Difference between revisions of "Paladin"
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*'''[https://pathofdiablo.com/wiki/index.php?title=Defensive_Auras#Salvation Salvation]''' now also increases your party's elemental damage (Defensive Auras) | *'''[https://pathofdiablo.com/wiki/index.php?title=Defensive_Auras#Salvation Salvation]''' now also increases your party's elemental damage (Defensive Auras) | ||
*'''[https://pathofdiablo.com/wiki/index.php?title=Offensive_Auras#Concentration Concentration]''' now adds a significant amount of flat attack rating (Offensive Auras) | *'''[https://pathofdiablo.com/wiki/index.php?title=Offensive_Auras#Concentration Concentration]''' now adds a significant amount of flat attack rating (Offensive Auras) | ||
− | *'''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Holy_Bolt Holy Bolt]''' | + | *'''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Holy_Bolt Holy Bolt]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Fist_of_the_Heavens Fist of Heavens]''' cooldowns have been removed and now damage all enemies to function as build-enabling skills (Combat Skills) |
+ | *'''[https://pathofdiablo.com/wiki/index.php?title=Offensive_Auras#Sanctuary Sanctuary]''' pulse now damages all enemies (Offensive Auras) |
Revision as of 05:17, 4 February 2019
Attributes
- Base mana regeneration increased from 0.83% to 1.66% mana per second.
- Based stamina increased by +100.
- Life has been increased from +2 to +2.5 points per level.
Skills
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.
Added
- Precision (Offensive Auras)
- Dashing Strike (Combat Skills)
Removed
- Thorns (Offensive Auras)
Significantly Reworked
- Salvation now also increases your party's elemental damage (Defensive Auras)
- Concentration now adds a significant amount of flat attack rating (Offensive Auras)
- Holy Bolt and Fist of Heavens cooldowns have been removed and now damage all enemies to function as build-enabling skills (Combat Skills)
- Sanctuary pulse now damages all enemies (Offensive Auras)