Difference between revisions of "Traps"
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Daniel sauer (talk | contribs) (→Blade Throw) |
Daniel sauer (talk | contribs) (→Blade Throw) |
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*'''Prerequisites:''' None | *'''Prerequisites:''' None | ||
− | *'''Synergies:''' Blade Shield: Damage per Level, Blade Fury: Damage per Level | + | *'''Synergies:''' Blade Shield: ~20% Damage per Level, Blade Fury: Damage per Level |
*'''Mana Cost:''' 7 | *'''Mana Cost:''' 7 | ||
Line 15: | Line 15: | ||
*'''Duration:''' 1 second | *'''Duration:''' 1 second | ||
− | *'''Damage:''' Deals 50% of weapon damage. Plus an absolute amount, see table. | + | *'''Damage:''' Deals 50% of weapon damage. Plus an absolute amount, see table. The increasement is progressive. |
{| class="wikitable" | {| class="wikitable" | ||
Line 81: | Line 81: | ||
|20 | |20 | ||
|79-83 | |79-83 | ||
+ | |} | ||
+ | |||
+ | *'''Patch Changes:''' | ||
+ | Fixed a bug with Blade Throw dealing 50% less damage when holding a two handed weapon. Patch#6 | ||
+ | Fixed a bug with one of Blade Throw’s synergies not increasing damage properly. Patch#6 | ||
+ | |||
+ | |||
+ | __FORCETOC__ | ||
+ | == [[Blade Throw]] == | ||
+ | Also known as Blade Sentinel in Vanilla. | ||
+ | |||
+ | '''Description:''' Set a spinning blade to patrol between you and the target point. | ||
+ | *'''Required Level:''' 18 | ||
+ | |||
+ | *'''Prerequisites:''' Blade Throw, Fire Blast, Wake of Fire | ||
+ | |||
+ | *'''Synergies:''' None | ||
+ | |||
+ | *'''Minimum Mana required to cast:''' 3 | ||
+ | |||
+ | *'''Damage:''' Deals 87% of weapon damage. Plus an absolute amount, see table. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |'''Level''' | ||
+ | |'''Mana Cost''' | ||
+ | |'''Damage''' | ||
+ | |||
+ | |- | ||
+ | |1 | ||
+ | |6-10 | ||
+ | |- | ||
+ | |||
|} | |} | ||
*'''Patch Changes:''' | *'''Patch Changes:''' |
Revision as of 12:16, 17 May 2017
Contents
Blade Throw
Also known as Blade Sentinel in Vanilla.
Description: Set a spinning blade to patrol between you and the target point.
- Required Level: 6
- Prerequisites: None
- Synergies: Blade Shield: ~20% Damage per Level, Blade Fury: Damage per Level
- Mana Cost: 7
- Duration: 1 second
- Damage: Deals 50% of weapon damage. Plus an absolute amount, see table. The increasement is progressive.
Level | Damage |
1 | 6-10 |
2 | 9-13 |
3 | 12-16 |
4 | 15-19 |
5 | 18-22 |
6 | 21-25 |
7 | 24-28 |
8 | 27-31 |
9 | 31-35 |
10 | 35-39 |
11 | 39-43 |
12 | 43-47 |
13 | 47-51 |
14 | 51-55 |
15 | 55-59 |
16 | 59-63 |
17 | 64-68 |
18 | 69-73 |
19 | 74-78 |
20 | 79-83 |
- Patch Changes:
Fixed a bug with Blade Throw dealing 50% less damage when holding a two handed weapon. Patch#6 Fixed a bug with one of Blade Throw’s synergies not increasing damage properly. Patch#6
Blade Throw
Also known as Blade Sentinel in Vanilla.
Description: Set a spinning blade to patrol between you and the target point.
- Required Level: 18
- Prerequisites: Blade Throw, Fire Blast, Wake of Fire
- Synergies: None
- Minimum Mana required to cast: 3
- Damage: Deals 87% of weapon damage. Plus an absolute amount, see table.
Level | Mana Cost | Damage |
1 | 6-10 |
- Patch Changes: