Difference between revisions of "Paladin"
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+ | {| align=right style="border: 1px solid gray; background: #F7F8F9;" | ||
+ | | style="font-weight:bold; font-size:110%; text-align:center;" colspan="2" | Class Changes | ||
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+ | | style="font-weight:bold; font-size:100%; text-align:center;" colspan="2" | Paladin | ||
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+ | | style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 1 || style="font-size:90%;" | [[Defensive Auras]] | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 2 || style="font-size:90%;" | [[Offensive Auras]] | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 3 || style="font-size:90%;" | [[Paladin Combat Skills]] | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; text-align:center;" colspan="2" | Other Classes | ||
+ | |- | ||
+ | | style="font-size:90%; text-align:center;" colspan="2" | [[Amazon]], [[Assassin]], [[Barbarian]],<br>[[Druid]], [[Necromancer]], [[Sorceress]] | ||
+ | |- | ||
+ | |} | ||
== Attributes == | == Attributes == | ||
* Base mana regeneration increased from 0.83% to 1.66% mana per second. | * Base mana regeneration increased from 0.83% to 1.66% mana per second. |
Revision as of 03:28, 19 April 2020
Class Changes | |
Paladin | |
Skill Tab 1 | Defensive Auras |
Skill Tab 2 | Offensive Auras |
Skill Tab 3 | Paladin Combat Skills |
Other Classes | |
Amazon, Assassin, Barbarian, Druid, Necromancer, Sorceress |
Attributes
- Base mana regeneration increased from 0.83% to 1.66% mana per second.
- Base stamina increased by +100.
- Life has been increased from +2 to +2.5 points per level.
Skills
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.
Added
- Precision (Offensive Auras)
- Dashing Strike (Combat Skills)
Removed
- Thorns (Offensive Auras)
Significantly Reworked
- Holy Bolt and Fist of Heavens cooldowns have been removed and now damage all enemies to function as build-enabling skills (Combat Skills)
- Sanctuary pulse now damages all enemies and knockback has been removed (Offensive Auras)
- Resist Fire, Resist Cold, Resist Lightning, and Cleansing now also apply maximum resistance bonus when active (Defensive Auras)
- Salvation now also increases your party's elemental damage (Defensive Auras)
- Concentration now also adds significant amount of flat attack rating (Offensive Auras)