Barbarian Combat Skills: Difference between revisions
From Path of Diablo Wiki
Line 460: | Line 460: | ||
'''Required Level:''' 30 | '''Required Level:''' 30 | ||
'''Prerequisites:''' Frenzy, Stun, Bash | '''Prerequisites:''' Frenzy, Stun, Bash. | ||
{| class = "wikitable" | {| class = "wikitable" | ||
Line 501: | Line 501: | ||
'''Patch Notes:''' | '''Patch Notes:''' | ||
::Whirlwind can now proc CTCs. The CTCs receive a one third chance penalty (not applied to on struck, on kill or on | ::Whirlwind can now proc CTCs. The CTCs receive a one third chance penalty (not applied to on struck, on kill or on level-up/death). (Perlite #20). | ||
::Base damage increased from 90% to 100% (Zincite #19). | ::Base damage increased from 90% to 100%. (Zincite #19). | ||
::Crushing blow and deadly strike chance have been further reduced from ½ to ⅓ during Whirlwind (Graphite #15).<br /> | ::Crushing blow and deadly strike chance have been further reduced from ½ to ⅓ during Whirlwind. (Graphite #15).<br /> | ||
::Base damage reduced from 100% to 90% (Graphite #15).<br /> | ::Base damage reduced from 100% to 90% (Graphite #15).<br /> | ||
::Base attack rating is now halved during Whirlwind and starting attack rating reduced from 40% to 10% (Titanium #13).<br /> | ::Base attack rating is now halved during Whirlwind and starting attack rating reduced from 40% to 10%. (Titanium #13).<br /> | ||
::Deadly strike chance reduced to 1/2 during Whirlwind (Titanium #13).<br/> | ::Deadly strike chance reduced to 1/2 during Whirlwind. (Titanium #13).<br/> | ||
::Starting damage reduced from -50% to -75% (Kyanite #11).<br/> | ::Starting damage reduced from -50% to -75%. (Kyanite #11).<br/> | ||
::Damage scaling reduced from +8% to +7% per level (Kyanite #11).<br/> | ::Damage scaling reduced from +8% to +7% per level. (Kyanite #11).<br/> | ||
::Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin (4fpa) regardless of the player’s attack speed. [This change does not work in singleplayer](Tanzanite #10).<br/> | ::Whirlwind has been changed back to the classic game version. It will attack a fixed amount of time per spin (4fpa) regardless of the player’s attack speed. [This change does not work in singleplayer]. (Tanzanite #10).<br/> | ||
::''Compared to Vanilla D2, starting attack rating increased moderately. (Bedrock #1-hidden).'' | ::''Compared to Vanilla D2, starting attack rating increased moderately. (Bedrock #1-hidden).'' |