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== Skills ==  
== Skills ==  
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. For a full list of numerous other changes, please see individual skills in Skills section of this wiki.
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.


'''Added'''
'''Added'''
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*Impale (Javelin and Spear Skills)
*Impale (Javelin and Spear Skills)
'''Significantly Reworked'''
'''Significantly Reworked'''
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged due to changes to Dodge, Evade, and Avoid skills (see below)
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged due to changes to Dodge, Evade, and Avoid skills (see below)
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' is now a passive skill (Passive and Magic Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' is now a passive skill (Passive and Magic Skills)
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been significantly reworked to be more effective in combat
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been significantly reworked to be more effective in combat
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds

Revision as of 23:07, 2 February 2019

Attributes

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Based stamina increased by +100.
  • Attack rating has been increased from +5 to +10 points per level.
  • Life has been increased from +2 to +2.5 points per level.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.

Added

Removed

  • Slow Missiles (Passive and Magic Skills)
  • Impale (Javelin and Spear Skills)

Significantly Reworked

  • Bow and Crossbow Skills no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
  • Javelin and Spear Skills Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds
  • Fend and Strafe are no longer bugged due to changes to Dodge, Evade, and Avoid skills (see below)
  • Dodge, Avoid, and Evade animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
  • Inner Sight is now a passive skill (Passive and Magic Skills)
  • Decoy and Valkyrie have been significantly reworked to be more effective in combat