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− | == Orb of Corruption ==
| + | [[Orb of Corruption]]: It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. |
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− | A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. [[File:Orb_of_corruption.png]]<br />
| + | [[Orb of Enchantment]]: It enchants a helmet with a random skill-modifying property. |
− | You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).<br />
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− | You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.
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− | '''Recipe''': To use it put it in the Horadric Cube with another item and press the Transmute button twice.
| + | [[Melee Splash]] Jewel: A prefix that can spawn on magic and rare jewels which causes melee attacks to deal damage in an area. |
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− | {| class="wikitable"
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− | !colspan="8"|Possible Outcomes of Socketable Gear
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− | |-
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− | !colspan="1"|Outcomes
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− | !colspan="1"|Odds
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− | |-
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− | |No Changes
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− | |25%
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− | |-
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− | |Transforms into a new Rare Item
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− | |25%
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− | |-
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− | |Gains Sockets
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− | |25%
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− | |-
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− | |Gains a Corruption mod
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− | |25%
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− | |}
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− | | |
− | {| class="wikitable"
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− | !colspan="8"|Possible Outcomes of Unsocketable Gear
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− | |-
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− | !colspan="1"|Outcomes
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− | !colspan="1"|Odds
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− | |-
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− | |No Changes
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− | |50%
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− | |-
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− | |Transforms into a new Rare Item
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− | |25%
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− | |-
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− | |Gains a Corruption mod
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− | |25%
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− | |}
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− | | |
− | == Corruption Results ==
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− | {| class="wikitable"
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− | !colspan="8"|List of Corruption mods
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− | |-
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− | !colspan="1"|Inventory Slot
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− | !colspan="1"|Outcomes
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− | !colspan="1"|Value
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− | |-
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− | |rowspan="5"|Helm
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− | |Strength
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− | |5 to 10
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− | |-
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− | |Energy
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− | |5 to 10
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− | |-
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− | |Life Gained on Melee Hit + Ranged Hit
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− | |10 to 14 + 5 to 10
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− | |-
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− | |Life
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− | |10 to 15
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− | |-
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− | |Enhanced Defense
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− | |20% to 25%
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− | |-
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− | |rowspan="5"|Boots
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− | |Fire Resistance
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− | |10% to 20%
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− | |-
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− | |All Resistances
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− | |5% to 10%
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− | |-
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− | |Dexterity
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− | |5 to 10
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− | |-
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− | |Lightning Resistance
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− | |10% to 20%
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− | |-
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− | |Reduced Cooldown
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− | |10%
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− | |-
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− | |rowspan="5"|Gloves
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− | |Increased Attack Speed
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− | |10%
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− | |-
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− | |Cold Resistance
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− | |10% to 20%
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− | |-
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− | |All Resistance
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− | |5% to 10%
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− | |-
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− | |Life Gained on Melee Hit + Ranged Hit
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− | |5 to 10 + 5 to 10
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− | |-
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− | |Poison Reistance
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− | |10% to 20%
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− | |-
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− | |rowspan="5"|Amulet
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− | |All Resistances
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− | |5%
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− | |-
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− | |All Skills
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− | |1
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− | |-
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− | |Regenerate Mana
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− | |15%
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− | |-
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− | |Magic Find
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− | |10%
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− | |-
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− | |Life
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− | |12 to 18
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− | |-
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− | |rowspan="5"|Rings
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− | |Faster Cast Rate
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− | |10%
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− | |-
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− | |Faster Run/Walk
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− | |10%
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− | |-
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− | |Life
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− | |15
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− | |-
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− | |Physical Damage Taken Reduced By
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− | |5% to 6%
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− | |-
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− | |Better Chance Of Getting Magic Items
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− | |10%
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− | |-
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− | |rowspan="5"|Armour
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− | |Increased Attack Speed
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− | |10%
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− | |-
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− | |Enhanced Defense
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− | |15% to 20%
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− | |-
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− | |Bonus to Attack Rating
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− | |10% to 20%
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− | |-
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− | |Faster Cast Rate
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− | |10%
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− | |-
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− | |Increase Maximum Life
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− | |2%
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− | |-
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− | |rowspan="5"|Weapons
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− | |Enhanced Damage
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− | |35% to 50%
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− | |-
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− | |Deadly Strike
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− | |10%
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− | |-
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− | |Max Damage Per Level
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− | |1
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− | |-
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− | |Crushing Blow
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− | |10%
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− | |-
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− | |Increased Attack Speed
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− | |10% to 15%
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− | |-
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− | |rowspan="5"|Shield
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− | |Increased Chance to Block
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− | |10%
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− | |-
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− | |Increased Fire Damage
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− | |10%
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− | |-
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− | |Increased Cold Damage
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− | |10%
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− | |-
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− | |Increased Lightning Damage
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− | |10%
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− | |-
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− | |Increased Poison Damage
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− | |10%
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− | |-
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− | |rowspan="5"|Belt
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− | |Pierce
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− | |8%
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− | |-
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− | |Maximum Lightning Resistance
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− | |2%
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− | |-
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− | |Maximum Poison Resistance
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− | |2%
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− | |-
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− | |Maximum Fire Resistance
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− | |2%
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− | |-
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− | |Maximum Cold Resistance
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− | |2%
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− | |-
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− | |rowspan="5"|Bolt/Arrow
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− | |All Resistances
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− | |5%
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− | |-
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− | |Life Gained on Ranged Hit
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− | |4 to 6
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− | |-
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− | |Mana Gained on Ranged Hit
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− | |2 to 4
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− | |-
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− | |Increased Attack Speed
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− | |10%
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− | |-
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− | |Vitality
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− | | +5 to +10
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− | |-
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− | |}
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− | Source for corruption mods: http://imgur.com/a/hAsxX
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− | == Melee Splash Jewels ==
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− | [https://i.gyazo.com/fa2ec022e9eeb6d2c67299c3331b8c06.png Melee Splash] will deal 100% of normal attack damage in a AoE cone when you hit an enemy.<br /> | |
− | The skill you attack with itself therefore does not add to the splash damage. So for example if I attack with [http://diablo.wikia.com/wiki/Sacrifice_(Diablo_II) Sacrifice] and [http://diablo.wikia.com/wiki/Might Might], [http://diablo.wikia.com/wiki/Might Might] will increase normal attack damage so it will increase splash damage to.<br />
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− | However [http://diablo.wikia.com/wiki/Sacrifice_(Diablo_II) Sacrifice] does not increase normal attack and therefore adds no bonus to melee splash. <br />
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− | Also, On Striking (hit) effects work on the splash AoE but not On Kill or On Attack effects.<br />
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− | If you want to see how much splash damage you do, or what affects the splash damage, simply equip Normal Attack on your left click and look at the damage.<br />
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− | ==Orb of Enchantment==
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− | This orb can be combined with '''non-socketed''' helms to add a special skill-related stat. Below are some examples:
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− | The orb can be used on an already Enchanted item which will first destroy the previous Enchant and then apply a new one.
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− | ==List of enchantments:==
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− | +3-5 Seconds to Frenzy Duration
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− | +40-60% Frenzy Damage Converted to Magic
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− | Corpse Explosion Deals +5-7% of Maximum Corpse Life
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− | Slows Targets by 15% During Whirlwind
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− | Lightning Surge Deals 8-10% of Lightning Damage as Extra Physical
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− | +50% increased Glacial Spike Area of Effect
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− | Raised Skeletons have 10-15% Chance of Open Wounds
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− | Bone Spear Fires 2 Additional Projectiles
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− | Can Summon One Additional Decoy
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− | +40% to Freezing Arrow Area of Effect
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− | Can Summon One Additional Dire Wolf
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− | Holy Bolt Fires 2 Additional Projectiles
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− | Concentrate gains +10% Avoid Projectiles
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− | Fire Arrow Fires 2 Additional Arrows
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− | Cold Arrow Fires 2 Additional Arrows
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− | Ice Arrow Fires 2 Additional Arrows
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− | Magic Arrow Fires 2 Additional Arrows
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− | 10-15% Reduced Dashing Strike Cooldown
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− | Summoned Grizzly Bear Cannot Be Cursed
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− | Lightning Bolt Fires 2 Additional Projectiles
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− | == Patch Notes for OOC ==
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− | *'''These changes are listed in descending order from newest to oldest!'''
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− | *'''Orb of Corruptions are slightly rarer'''
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− | *'''Orb of Corruptions now only start dropping at monster level 40 or higher'''
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− | *'''Orb of Corruptions no longer work on white items'''
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− | *'''Orb of Corruptions drop a little less often'''
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− | *'''A few mods granted by Orb of Corruptions have changed.''' This is a buff
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− | *'''Some of the stats spawned by Orb of Corruptions have been buffed while others have been changed to different and better stats.''' This should make the implicit stats more appealing
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− | *'''The odds of getting additional sockets via Orb of Corruptions remains the same, however the odds of getting more than two sockets has been reduced'''
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