Difference between revisions of "Paladin Combat Skills"
From Path of Diablo Wiki
(→Zeal) |
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*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Redemption:''' +10% Damage per level<br /> | + | ::'''Redemption:''' +10% Damage per level<br /> |
− | '''Fanaticism:''' +5% Damage per level | + | ::'''Fanaticism:''' +5% Damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).<br /> | + | ::Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).<br /> |
− | Damage to self reduced from 8% to 5% (Bedrock #1).<br /> | + | ::Damage to self reduced from 8% to 5% (Bedrock #1).<br /> |
− | ''Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).'' | + | ::''Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).'' |
== Smite == | == Smite == | ||
Line 91: | Line 91: | ||
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Mana cost increased from 2 to 4 (Kyanite #11).<br /> | + | ::Mana cost increased from 2 to 4 (Kyanite #11).<br /> |
− | Bonuses from Holy Shield improved (Aventurine #9).<br /> | + | ::Bonuses from Holy Shield improved (Aventurine #9).<br /> |
− | Increased base smite damage on low level shields by about 20% (Beryl #7).<br/> | + | ::Increased base smite damage on low level shields by about 20% (Beryl #7).<br/> |
− | ''Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).'' | + | ::''Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).'' |
== Holy Bolt == | == Holy Bolt == | ||
Line 137: | Line 137: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Sanctuary:''' +35% Magic damage per level<br /> | + | ::'''Sanctuary:''' +35% Magic damage per level<br /> |
− | '''Fist of the Heavens:''' +35% Magic damage per level<br /> | + | ::'''Fist of the Heavens:''' +35% Magic damage per level<br /> |
− | '''Prayer:''' +35% Life healed per level | + | ::'''Prayer:''' +35% Life healed per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Now pierces all targets (both monsters and players) (Titanium #13). <br /> | + | ::Now pierces all targets (both monsters and players) (Titanium #13). <br /> |
− | Blessed Hammer synergy changed to Sanctuary (Titanium #13).<br /> | + | ::Blessed Hammer synergy changed to Sanctuary (Titanium #13).<br /> |
− | ''Compared to Vanilla D2, Magic damage synergies moderately reduced but healing slightly increased and synergies to Prayer moderately increased (Bedrock #1-hidden).'' | + | ::''Compared to Vanilla D2, Magic damage synergies moderately reduced but healing slightly increased and synergies to Prayer moderately increased (Bedrock #1-hidden).'' |
== Zeal == | == Zeal == | ||
Line 189: | Line 189: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Sacrifice:''' +10% Damage per level | + | ::'''Sacrifice:''' +10% Damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | ''Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).'' | + | ::''Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).'' |
== Charge == | == Charge == | ||
Line 235: | Line 235: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Vigor:''' +26% Damage per level<br /> | + | ::'''Vigor:''' +26% Damage per level<br /> |
− | '''Might:''' +26% Damage per level | + | ::'''Might:''' +26% Damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).<br/> | + | ::Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).<br/> |
== Vengeance == | == Vengeance == | ||
Line 280: | Line 280: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Resist Fire:''' +10% Fire damage per level<br /> | + | ::'''Resist Fire:''' +10% Fire damage per level<br /> |
− | '''Resist Cold:''' +10% Cold damage per level<br /> | + | ::'''Resist Cold:''' +10% Cold damage per level<br /> |
− | '''Resist Lightning:''' +10% Lightning damage per level<br /> | + | ::'''Resist Lightning:''' +10% Lightning damage per level<br /> |
− | '''Salvation:''' +2% Elemental damage per level | + | ::'''Salvation:''' +2% Elemental damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Elemental damage now applies to melee splash (Serandite #14). | + | ::Elemental damage now applies to melee splash (Serandite #14). |
== Blessed Hammer == | == Blessed Hammer == | ||
Line 327: | Line 327: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Blessed Aim:''' +13% Magic damage per level<br /> | + | ::'''Blessed Aim:''' +13% Magic damage per level<br /> |
− | '''Vigor:''' +13% Magic damage per level | + | ::'''Vigor:''' +13% Magic damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Synergies increased from 12% to 13% Magic damage per level (Jade #16).<br /> | + | ::Synergies increased from 12% to 13% Magic damage per level (Jade #16).<br /> |
− | Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).<br/> | + | ::Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).<br/> |
− | Synergies increased (Tanzanite #10).<br/> | + | ::Synergies increased (Tanzanite #10).<br/> |
− | Synergies slightly increased (Obsidian #6).<br/> | + | ::Synergies slightly increased (Obsidian #6).<br/> |
− | + | ::Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).<br/> | |
− | Synergies decreased (Bedrock #1). | + | ::Synergies decreased (Bedrock #1). |
== Conversion == | == Conversion == | ||
Line 379: | Line 379: | ||
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | ''Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).'' | + | ::''Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).'' |
== Holy Shield == | == Holy Shield == | ||
Line 424: | Line 424: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Defiance:''' +15% Defense per level | + | ::'''Defiance:''' +15% Defense per level |
− | *'''Patch Notes:''' | + | *'''Patch Notes:''' None. |
== Fist of the Heavens == | == Fist of the Heavens == | ||
Line 467: | Line 467: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Holy Bolt:''' +15% Holy Bolt magic damage per level<br /> | + | ::'''Holy Bolt:''' +15% Holy Bolt magic damage per level<br /> |
− | '''Holy Shock:''' +8% Lightning damage per level | + | ::'''Holy Shock:''' +8% Lightning damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | No longer forces you to attack when out of mana (Pyrite #8).<br /> | + | ::No longer forces you to attack when out of mana (Pyrite #8).<br /> |
− | Mana cost reduced (Obsidian #6).<br /> | + | ::Mana cost reduced (Obsidian #6).<br /> |
− | Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).<br /> | + | ::Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).<br /> |
− | ''Compared to Vanilla D2, Holy Bolt magic damage scaling slightly increased (Bedrock #1-hidden).'' | + | ::''Compared to Vanilla D2, Holy Bolt magic damage scaling slightly increased (Bedrock #1-hidden).'' |
== Dashing Strike == | == Dashing Strike == | ||
Line 517: | Line 517: | ||
*'''Synergies:''' | *'''Synergies:''' | ||
− | '''Smite:''' +12% Magic damage per level<br /> | + | ::'''Smite:''' +12% Magic damage per level<br /> |
− | '''Charge:''' +12% Magic damage per level<br /> | + | ::'''Charge:''' +12% Magic damage per level<br /> |
− | '''Holy Shield:''' +12% Magic damage per level | + | ::'''Holy Shield:''' +12% Magic damage per level |
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
− | Cooldown reduced from 7 to 6 seconds (Edenite #12).<br /> | + | ::Cooldown reduced from 7 to 6 seconds (Edenite #12).<br /> |
− | New skill added (Tanzanite #10). | + | ::New skill added (Tanzanite #10). |
Revision as of 17:11, 6 February 2019
Contents
Sacrifice
- Skill description: Increased accuracy and damage at the cost of life.
- Required level: 1
- Prerequisites: None.
Deals 150% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215% |
Damage: | +200% | +220% | +240% | +260% | +280% | +300% | +320% | +340% | +360% | +380% | +400% | +420% | +440% | +460% | +480% | +500% | +520% | +540% | +560% | +580% |
Damage to self: 5% |
- Synergies:
- Redemption: +10% Damage per level
- Fanaticism: +5% Damage per level
- Redemption: +10% Damage per level
- Patch Notes:
- Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).
- Damage to self reduced from 8% to 5% (Bedrock #1).
- Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).
- Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).
Smite
- Skill description: Temporarily stun your enemy by bashing it with your shield.
- Required level: 1
- Prerequisites: None.
Gains additional damage while Holy Shield is active | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage: | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% |
Stun Duration: | 0.6s | 0.8s | 1s | 1.2s | 1.4s | 1.6s | 1.8s | 2s | 2.2s | 2.4s | 2.6s | 2.8s | 3s | 3.2s | 3.4s | 3.6s | 3.8s | 4s | 4.2s | 4.4s |
Mana Cost: 4 |
- Synergies: None.
- Patch Notes:
- Mana cost increased from 2 to 4 (Kyanite #11).
- Bonuses from Holy Shield improved (Aventurine #9).
- Increased base smite damage on low level shields by about 20% (Beryl #7).
- Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).
- Mana cost increased from 2 to 4 (Kyanite #11).
Holy Bolt
- Skill description: A bolt of divine energy that damages enemies or heals allies.
- Required level: 6
- Prerequisites: None.
Pierces Allies and Enemies | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Magic Damage: | 8-16 | 16-24 | 24-32 | 32-40 | 40-48 | 48-56 | 56-64 | 64-72 | 74-83 | 84-94 | 94-105 | 104-116 | 114-127 | 124-138 | 134-149 | 144-160 | 157-175 | 170-190 | 183-205 | 196-220 |
Heals: | 5 | 9 | 13 | 17 | 21 | 25 | 29 | 33 | 37 | 41 | 45 | 49 | 53 | 57 | 61 | 65 | 69 | 73 | 77 | 81 |
Mana Cost: | 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 |
- Synergies:
- Sanctuary: +35% Magic damage per level
- Fist of the Heavens: +35% Magic damage per level
- Prayer: +35% Life healed per level
- Sanctuary: +35% Magic damage per level
- Patch Notes:
- Now pierces all targets (both monsters and players) (Titanium #13).
- Blessed Hammer synergy changed to Sanctuary (Titanium #13).
- Compared to Vanilla D2, Magic damage synergies moderately reduced but healing slightly increased and synergies to Prayer moderately increased (Bedrock #1-hidden).
- Now pierces all targets (both monsters and players) (Titanium #13).
Zeal
- Skill description: Allows you to attack multiple adjacent enemies with a single attack.
- Required level: 12
- Prerequisites: Sacrifice
Deals 100% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hits: +1 per level to maximum 5 hits | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215% |
Damage: | +0% | +0% | +0% | +0% | +7% | +14% | +21% | +28% | +35% | +42% | +49% | +56% | +63% | +70% | +77% | +84% | +91% | +98% | +105% | +112% |
Mana Cost: 2 |
- Synergies:
- Sacrifice: +10% Damage per level
- Patch Notes:
- Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).
Charge
- Skill description: Charge into battle and attack an enemy.
- Required level: 12
- Prerequisites: Smite
Deals 100% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +50% | +85% | +120% | +155% | +190% | +225% | +260% | +295% | +330% | +365% | +400% | +435% | +470% | +505% | +540% | +575% | +610% | +645% | +680% | +715% |
Damage: | +50% | +75% | +100% | +125% | +150% | +175% | +200% | +225% | +250% | +275% | +300% | +325% | +350% | +375% | +400% | +425% | +450% | +475% | +500% | +525% |
Mana Cost: 8 |
- Synergies:
- Vigor: +26% Damage per level
- Might: +26% Damage per level
- Vigor: +26% Damage per level
- Patch Notes:
- Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).
- Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).
Vengeance
- Skill description: Convert your based physical weapon damage into additional Fire, lightning and cold damage to each successful attack.
- Required level: 18
- Prerequisites: Sacrifice, Zeal
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire, Cold & Lightning Damage (Each): | +70% | +76% | +82% | +88% | +94% | +100% | +106% | +112% | +118% | +124% | +130% | +136% | +142% | +148% | +154% | +160% | +166% | +172% | +178% | +184% |
Attack Rating: | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% |
Mana Cost: | 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3 |
- Synergies:
- Resist Fire: +10% Fire damage per level
- Resist Cold: +10% Cold damage per level
- Resist Lightning: +10% Lightning damage per level
- Salvation: +2% Elemental damage per level
- Resist Fire: +10% Fire damage per level
- Patch Notes:
- Elemental damage now applies to melee splash (Serandite #14).
Blessed Hammer
- Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
- Required level: 18
- Prerequisites: Holy Bolt
150% Damage to Undead | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Magic Damage: | 12-16 | 20-24 | 28-32 | 36-40 | 44-48 | 52-56 | 60-64 | 68-72 | 78-82 | 88-92 | 98-102 | 108-112 | 118-122 | 128-132 | 138-142 | 148-152 | 160-164 | 172-176 | 184-188 | 196-200 |
Mana Cost: | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 |
- Synergies:
- Blessed Aim: +13% Magic damage per level
- Vigor: +13% Magic damage per level
- Blessed Aim: +13% Magic damage per level
- Patch Notes:
- Synergies increased from 12% to 13% Magic damage per level (Jade #16).
- Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).
- Synergies increased (Tanzanite #10).
- Synergies slightly increased (Obsidian #6).
- Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).
- Synergies decreased (Bedrock #1).
- Synergies increased from 12% to 13% Magic damage per level (Jade #16).
Conversion
- Skill description: Converts monsters to fight against other foul demons and beasts.
- Required level: 24
- Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Chance to Convert: | 26% | 32% | 36% | 40% | 43% | 45% | 47% | 48% | 50% | 51% | 52% | 53% | 54% | 55% | 55% | 56% | 57% | 57% | 58% | 58% |
Mana Cost: 20 |
- Synergies: None.
- Patch Notes:
- Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).
Holy Shield
- Skill description: Enhances your shield with divine power.
- Required level: 24
- Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Smite Damage: | +3-6 | +5-8 | +7-10 | +9-12 | +11-14 | +13-16 | +15-18 | +17-20 | +20-23 | +23-26 | +26-29 | +29-32 | +32-35 | +35-38 | +38-41 | +41-44 | +45-48 | +49-52 | +53-56 | +57-60 |
Defense: | +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% |
Block Chance: | +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35% |
Mana Cost: 35 |
- Synergies:
- Defiance: +15% Defense per level
- Patch Notes: None.
Fist of the Heavens
- Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.
- Required level: 30
- Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Holy Bolt Magic Damage: | 46-57 | 51-63 | 57-69 | 63-74 | 69-80 | 74-86 | 80-92 | 86-97 | 97-109 | 109-120 | 120-132 | 132-143 | 143-155 | 155-166 | 166-178 | 178-189 | 195-207 | 212-224 | 230-241 | 247-258 |
Lightning Damage: | 150-200 | 165-215 | 180-230 | 195-245 | 210-260 | 225-275 | 240-290 | 255-305 | 285-335 | 315-365 | 345-395 | 375-425 | 405-455 | 435-485 | 465-515 | 495-545 | 540-590 | 585-635 | 630-680 | 675-725 |
Mana Cost: | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 |
- Synergies:
- Holy Bolt: +15% Holy Bolt magic damage per level
- Holy Shock: +8% Lightning damage per level
- Holy Bolt: +15% Holy Bolt magic damage per level
- Patch Notes:
- No longer forces you to attack when out of mana (Pyrite #8).
- Mana cost reduced (Obsidian #6).
- Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).
- Compared to Vanilla D2, Holy Bolt magic damage scaling slightly increased (Bedrock #1-hidden).
- No longer forces you to attack when out of mana (Pyrite #8).
Dashing Strike
- Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
- Required level: 30
- Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 6 seconds | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Stun Duration: | 0.4s | 0.4s | 0.5s | 0.6s | 0.7s | 0.8s | 0.8s | 0.9s | 1s | 1.1s | 1.2s | 1.2s | 1.3s | 1.4s | 1.5s | 1.6s | 1.6s | 1.7s | 1.8s | 1.9s |
Magic Damage: | 50-65 | 74-91 | 99-116 | 123-142 | 148-168 | 172-194 | 197-220 | 221-246 | 257-282 | 292-319 | 327-356 | 363-393 | 398-429 | 433-466 | 469-503 | 504-539 | 542-579 | 580-618 | 618-658 | 656-697 |
Mana Cost: | 4 | 4.3 | 4.7 | 5.1 | 5.5 | 5.8 | 6.2 | 6.6 | 7 | 7.3 | 7.7 | 8.1 | 8.5 | 8.8 | 9.2 | 9.6 | 10 | 10.3 | 10.7 | 11.1 |
- Synergies:
- Smite: +12% Magic damage per level
- Charge: +12% Magic damage per level
- Holy Shield: +12% Magic damage per level
- Smite: +12% Magic damage per level
- Patch Notes:
- Cooldown reduced from 7 to 6 seconds (Edenite #12).
- New skill added (Tanzanite #10).
- Cooldown reduced from 7 to 6 seconds (Edenite #12).