Elemental Skills: Difference between revisions

From Path of Diablo Wiki
Jump to navigation Jump to search
Indrek (talk | contribs)
Created page with "Despression symptoms could be triggered by many people points. It can be hard to understand the root of the depressive disorders, and also harder how to conduct a [http://www..."
 
No edit summary
 
(251 intermediate revisions by 10 users not shown)
Line 1: Line 1:
Despression symptoms could be triggered by many people points. It can be hard to understand the root of the depressive disorders, and also harder how to conduct a [http://www.jinmeidsf.com/comment/html/index.php?page=1&id=82889 psychiatric help] assessment ([http://www.sgyst.cn/comment/html/index.php?page=1&id=74567 http://www.sgyst.cn/comment/html/index.php?page=1&id=74567]) to find ways to raise it. We hope that this information will allow you to determine the main cause(s) of the depression  [http://www.hzmtx.cn/comment/html/index.php?page=1&id=166608 how to conduct a psychiatric assessment] and provide you concepts that will assist you in overcoming it.<br><br>Usually do not change your basic societal programs. Any time you feel stressed out, you might not might like to do things that you usually get pleasure from. In spite of this, you need to participate. Make sure to maintain doing typical pursuits. If you stay away from your day-to-day routines, you are going to just end up far more stressed out.<br><br>Should you be looking to work with managing your despression symptoms, eliminate harmful connections. Often times, people who have problems with depressive disorders get their signs and symptoms receiving worse when they have people their lives who stick them straight down or discourage them from sensing much better. Remain all around optimistic and helpful men and women.<br><br>Try to acquire some sun each day. There is certainly medical info that shows that insufficient sunlight can significantly become worse major depression.<br><br>Antidepressants are a good way to resolve the discrepancy of the brain's neurochemicals. Furthermore you will need to exercise, check out treatment method, and fit everything in you are able to to adopt an optimistic perspective towards your condition.<br><br>Know that you by yourself can see [http://anquan001.cn.id34683.aliasld1.doctoryun.net/comment/html/index.php?page=1&id=1921 how to get A psychiatric Assessment uk] you cope with major depression in your lifetime. You ought to forbid your self while using the term discouraged. It is actually a awful approach to explain [http://ts.aoyangit.com/comment/html/index.php?page=1&id=33868 how to write a psychiatric assessment] you're sensing, and it can possess a negative effect on your frame of mind. Alternatively, refer to how you will sense as possessing a "reduced mood" or "not too pleased time." By using much less adverse phrasing, it is possible to support yourself produce an view which is much more positive.<br><br>Getting considering the artistry is a terrific way to assist you to defeat your depressive disorders. If you like artwork or sculpture be sure you plan plenty of appointments to nearby museums and galleries. Also if you want audio be sure to visit as numerous live shows and shows as you are able to.<br><br>If despression symptoms may be the only business you continue, you may remain frustrated! As tough as it might be to face the globe or any individual in it when you are experiencing stressed out, going to a family member or friend might be the very best treatment. Even though it's simply to get your mind off from your problems in the short term, there are actually the corporation of others can help a lot to make you sense far better!<br><br>Experiencing depressive disorders could be a very lengthy, [https://Www.Herfeed.com/?s=frustrating%20experience frustrating experience]. A great way to assist yourself feel great is to buy half an hour of exercise day-to-day. Specifically extended hikes outside in the outdoors could bring you home sensing refreshed and more happy rather than sitting in very same surroundings every single day.<br><br>Acquiring ample sleeping - and the correct type of sleeping - needs to be a critical focus for somebody trying to get over major depression. Quotes are that more than 80Per cent of people with depressive disorders have difficulty obtaining adequate rest. Frequently, sleep problems or perhaps a sleep problem could possibly be the culprit right behind the beginning of major depression if a affected person will not be receiving the restorative phases of strong sleep found it necessary to really feel refreshed and motivated. Rehearsing very good sleeping hygiene will help to turn around several sleep concerns, which include gonna bed furniture at the establish time, avoiding caffeinated drinks and liquor from the evenings, and taking off the tv and other interruptions from the bedroom. But once self-assist techniques don't resolve long term sleeping concerns, then seek out the aid of a sleeping professional or sleep medical center.<br><br>Be optimistic whatever happens for those who have major depression. Remaining good sets you from the finest position to discover a answer to what ever issues come along.<br><br>Develop a program. Getting an established schedule can help decrease depressive disorders by keeping unwelcome unexpected situations from your existence. Realizing what you should expect in your own life can assist you feel much better and a lot more prepared to cope with any unanticipated situations. Using a very good schedule as well as a again-up prepare are great ways of prep.<br><br>One method to help you fight major depression is always to elect to do activities that you just used to take pleasure in. Even though you may will not feel as if it, drive you to ultimately escape and do points. Remarkably, you might really feel somewhat greater when you are out and about. Usually do not be dismayed when your depressive disorders is not going to elevate immediately. It really is more widespread to gradually feel a lot more upbeat following many initiatives of making time for mood-increasing actions.<br><br>In case you are sensation stressed out, workout. If you are exercising, the human brain releases hormones, that have an almost instant good impact on your feeling. These endorphins also assist you to deal with your reply to pressure far better, which will help you cope with some stimuli that is certainly causing you to frustrated. Inside the long-term, you will create confidence because you are undertaking a task containing very good actual rewards.<br><br>Try homeopathy. Acupuncture is undoubtedly an historical craft that dates back a lot of generations. As well as the primary advantages of the traditional chinese medicine remedy, numerous chinese medicine therapists use relaxation and rest throughout the remedy. Together, they are for an effective solution for depressive disorders. You will leave your treatment renewed and able to tackle life once again.<br><br>To conclude, one of the most important areas of dealing with despression symptoms is learning the nuances of it. By being informed about the topic, you or someone you love suffering from despression symptoms can learn how to cope with this issue. Make use of the suggestions presented to you in the previously mentioned write-up to get on the way to recovery!
== Firestorm ==
{{Skilldesc|[[File:Firestorm.jpg]]|Unleash fiery chaos to burn your enemies|1|None}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]
| +30% Burn damage per second per base level
|-style="text-align:left;"
| [[Elemental_Skills#Fissure|'''Fissure''']]
| +30% Burn damage per second per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|Firestorm}}
{{SklTbl1-20|% Spread velocity| 0%|5%|10%|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|65%|70%|70%|70%|70%|70%|70%  }}
{{SklTbl1-20|Burn damage per second| 2-3 | 4-7 | 7-10 | 9-14 | 11-17 | 14-21 | 16-24 | 18-28 | 25-36 | 32-44 | 39-52 | 46-60 | 53-69 | 60-77 | 67-85 | 75-93 | 85-105 | 96-117 | 106-128 | 117-140  }}
{{SklTbl1-20|Mana Cost| 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5  }}
{{SklTbl21-40Start|Firestorm}}
{{SklTbl21-40|% Spread velocity| 70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%|70%  }}
{{SklTbl21-40|Burn damage per second | 127-152 | 138-164 | 158-185 | 178-206 | 198-227 | 217-248 | 237-269 | 257-290 | 294-328 | 330-365 | 366-403 | 402-440 | 439-478 | 475-515 | 511-552 | 547-589 | 584-628 | 620-665 | 656-702 | 693-740  }}
{{SklTbl21-40|Mana Cost| 14 | 14.5 | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5| 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 }}
{{SklTblEnd|Firestorm}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||
* Spread speed slowed and increases per level
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Damage has been reduced at lower levels
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, Burn damage per second scaling increased slightly and synergies reduced slightly. (Bedrock #1-hidden)
|}
|}
|}
 
== Molten Boulder ==
{{Skilldesc|[[File:Molten_Boulder.png]]|Launch a boulder of flaming hot magma that knocks back your enemies|6| [[Elemental_Skills#Firestorm|Firestorm]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Knockback: || 30%
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Elemental_Skills#Volcano|'''Volcano''']]
| +20% Physical damage per base level
|-
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]
| +23% Fire damage per base level
|-
|  [[Elemental_Skills#Firestorm|'''Firestorm''']]
| +17% Burn damage per second per base level
|}
|}
{{SklTblStart|MoltenBoulder}}
{{SklTbl1-20|Physical Damage| 1-2 | 3-5 | 5-8 | 7-11 | 9-14 | 11-17 | 13-20 | 15-23 | 20-29 | 25-35 | 30-41 | 35-47 | 40-53 | 45-59 | 50-65 | 55-71 | 67-84 | 79-97 | 91-110 | 103-123  }}
{{SklTbl1-20|Fire Damage| 2-3 | 3-7 | 7-12 | 10-15 | 11-19 | 14-22 | 15-24 | 20-31 | 24-37 | 28-44 | 32-49 | 36-54 | 40-61 | 44-67 | 48-72 | 52-78 | 59-85 | 70-98 | 80-111 | 92-124  }}
{{SklTbl1-20|Burn damage per second| 1-2 | 3-3 | 4-7 | 8-9 | 9-10 | 12-14 | 15-15 | 16-18 | 21-22 | 26-27 | 31-32 | 36-37 | 39-42 | 44-45 | 50-50 | 54-56 | 64-65 | 73-74 | 83-84 | 92-93  }}
{{SklTbl1-20|Mana Cost | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5  }}
{{SklTbl21-40Start|MoltenBoulder}}
{{SklTbl21-40|Physical Damage| 115-136 | 127-149 | 146-169 | 165-189 | 184-209 | 203-229 | 222-249 | 241-269 | 268-297 | 295-325 | 322-353 | 349-381 | 376-409 | 403-437 | 430-465 | 457-493 | 484-521 | 511-549 | 538-577 | 565-605  }}
{{SklTbl21-40|Fire Damage |  103-138 | 114-151 | 142-185 | 170-219 | 198-253 | 226-287 | 254-321 | 282-355 | 322-401 | 362-447 | 402-493 | 442-539 | 482-585 | 522-631 | 562-677 | 602-723 | 642-769 | 682-815 | 722-861 | 762-907 }}
{{SklTbl21-40|Burn damage per second| 102-103 | 111-112 | 122-123 | 132-133 | 143-144 | 153-154 | 164-165 | 174-176 | 186-188 | 198-199 | 210-211 | 221-223 | 233-234 | 245-246 | 257-258 | 269-270 | 281-282 | 293-294 | 305-306 | 317-318  }}
{{SklTbl21-40|Mana Cost| 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 | 25 | 25.5 | 26 | 26.5 | 27 | 27.5 | 28 | 28.5 | 29 | 29.5  }}
{{SklTblEnd|MoltenBoulder}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||
* '''Skill was reworked as follows: '''
**Cooldown removed
**Damage scaling reduced accordingly
**Flame trail animation has been made visually smaller and shorter to correctly overlap with its damage hitbox from Vanilla D2
**Volcano synergy increased from 17% to 20% physical damage per level
**Firestorm synergy increased from 17% to 23% fire damage per level
**Knockback lowered from 50% to 30% chance
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Molten Boulder’s fire and physical damage synergies are now more effective
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Molten Boulder’s speed has been increased
|}
|}
|}
 
== Flame Dash ==
{{Skilldesc|[[File:Flame_dash.jpg]]|Teleports to a location and unleashes a fiery explosion that incinerates all nearby enemies|6| [[Elemental_Skills#Firestorm|Firestorm]],  [[Elemental_Skills#Molten_Boulder|Molten Boulder]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;" |
| Cooldown: || 8 seconds, reduced by 0.4 seconds per base level
|- style="text-align:left;"
| Minimum Cooldown: || 0.5 seconds
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]
| +10% Fire damage per base level
|-
|  Energy
| +1% Fire damage per Energy
|}
|}
{{SklTblStart|FlameDash}}
{{SklTbl1-20|Fire Damage| 40-47 | 55-63 | 70-79 | 85-95 | 100-111 | 115-127 | 130-143 | 145-159 | 165-180 | 185-201 | 205-222 | 225-243 | 245-264 | 265-285 | 285-306 | 305-327 | 335-357 | 365-387 | 395-417 | 425-447  }}
{{SklTbl1-20|Mana Cost| 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49  }}
{{SklTbl21-40Start|FlameDash}}
{{SklTbl21-40|Fire Damage| 455-477 | 485-507 | 525-547 | 565-587 | 605-627 | 645-667 | 685-707 | 725-747 | 775-797 | 825-847 | 875-897 | 925-947 | 975-997 | 1025-1047 | 1075-1097 | 1125-1147 | 1175-1197 | 1225-1247 | 1275-1297 | 1325-1347  }}
{{SklTbl21-40|Mana Cost |  50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 }}
{{SklTblEnd|FlameDash}}   
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||
* Mana cost scaling raised from +0.5 to +1 mana per level
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Flame Dash's minimum cooldown increased from 0.4 to 0.5 seconds
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''Significantly reworked as follows:'''
**Cooldown reduction now scales per level
**Fire damage now scales per level
**Added Energy synergy
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Flame Dash has been reworked slightly. This should fix the animation bug it suffered from. The cooldown is also changed
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added'''
|}
|}
|}
 
== Arctic Blast ==
{{Skilldesc|[[File:Arctic_blast.jpg]]|Blast a continuous jet of ice to chill your enemies with frost |6|None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Minimum mana required to cast: || 4
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|    [[Elemental_Skills#Cyclone_Armour|'''Cyclone Armour''']]
| +10% Cold damage per base level
|-
|  [[Elemental_Skills#Hurricane|'''Hurricane''']]
| +10% Cold damage per base level
|}
|}
{{SklTblStart|ArcticBlast}}
{{SklTbl1-20|Cold damage per second| 16 - 33 | 47 - 64 | 79 - 95 | 110 - 127 | 141 - 158 | 172 - 189 | 204 - 220 | 235 - 252 | 276 - 294 | 316 - 336 | 357 - 378 | 397 - 420 | 438 - 463 | 479 - 505 | 519 - 547 | 560 - 589 | 608 - 644 | 656 - 700 | 704 - 755 | 752 - 810  }}
{{SklTbl1-20|Chill Duration| 4s. | 4.6s. | 5.2s. | 5.8s. | 6.4s. | 7s. | 7.6s. | 8.2s. | 8.8s. | 9.4s. | 10s. | 10.6s. | 11.2s. | 11.8s. | 12.4s. | 13s. | 13.6s. | 14.2s. | 14.8s. | 15.4s.  }}
{{SklTbl1-20|Range (y)|  5.3 | 6 | 6 | 6.6 | 6.6 | 7.3 | 7.3 | 8 | 8 | 8.6 | 8.6 | 9.3 | 9.3 | 10 | 10 | 10.6 | 10.6 | 11.3 | 11.3 | 12 }}
{{SklTbl1-20|Mana cost per second | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 8 | 8 |  }}
{{SklTbl21-40Start|ArcticBlast}}
{{SklTbl21-40|Cold damage per second|800-865|847-920|910-994|972-1068|1035-1142|1097-1216|1160-1290|1222-1364|1307-1463|1391-1562|1476-1661|1560-1760|1644-1859|1729-1958|1745-1969|1897-2156|1982-2255|2066-2354|2151-2453|2235-2552}}
{{SklTbl21-40|Chill Duration | 16s. | 16.6s. | 17.2s. | 17.8s. | 18.4s. | 19s. | 19.6s. | 20.2s. | 20.8s. | 21.4s. | 22s. | 22.6s. | 23.2s. | 23.8s. | 24.4s. | 25s. | 25.6s. | 26.2s. | 26.8s. | 27.4s.  }}
{{SklTbl21-40|Range (y)|  12 | 12.6 | 12.6 | 13.3 | 13.3 | 14 | 14 | 14.6 | 14.6 | 15.3 | 15.3 | 16 | 16 | 16.6 | 16.6 | 17.3 | 17.3 | 18 | 18 | 18.6 }}
{{SklTbl21-40|Mana cost per second| 8 | 8 | 9 | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 10 | 11 | 11 | 11 | 11 | 11 | 12 | 12 | 12  }}
{{SklTblEnd|ArcticBlast}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
*        Compared with Vanilla D2: cold damage per second scaling increased drastically and synergies decreased moderately. (Bedrock #1-hidden)
 
|}
|}
 
== Fissure ==
{{Skilldesc|[[File:Fissure.jpg]]|Open volcanic vents below your enemies, burning them to a crisp|12|[[Elemental_Skills#Firestorm|Firestorm]],  [[Elemental_Skills#Molten_Boulder|Molten Boulder]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 3.2 seconds
|- style="text-align:left;"
| Mana Cost: || 15
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|    [[Elemental_Skills#Firestorm|'''Firestorm''']]
| +15% Fire damage per base level
|-
|    [[Elemental_Skills#Volcano|'''Volcano''']]
| +15% Fire damage per base level
|}
|}
{{SklTblStart|Fissure}}
{{SklTbl1-20|Fire Damage| 15-25 | 23-35 | 30-45 | 38-55 | 47-65 | 55-75 | 63-85 | 70-95 | 84-112 | 98-127 | 112-143 | 127-158 | 141-175 | 155-190 | 169-207 | 183-223 | 203-244 | 223-267 | 243-289 | 263-311  }}
{{SklTbl21-40Start|Fissure}}
{{SklTbl21-40|Fire Damage| 283-333 | 303-355 | 329-383 | 355-411 | 381-439 | 407-467 | 433-495 | 459-523 | 491-558 | 523-593 | 555-628 | 587-663 | 619-698 | 651-733 | 683-768 | 715-803 | 747-838 | 779-873 | 811-908 | 843-943  }}
{{SklTblEnd|Fissure}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
*Fire damage scaling increased moderately.
*Synergies increased slightly. (Bedrock #1-hidden)
 
|}
|}
 
== Cyclone Armor ==
{{Skilldesc|[[File:Cyclone_Armor.png]]|This skill allows the Druid to sheath himself in a swirling mass of charged particles that absorbs damage from Fire-, Cold-, and Lightning-based attacks.|12| [[Elemental_Skills#Arctic_Blast|Arctic Blast]] }}
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
! Synergies !! Bonus to skill
|-
! style="text-align:left;" |None
| style="text-align:center;" | -
|}
{{SklTblStart|CycloneArmor}}
{{SklTbl1-20|Damage Absorbed| 60 | 90 | 120 | 150 | 180 | 210 | 240 | 270 | 300 | 330 | 360 | 390 | 420 | 450 | 480 | 510 | 540 | 570 | 600 | 630  }}
{{SklTbl1-20|Mana Cost|  5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 }}
{{SklTbl21-40Start|CycloneArmor}}
{{SklTbl21-40|Damage Absorbed| 660 | 690 | 720 | 750 | 780 | 810 | 840 | 870 | 900 | 930 | 960 | 990 | 1020 | 1050 | 1080 | 1110 | 1140 | 1170 | 1200 | 1230  }}
{{SklTbl21-40|Mana Cost | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44  }}
{{SklTblEnd|CycloneArmor}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||
* Synergies removed
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"  
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Compared with Vanilla D2, absorb damage scaling increased greatly. (Bedrock #1-hidden)
|}
|}
|}
 
== Twister ==
{{Skilldesc|[[File:Twister.jpg]]|Releases several small whirlwinds that cut a path through your enemies|18| [[Elemental_Skills#Arctic_Blast|Arctic Blast]],  [[Elemental_Skills#Cyclone_Armor|Cyclone Armor]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Stun Duration: || 1 second
|- style="text-align:left;"
| Mana Cost: || 7
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|    [[Elemental_Skills#Tornado|'''Tornado''']]
| +30% Damage per base level
|-
|    [[Elemental_Skills#Hurricane|'''Hurricane''']]
| +30% Damage per base level
|}
|}
{{SklTblStart|Twister}}
{{SklTbl1-20|Physical Damage|  12-16 | 20-24 | 28-32 | 36-40 | 44-48 | 52-56 | 60-64 | 68-72 | 78-82 | 88-92 | 98-102 | 108-112 | 118-122 | 128-132 | 138-142 | 148-152 | 164-168 | 180-184 | 196-200 | 212-216 }}
{{SklTbl21-40Start|Twister}}
{{SklTbl21-40|Physical Damage| 228-232 | 244-248 | 268-272 | 292-296 | 316-320 | 340-344 | 364-368 | 388-392 | 418-422 | 448-452 | 478-482 | 508-512 | 538-542 | 568-572 | 598-602 | 628-632 | 658-662 | 688-692 | 718-722 | 748-752  }}
{{SklTblEnd|Twister}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla
**D2:Physical damage scaling increased greatly.
**Synergies increased drastically. (Bedrock #1-hidden)
 
|}
|}
 
== Volcano ==
{{Skilldesc|[[File:Volcano.jpg]]|Summon forth a volcano to rain death and destruction over your enemies |24| [[Elemental_Skills#Firestorm|Firestorm]],  [[Elemental_Skills#Molten_Boulder|Molten Boulder]], [[Elemental_Skills#Fissure|Fissure]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Mana Cost: || 25
|- style="text-align:left;"
| Cooldown: || 0.04 Seconds
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|      [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]
| +20% Physical damage per base level
|-
|    [[Elemental_Skills#Fissure|'''Fissure''']]
| +14% Fire damage per base level
|-
|      [[Elemental_Skills#Armageddon|'''Armageddon''']]
|  +14% Fire damage per base level
|}
|}
{{SklTblStart|Volcano}}
{{SklTbl1-20|Physical Damage| 8-10 | 10-13 | 12-16 | 13-18 | 16-22 | 18-24 | 19-28 | 22-30 | 25-37 | 29-43 | 33-48 | 38-54 | 41-60 | 45-66 | 49-72 | 53-78 | 59-88 | 65-98 | 71-108 | 77-118  }}
{{SklTbl1-20|Fire Damage| 8-10 | 10-11 | 11-13 | 13-16 | 16-18 | 18-19 | 19-22 | 22-24 | 25-27 | 30-32 | 33-36 | 38-39 | 41-44 | 46-47 | 50-52 | 54-55 | 60-61 | 66-68 | 72-74 | 77-80  }}
{{SklTbl21-40Start|Volcano}}
{{SklTbl21-40|Physical Damage| 84-129 | 90-139 | 104-155 | 118-171 | 132-187 | 146-203 | 160-219 | 174-235 | 192-257 | 210-279 | 228-301 | 246-323 | 264-345 | 282-367 | 300-389 | 318-411 | 336-433 | 354-455 | 372-477 | 390-499  }}
{{SklTbl21-40|Fire Damage | 84-86 | 90-92 | 98-100 | 106-108 | 114-116 | 122-124 | 130-132 | 138-140 | 149-153 | 160-166 | 171-179 | 182-192 | 193-205 | 204-218 | 215-231 | 226-244 | 237-257 | 248-270 | 259-283 | 270-296  }}
{{SklTblEnd|Volcano}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
* Molten Boulder synergy increased from +19% to +20% physical damage per level
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Molten Boulder synergy increased from +18% to +19% physical damage per level
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Molten Boulder synergy increased slightly
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies increased
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.235:_Limestone|#5 Limestone]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Cooldown removed
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Physical damage scaling increased
|}
|}
|}
 
== Tornado ==
{{Skilldesc|[[File:Tornado.png]]|Creates a funnel of wind and debris that blasts your enemies|24|[[Elemental_Skills#Arctic_Blast|Arctic Blast]], [[Elemental_Skills#Cyclone_Armor|Cyclone Armor]], [[Elemental_Skills#Twister|Twister]]}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Mana Cost: || 10
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|      [[Elemental_Skills#Cyclone_Armor|'''Cyclone Armor''']]
|  +7% Physical damage per base level
|-
|    [[Elemental_Skills#Twister|'''Twister''']]
|  +18% Physical damage per base level
|-
|      [[Elemental_Skills#Hurricane|'''Hurricane''']]
|  +18% Physical damage per base level
|}
|}
{{SklTblStart|Tornado}}
{{SklTbl1-20|Physical Damage| 25-35 | 34-46 | 45-58 | 54-70 | 65-82 | 74-94 | 85-106 | 94-118 | 112-138 | 129-157 | 146-176 | 162-194 | 180-214 | 197-233 | 214-252 | 230-270 | 256-298 | 281-325 | 306-352 | 330-378 | 356-406  }}
{{SklTbl21-40Start|Tornado}}
{{SklTbl21-40|Physical Damage| 381-433 | 411-465 | 441-497 | 471-529 | 501-561 | 531-593 | 561-625 | 597-663 | 633-701 | 669-739 | 705-777 | 741-815 | 777-853 | 813-891 | 849-929 | 885-967 | 921-1005 | 957-1043 | 993-1081  }}
{{SklTblEnd|Tornado}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||
* Cyclone Armour synergy decreased from +12% to 7% physical damage per level
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies decreased slightly
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Cyclone Armour synergy decreased from +20% to +14% physical damage per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
*Physical damage scaling increased greatly.
*Synergies increased greatly. (Bedrock #1-hidden)
|}
|}
|}
 
== Armageddon ==
{{Skilldesc|[[File:Armageddon.png]]|Create a meteor shower to rain fiery destruction on nearby enemies |30| [[Elemental_Skills#Firestorm|Firestorm]],  [[Elemental_Skills#Molten_Boulder|Molten Boulder]],  [[Elemental_Skills#Fissure|Fissure]],  [[Elemental_Skills#Volcano|Volcano]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 14.2 seconds, +0.2 seconds per level
|- style="text-align:left;"
| Radius: || 5.3 yards
|- style="text-align:left;"
| Mana Cost: || 35
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|      [[Elemental_Skills#Fissure|'''Fissure''']]
|  +2 Seconds per base level
|-
|      [[Elemental_Skills#Firestorm|'''Firestorm''']]
|  +12% Fire damage per base level
|-
|      [[Elemental_Skills#Molten_Boulder|'''Molten Boulder''']]
|  +12% Physical damage per base level
|-
|        [[Elemental_Skills#Volcano|'''Volcano''']]
|  +12% Fire damage per base level
|}
|}
{{SklTblStart|Armageddon}}
{{SklTbl1-20|Physical Damage|16-64|31-79|47-96|63-112|79-128|96-144|112-160|128-176|152-204|176-231|200-260|223-288|247-315|271-344|296-371|320-400|352-436|384-471|416-508|448-544}}
{{SklTbl1-20|Fire Damage|40-75|52-89|64-102|76-117|88-131|100-144|111-159|123-173|144-197|164-221|184-244|203-269|223-293|244-317|264-340|284-365|307-390|331-417|356-443|380-469|404-495}}
{{SklTbl21-40Start|Armageddon}}
{{SklTbl21-40|Physical Damage|480-580|512-616|552-664|592-712|632-760|672-808|712-856|752-904|800-958|848-1012|896-1066|944-1120|992-1174|1040-1228|1088-1282|1136-1336|1184-1390|1232-1444|1280-1498|1328-1552}}
{{SklTbl21-40|Fire Damage|428-521|458-553|488-585|518-617|548-649|578-681|608-713|646-753|684-793|722-833|760-873|798-913|836-953|874-993|912-1033|950-1073|988-1113|1026-1153|1064-1193|0-0|0-0}}
{{SklTblEnd|Armageddon}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||
*Projectile frequency increased by +60%.  
*Fire damage scaling reduced.
*Can be used simultaneously with Hurricane.
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, fire damage increased moderately, synergies increased slightly, duration scales slightly with level and can now be used concurrently with Tornado. (Bedrock #1-hidden)
|}
|}
|}
 
== Hurricane ==
{{Skilldesc|[[File:Hurricane.png]]|Creates a massive storm of wind and debris to pound your enemies to bits |30|[[Elemental_Skills#Arctic_Blast|Arctic Blast]], [[Elemental_Skills#Cyclone_Armor|Cyclone Armor]],  [[Elemental_Skills#Twister|Twister]], [[Elemental_Skills#Tornado|Tornado]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 14.2 seconds, +0.2 seconds per level
|- style="text-align:left;"
| Radius: || 6 yards
|- style="text-align:left;"
| Mana Cost: || 30
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|      [[Elemental_Skills#Cyclone_Armor|'''Cyclone Armor''']]
|  +2 Seconds per base level
|-
|      [[Elemental_Skills#Twister|'''Twister''']]
|  +4% Cold damage per base level
|-
|      [[Elemental_Skills#Tornado|'''Tornado''']] 
|  +4% Cold damage per base level
|-
|        [[Elemental_Skills#Arctic_Blast|'''Arctic Blast''']] 
|  +4% Cold damage per base level
|}
|}
{{SklTblStart|Hurricane}}
{{SklTbl1-20|Cold damage|  48-70 | 68-92 | 88-113 | 107-136 | 128-157 | 147-179 | 168-202 | 188-223 | 215-256 | 244-289 | 271-322 | 300-355 | 328-388 | 355-421 | 384-454 | 412-488 | 452-531 | 492-576 | 531-620 | 571-663 }}
{{SklTbl21-40Start|Hurricane}}
{{SklTbl21-40|Cold damage| 612-708 | 652-752 | 708-813 | 764-874 | 820-935 | 876-996 | 933-1057 | 988-1118 | 1060-1194 | 1132-1270 | 1204-1346 | 1276-1422 | 1348-1498 | 1420-1574 | 1492-1650 | 1564-1726 | 1636-1802 | 1708-1878 | 1780-1954 | 1852-2030  }}
{{SklTblEnd|Hurricane}} 
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
* Hurricane can now be assigned to left click
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Damage scaling reduced at higher levels
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies decreased from +5% to +4% Cold damage per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Synergies reduced slightly
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Added synergy from Arctic Blast and decreased synergies from Twister and Tornado from +12% to +6% Cold damage per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Can be used simultaneously with Armageddon
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
*Cold damage scaling increased greatly.
*Duration now scales slightly per level. (Bedrock #1-hidden)
|}
|}

Latest revision as of 10:36, 2 April 2025

Firestorm

Description: Unleash fiery chaos to burn your enemies
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
Molten Boulder +30% Burn damage per second per base level
Fissure +30% Burn damage per second per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
% Spread velocity: 0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 70% 70% 70% 70% 70%
Burn damage per second: 2-3 4-7 7-10 9-14 11-17 14-21 16-24 18-28 25-36 32-44 39-52 46-60 53-69 60-77 67-85 75-93 85-105 96-117 106-128 117-140
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5
More Levels
Version Name Patch Notes
#9 Aventurine
  • Spread speed slowed and increases per level
Older Versions
#8 Pyrite
  • Damage has been reduced at lower levels
#1 Bedrock
  • Compared with Vanilla D2, Burn damage per second scaling increased slightly and synergies reduced slightly. (Bedrock #1-hidden)

Molten Boulder

Description: Launch a boulder of flaming hot magma that knocks back your enemies
Required Level: 6
Prerequisites: Firestorm
Knockback: 30%
Synergies Bonus to skill
Volcano +20% Physical damage per base level
Firestorm +23% Fire damage per base level
Firestorm +17% Burn damage per second per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical Damage: 1-2 3-5 5-8 7-11 9-14 11-17 13-20 15-23 20-29 25-35 30-41 35-47 40-53 45-59 50-65 55-71 67-84 79-97 91-110 103-123
Fire Damage: 2-3 3-7 7-12 10-15 11-19 14-22 15-24 20-31 24-37 28-44 32-49 36-54 40-61 44-67 48-72 52-78 59-85 70-98 80-111 92-124
Burn damage per second: 1-2 3-3 4-7 8-9 9-10 12-14 15-15 16-18 21-22 26-27 31-32 36-37 39-42 44-45 50-50 54-56 64-65 73-74 83-84 92-93
Mana Cost : 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5
More Levels
Version Name Patch Notes
#15 Graphite
  • Skill was reworked as follows:
    • Cooldown removed
    • Damage scaling reduced accordingly
    • Flame trail animation has been made visually smaller and shorter to correctly overlap with its damage hitbox from Vanilla D2
    • Volcano synergy increased from 17% to 20% physical damage per level
    • Firestorm synergy increased from 17% to 23% fire damage per level
    • Knockback lowered from 50% to 30% chance
Older Versions
#9 Aventurine
  • Molten Boulder’s fire and physical damage synergies are now more effective
#7 Beryl
  • Molten Boulder’s speed has been increased

Flame Dash

Description: Teleports to a location and unleashes a fiery explosion that incinerates all nearby enemies
Required Level: 6
Prerequisites: Firestorm, Molten Boulder
Cooldown: 8 seconds, reduced by 0.4 seconds per base level
Minimum Cooldown: 0.5 seconds
Synergies Bonus to skill
Molten Boulder +10% Fire damage per base level
Energy +1% Fire damage per Energy
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 40-47 55-63 70-79 85-95 100-111 115-127 130-143 145-159 165-180 185-201 205-222 225-243 245-264 265-285 285-306 305-327 335-357 365-387 395-417 425-447
Mana Cost: 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
More Levels
Version Name Patch Notes
#13 Titanium
  • Mana cost scaling raised from +0.5 to +1 mana per level
Older Versions
#12 Edenite
  • Flame Dash's minimum cooldown increased from 0.4 to 0.5 seconds
#11 Kyanite
  • Significantly reworked as follows:
    • Cooldown reduction now scales per level
    • Fire damage now scales per level
    • Added Energy synergy
#9 Aventurine
  • Flame Dash has been reworked slightly. This should fix the animation bug it suffered from. The cooldown is also changed
#7 Beryl
  • New skill added

Arctic Blast

Description: Blast a continuous jet of ice to chill your enemies with frost
Required Level: 6
Prerequisites: None
Minimum mana required to cast: 4
Synergies Bonus to skill
Cyclone Armour +10% Cold damage per base level
Hurricane +10% Cold damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold damage per second: 16 - 33 47 - 64 79 - 95 110 - 127 141 - 158 172 - 189 204 - 220 235 - 252 276 - 294 316 - 336 357 - 378 397 - 420 438 - 463 479 - 505 519 - 547 560 - 589 608 - 644 656 - 700 704 - 755 752 - 810
Chill Duration: 4s. 4.6s. 5.2s. 5.8s. 6.4s. 7s. 7.6s. 8.2s. 8.8s. 9.4s. 10s. 10.6s. 11.2s. 11.8s. 12.4s. 13s. 13.6s. 14.2s. 14.8s. 15.4s.
Range (y): 5.3 6 6 6.6 6.6 7.3 7.3 8 8 8.6 8.6 9.3 9.3 10 10 10.6 10.6 11.3 11.3 12
Mana cost per second : 4 4 5 5 5 5 5 6 6 6 6 6 7 7 7 7 7 8 8
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2: cold damage per second scaling increased drastically and synergies decreased moderately. (Bedrock #1-hidden)

Fissure

Description: Open volcanic vents below your enemies, burning them to a crisp
Required Level: 12
Prerequisites: Firestorm, Molten Boulder
Duration: 3.2 seconds
Mana Cost: 15
Synergies Bonus to skill
Firestorm +15% Fire damage per base level
Volcano +15% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire Damage: 15-25 23-35 30-45 38-55 47-65 55-75 63-85 70-95 84-112 98-127 112-143 127-158 141-175 155-190 169-207 183-223 203-244 223-267 243-289 263-311
More Levels
Version Name Patch Notes
#1 Bedrock
  • Fire damage scaling increased moderately.
  • Synergies increased slightly. (Bedrock #1-hidden)

Cyclone Armor

Description: This skill allows the Druid to sheath himself in a swirling mass of charged particles that absorbs damage from Fire-, Cold-, and Lightning-based attacks.
Required Level: 12
Prerequisites: Arctic Blast
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage Absorbed: 60 90 120 150 180 210 240 270 300 330 360 390 420 450 480 510 540 570 600 630
Mana Cost: 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
More Levels
Version Name Patch Notes
#10 Tanzanite
  • Synergies removed
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, absorb damage scaling increased greatly. (Bedrock #1-hidden)

Twister

Description: Releases several small whirlwinds that cut a path through your enemies
Required Level: 18
Prerequisites: Arctic Blast, Cyclone Armor
Stun Duration: 1 second
Mana Cost: 7
Synergies Bonus to skill
Tornado +30% Damage per base level
Hurricane +30% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical Damage: 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 164-168 180-184 196-200 212-216
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla
    • D2:Physical damage scaling increased greatly.
    • Synergies increased drastically. (Bedrock #1-hidden)

Volcano

Description: Summon forth a volcano to rain death and destruction over your enemies
Required Level: 24
Prerequisites: Firestorm, Molten Boulder, Fissure
Mana Cost: 25
Cooldown: 0.04 Seconds
Synergies Bonus to skill
Molten Boulder +20% Physical damage per base level
Fissure +14% Fire damage per base level
Armageddon +14% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical Damage: 8-10 10-13 12-16 13-18 16-22 18-24 19-28 22-30 25-37 29-43 33-48 38-54 41-60 45-66 49-72 53-78 59-88 65-98 71-108 77-118
Fire Damage: 8-10 10-11 11-13 13-16 16-18 18-19 19-22 22-24 25-27 30-32 33-36 38-39 41-44 46-47 50-52 54-55 60-61 66-68 72-74 77-80
More Levels
Version Name Patch Notes
#16 Jade
  • Molten Boulder synergy increased from +19% to +20% physical damage per level
Older Versions
#13 Titanium
  • Molten Boulder synergy increased from +18% to +19% physical damage per level
#10 Tanzanite
  • Molten Boulder synergy increased slightly
#9 Aventurine
  • Synergies increased
#5 Limestone
  • Cooldown removed
#3 Granite
  • Physical damage scaling increased

Tornado

Description: Creates a funnel of wind and debris that blasts your enemies
Required Level: 24
Prerequisites: Arctic Blast, Cyclone Armor, Twister
Mana Cost: 10
Synergies Bonus to skill
Cyclone Armor +7% Physical damage per base level
Twister +18% Physical damage per base level
Hurricane +18% Physical damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical Damage: 25-35 34-46 45-58 54-70 65-82 74-94 85-106 94-118 112-138 129-157 146-176 162-194 180-214 197-233 214-252 230-270 256-298 281-325 306-352 330-378
More Levels
Version Name Patch Notes
#11 Kyanite
  • Cyclone Armour synergy decreased from +12% to 7% physical damage per level
Older Versions
#10 Tanzanite
  • Synergies decreased slightly
#4 Onyx
  • Cyclone Armour synergy decreased from +20% to +14% physical damage per level
#1 Bedrock
  • Physical damage scaling increased greatly.
  • Synergies increased greatly. (Bedrock #1-hidden)

Armageddon

Description: Create a meteor shower to rain fiery destruction on nearby enemies
Required Level: 30
Prerequisites: Firestorm, Molten Boulder, Fissure, Volcano
Duration: 14.2 seconds, +0.2 seconds per level
Radius: 5.3 yards
Mana Cost: 35
Synergies Bonus to skill
Fissure +2 Seconds per base level
Firestorm +12% Fire damage per base level
Molten Boulder +12% Physical damage per base level
Volcano +12% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical Damage: 16-64 31-79 47-96 63-112 79-128 96-144 112-160 128-176 152-204 176-231 200-260 223-288 247-315 271-344 296-371 320-400 352-436 384-471 416-508 448-544
Fire Damage: 40-75 52-89 64-102 76-117 88-131 100-144 111-159 123-173 144-197 164-221 184-244 203-269 223-293 244-317 264-340 284-365 307-390 331-417 356-443 380-469
More Levels
Version Name Patch Notes
#3 Granite
  • Projectile frequency increased by +60%.
  • Fire damage scaling reduced.
  • Can be used simultaneously with Hurricane.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, fire damage increased moderately, synergies increased slightly, duration scales slightly with level and can now be used concurrently with Tornado. (Bedrock #1-hidden)

Hurricane

Description: Creates a massive storm of wind and debris to pound your enemies to bits
Required Level: 30
Prerequisites: Arctic Blast, Cyclone Armor, Twister, Tornado
Duration: 14.2 seconds, +0.2 seconds per level
Radius: 6 yards
Mana Cost: 30
Synergies Bonus to skill
Cyclone Armor +2 Seconds per base level
Twister +4% Cold damage per base level
Tornado +4% Cold damage per base level
Arctic Blast +4% Cold damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cold damage: 48-70 68-92 88-113 107-136 128-157 147-179 168-202 188-223 215-256 244-289 271-322 300-355 328-388 355-421 384-454 412-488 452-531 492-576 531-620 571-663
More Levels
Version Name Patch Notes
#16 Jade
  • Hurricane can now be assigned to left click
Older Versions
#12 Edenite
  • Damage scaling reduced at higher levels
#11 Kyanite
  • Synergies decreased from +5% to +4% Cold damage per level
#10 Tanzanite
  • Synergies reduced slightly
#4 Onyx
  • Added synergy from Arctic Blast and decreased synergies from Twister and Tornado from +12% to +6% Cold damage per level
#3 Granite
  • Can be used simultaneously with Armageddon
#1 Bedrock
  • Cold damage scaling increased greatly.
  • Duration now scales slightly per level. (Bedrock #1-hidden)