Melee Splash Jewel: Difference between revisions

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== Mechanics ==
== Mechanics ==


When socketed in any gear slot, it applies a new attack modifier that adds splash damage in a cone-shaped area of effect around any enemy targeted by a melee attack.  Each monster in the area of effect rolls a separate chance to hit, even if the initial target is missed.  This jewel helps melee builds compete with the clearing speed of elemental casters, as melee characters are now capable of killing multiple enemies with a single swing.  See below for FAQ: <br />
When socketed, it applies a new attack modifier that adds splash damage in a cone-shaped area of effect around any enemy targeted by a melee attack.  Each monster in the area of effect rolls a separate chance to hit, even when the initial target is missed.  By increasing the area of effect (AoE) of melee attacks, this item goes some way to balancing the clear speed between caster and melee builds.  See below for FAQ: <br />


== FAQ ==
== FAQ ==