changes
Arrows and Bolts
- Arrows and Bolts can now drop magic or rare with a wide variety of mods: list of Arrow/Bolt affixes. (Aventurine #9)
- Arrows and Bolts can now be gambled at the vendors. (Edenite #12)
- Significantly increased the max quantity of Arrows and Bolts, and they don't deplete when used. (Obsidian #6)
Throwing Weapons
- Significantly increased the max quantity of Throwing Weapons and Javelins. (Obsidian #6)
Potions
- Full rejuvenation potions now heal for 70% of health and mana (down from 100%). (Aventurine #9)
- Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180). (Aventurine #9)
- Antidote and Thawing potions no longer grant bonuses to maximum resistances. (Kyanite #11)
Boots
- Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. (Serandite #14)
General
- Increased the durability of all weapons by 50%. (Graphite #15)
Crushing Blow:
- Prime Evils = Melee 1/32 (Ranged 1/64) (Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses). (Kyanite #11)
Gems
Diamonds in weapons, now add flat damage, instead of increased damage to undead.
Skulls in shields, now reduce physical damage taken, instead of doing damage to attackers.