Difference between revisions of "Other Item Changes"

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add clean organized list of important item changesm otherwise not appropriate for current pages, e.g.
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The following changes have been made to items not discussed elsewhere (in progress).
*arrows/bolts mods
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*durability/throwing stack buffs
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=== General ===
*boot damage
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* Crushing Blow Has reduced effectiveness (Kyanite #11)
*move section on 'crushing blow' here (currently under Monsters)
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* Increased the durability of all weapons by 50% (Graphite #15)
*etc etc
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=== Arrows and Bolts ===
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* Arrows and Bolts have been reworked. They can now drop magic or rare with a wide variety of mods. (Aventurine #9)
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* Arrows and Bolts can now be gambled at the vendors (Edenite #12)
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===Throwing Weapons ===
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* Throwing weapons of exceptional quality have had their maximum stack size increased from 500 to 800 and throwing weapons of elite quality have had their maximum stack size increased from 500 to 1200 (Graphite #15)
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* Significantly increased the max quantity of Throwing Weapons, Javelins, Arrows and Bolts (Obsidian #6)
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=== Potions ===
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* Full rejuvenation potions now heal for 70% of health and mana (down from 100%) (Aventurine #9)
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* Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180) (Aventurine #9)
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* Antidote and Thawing potions no longer grant bonuses to maximum resistances (Kyanite #11)
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* Healing potions have been renamed to Life potions to shorten their name label, resulting in slightly less item clutter on screen (Pyrite #8)
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=== Boots ===
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* Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. (existing boots will show the new damage values but only new boots will correctly work with the new Dragon Talon changes. So you will need to get new boots after the patch if you wish to start gaining the kick damage) (Serandite #14)

Revision as of 05:03, 9 February 2019

The following changes have been made to items not discussed elsewhere (in progress).

General

  • Crushing Blow Has reduced effectiveness (Kyanite #11)
  • Increased the durability of all weapons by 50% (Graphite #15)

Arrows and Bolts

  • Arrows and Bolts have been reworked. They can now drop magic or rare with a wide variety of mods. (Aventurine #9)
  • Arrows and Bolts can now be gambled at the vendors (Edenite #12)

Throwing Weapons

  • Throwing weapons of exceptional quality have had their maximum stack size increased from 500 to 800 and throwing weapons of elite quality have had their maximum stack size increased from 500 to 1200 (Graphite #15)
  • Significantly increased the max quantity of Throwing Weapons, Javelins, Arrows and Bolts (Obsidian #6)

Potions

  • Full rejuvenation potions now heal for 70% of health and mana (down from 100%) (Aventurine #9)
  • Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180) (Aventurine #9)
  • Antidote and Thawing potions no longer grant bonuses to maximum resistances (Kyanite #11)
  • Healing potions have been renamed to Life potions to shorten their name label, resulting in slightly less item clutter on screen (Pyrite #8)

Boots

  • Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. (existing boots will show the new damage values but only new boots will correctly work with the new Dragon Talon changes. So you will need to get new boots after the patch if you wish to start gaining the kick damage) (Serandite #14)