Combat Masteries: Difference between revisions

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{{SklTblStart|IronSkin}}
{{SklTblStart|IronSkin}}
{{SklTbl1-20|Defense|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%}}
{{SklTbl1-20|+% Defense|+40%|+50%|+60%|+70%|+80%|+90%|+100%|+110%|+120%|+130%|+140%|+150%|+160%|+170%|+180%|+190%|+200%|+210%|+220%|+230%}}
{{SklTbl21-40Start|IronSkin}}
{{SklTbl21-40Start|IronSkin}}
{{SklTbl21-40|Defense|+230% | +240% | +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400% | +410% | +420%}}
{{SklTbl21-40|+% Defense|+230% | +240% | +250% | +260% | +270% | +280% | +290% | +300% | +310% | +320% | +330% | +340% | +350% | +360% | +370% | +380% | +390% | +400% | +410% | +420%}}
{{SklTblEnd|IronSkin}}
{{SklTblEnd|IronSkin}}


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{{SklTblStart|IncreasedSpeed}}
{{SklTblStart|IncreasedSpeed}}
{{SklTbl1-20|Walk/Run Speed|+16% | +20% | +24% | +27% | +30% | +32% | +33% | +34% | +36% | +37% | +38% | +39% | +40% | +40% | +41% | +42% | +42% | +42% | +43% | +43%}}
{{SklTbl1-20|+% Faster Walk/Run|+16% | +20% | +24% | +27% | +30% | +32% | +33% | +34% | +36% | +37% | +38% | +39% | +40% | +40% | +41% | +42% | +42% | +42% | +43% | +43%}}
{{SklTbl21-40Start|IncreasedSpeed}}
{{SklTbl21-40Start|IncreasedSpeed}}
{{SklTbl21-40|Walk/Run Speed|+44% | +44% | +44% | +45% | +45% | +45% | +46% | +46% | +46% | +46% | +46% | +46% | +47% | +47% | +47% | +47% | +47% | +48% | +48% | +48%}}
{{SklTbl21-40|+% Faster Walk/Run|+44% | +44% | +44% | +45% | +45% | +45% | +46% | +46% | +46% | +46% | +46% | +46% | +47% | +47% | +47% | +47% | +47% | +48% | +48% | +48%}}
{{SklTblEnd|IncreasedSpeed}}
{{SklTblEnd|IncreasedSpeed}}


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{{SklTblStart|Puncture}}
{{SklTblStart|Puncture}}
{{SklTbl1-20|Chance to Open Wounds|+4% | +7% | +9% | +11% | +13% | +14% | +15% | +15% | +16% | +17% | +18% | +18% | +19% | +19% | +19% | +20% | +20% | +20% | +20% | +21%}}
{{SklTbl1-20|+% Chance to Open Wounds|+4% | +7% | +9% | +11% | +13% | +14% | +15% | +15% | +16% | +17% | +18% | +18% | +19% | +19% | +19% | +20% | +20% | +20% | +20% | +21%}}
{{SklTbl1-20|Bleed Damage|+1% | +2% | +3% | +4% | +5% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +15% | +16% | +17% | +18% | +19% | +20% | +21% | +22%}}
{{SklTbl1-20|+% Bleed Damage|+1% | +2% | +3% | +4% | +5% | +7% | +8% | +9% | +10% | +11% | +12% | +13% | +15% | +16% | +17% | +18% | +19% | +20% | +21% | +22%}}
{{SklTbl21-40Start|Puncture}}
{{SklTbl21-40Start|Puncture}}
{{SklTbl21-40|Chance to Open Wounds|+21% | +21% | +21% | +21% | +22% | +22% | +22% | +22% | +22% | +22% | +22% | +23% | +23% | +23% | +23% | +23% | +23% | +23% | +23% | +23%}}
{{SklTbl21-40|+% Chance to Open Wounds|+21% | +21% | +21% | +21% | +22% | +22% | +22% | +22% | +22% | +22% | +22% | +23% | +23% | +23% | +23% | +23% | +23% | +23% | +23% | +23%}}
{{SklTbl21-40|Bleed Damage|+23% | +24% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +32% | +33% | +34% | +35% | +36% | +37% | +38% | +39% | +40% | +41% | +42%}}
{{SklTbl21-40|+% Bleed Damage|+23% | +24% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +32% | +33% | +34% | +35% | +36% | +37% | +38% | +39% | +40% | +41% | +42%}}
{{SklTblEnd|Puncture}}
{{SklTblEnd|Puncture}}


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{{SklTblStart|NaturalResistance}}
{{SklTblStart|NaturalResistance}}
{{SklTbl1-20|All Resistances|+11% | +20% | +27% | +33% | +37% | +41% | +44% | +46% | +49% | +51% | +53% | +54% | +56% | +57% | +58% | +60% | +60% | +61% | +62% | +63%}}
{{SklTbl1-20|+% All Resistances|+11% | +20% | +27% | +33% | +37% | +41% | +44% | +46% | +49% | +51% | +53% | +54% | +56% | +57% | +58% | +60% | +60% | +61% | +62% | +63%}}
{{SklTbl21-40Start|NaturalResistance}}
{{SklTbl21-40Start|NaturalResistance}}
{{SklTbl21-40|All Resistances|+63% | +64% | +65% | +65% | +66% | +66% | +67% | +67% | +68% | +68% | +69% | +69% | +69% | +69% | +69% | +70% | +70% | +71% | +71% | +71%}}
{{SklTbl21-40|+% All Resistances|+63% | +64% | +65% | +65% | +66% | +66% | +67% | +67% | +68% | +68% | +69% | +69% | +69% | +69% | +69% | +70% | +70% | +71% | +71% | +71%}}
{{SklTblEnd|NaturalResistance}}
{{SklTblEnd|NaturalResistance}}


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{{SklTblStart|WhirlingAxes}}
{{SklTblStart|WhirlingAxes}}
{{SklTbl1-20|Chance to release axes|12%|14%|16%|18%|20%|22%|24%|26%|28%|30%|31%|32%|33%|34%|35%|36%|37%|38%|39%|40%}}
{{SklTbl1-20|% Chance to release axes|12%|14%|16%|18%|20%|22%|24%|26%|28%|30%|31%|32%|33%|34%|35%|36%|37%|38%|39%|40%}}
{{SklTbl1-20|Damage|10-18|15-24|20-30|25-36|30-42|34-48|39-54|44-60|51-69|58-79| 66-88|73-98|80-108|87-117|94-127|102-136|112-151|123-165|134-180|145-194}}
{{SklTbl1-20|Damage|10-18|15-24|20-30|25-36|30-42|34-48|39-54|44-60|51-69|58-79| 66-88|73-98|80-108|87-117|94-127|102-136|112-151|123-165|134-180|145-194}}
{{SklTbl21-40Start|WhirlingAxes}}
{{SklTbl21-40Start|WhirlingAxes}}
{{SklTbl21-40|Chance to release axes|41%|42%|43%|44%|45%|46%|47%|48%|49%|50%|51%|52%|53%|54%|55%|56%|57%|58%|59%|60%}}
{{SklTbl21-40|% Chance to release axes|41%|42%|43%|44%|45%|46%|47%|48%|49%|50%|51%|52%|53%|54%|55%|56%|57%|58%|59%|60%}}
{{SklTbl21-40|Damage|||||||||||||||||||||}}
{{SklTbl21-40|Damage|||||||||||||||||||||}}
{{SklTblEnd|WhirlingAxes}}
{{SklTblEnd|WhirlingAxes}}

Latest revision as of 19:53, 27 March 2025

Edged Weapon Mastery

Description: Passive - Improves sword, axe and dagger fighting skills
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
% Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
More Levels
Version Name Patch Notes
#18 Flint
  • Weapon masteries reworked
Older Versions
#11 Kyanite
  • Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike

Pole Weapon Mastery

Description: Passive - Improves polearm and spear fighting skills
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
% Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
More Levels
Version Name Patch Notes
#18 Flint
  • Weapon masteries reworked
Older Versions
#11 Kyanite
  • Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike

Blunt Weapon Mastery

Description: Passive - Improves mace, scepter and staff fighting skills
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
+% Chance to Crit: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
More Levels
Version Name Patch Notes
#18 Flint
  • Weapon masteries reworked
Older Versions
#11 Kyanite
  • Reworked from weapon class-specific mastery and maintains its increased scaling of attack rating and chance to critical strike

Throwing Mastery

Description: Passive - Improves thrown weapon skill
Required Level: 6
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Damage: +30% +35% +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125%
+% Critical Strike Chance: 5% 7% 12% 15% 17% 19% 20% 21% 23% 23% 24% 25% 26% 26% 27% 28% 28% 28% 29% 29%
+% Piercing Attack: +1% +2% +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20%
Version Name Patch Notes
#20 Perlite
  • Added chance to critical strike
Older Versions
#11 Kyanite
  • Removed chance to critical strike
#7 Beryl
  • Piercing attack scaling decreased
#4 Onyx
  • Piercing attack added
#1 Bedrock
  • Compared with Vanilla D2, attack rating scaling increased slightly. (Bedrock #1-hidden)

Increased Stamina

Description: Passive - Increases your stamina
Required Level: 12
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Stamina: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, starting stamina and scaling increased moderately. (Bedrock #1-hidden)

Counter Attack

Description: Passive - Chance to strike back at an enemy attacker with your main hand damage
Required Level: 12
Prerequisites: None

Counter Attack triggers only when stuck by attacks, not when you block or an attack misses you.

Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Chance to Counter Attack: +3% +4% +5% +6% +7% +8% +9% +10% +11% +12% +13% +14% +15% +16% +17% +18% +19% +20% +21% +22%
More Levels
Version Name Patch Notes
#20 Perlite
  • New Barbarian passive: Counter Attack - Chance to strike back at an enemy attacker with your main hand damage

Iron Skin

Description: Passive - Improves defense rating
Required Level: 18
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Defense: +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230%
More Levels
Version Name Patch Notes
N/A
  • No change from vanilla

Increased Speed

Description: Passive - Increases walk and run speed
Required Level: 24
Prerequisites: Increased Stamina
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Faster Walk/Run: +16% +20% +24% +27% +30% +32% +33% +34% +36% +37% +38% +39% +40% +40% +41% +42% +42% +42% +43% +43%
More Levels
Version Name Patch Notes
#22 Minium
  • Reverted Increased Speed(the skill) to vanilla numbers. [Results in: 13% at Lv1 (was 16%), 28% at Lv5 (was 30%), No change at Lv14+]
  • Increased Speed(the skill) now gains 1% Walk/Run Speed per 4 Base Levels. [Results in 48% at base level 20 (was 43%)]
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, starting walk/run speed increased slightly. (Bedrock #1-hidden)

Puncture

Description: Opens a deep wound in the flesh of enemies
Required Level: 24
Prerequisites: None
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Chance to Open Wounds: +4% +7% +9% +11% +13% +14% +15% +15% +16% +17% +18% +18% +19% +19% +19% +20% +20% +20% +20% +21%
+% Bleed Damage: +1% +2% +3% +4% +5% +7% +8% +9% +10% +11% +12% +13% +15% +16% +17% +18% +19% +20% +21% +22%
More Levels
Version Name Patch Notes
#20 Perlite
  • New Barbarian passive: Puncture - Passive that adds bleed chance, duration and damage

Natural Resistance

Description: Passive - Increases natural resistances to elemental and poison damage
Required Level: 30
Prerequisites: Iron Skin
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% All Resistances: +11% +20% +27% +33% +37% +41% +44% +46% +49% +51% +53% +54% +56% +57% +58% +60% +60% +61% +62% +63%
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, all resistance scaling decreased slightly. (Bedrock #1-hidden)

Whirling Axes

Description: Passive: Attacks release multiple whirling axes.
Required Level: 30
Prerequisites: None
Whirling Axes have 20% chance to Knockback
1% added chance to release Whirling Axes per Frenzy charge
Synergies Bonus to skill
Battle Cry +14% damage per base level
Double Swing +14% damage per base level
Dexterity +1% increased damage per dexterity
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
% Chance to release axes: 12% 14% 16% 18% 20% 22% 24% 26% 28% 30% 31% 32% 33% 34% 35% 36% 37% 38% 39% 40%
Damage: 10-18 15-24 20-30 25-36 30-42 34-48 39-54 44-60 51-69 58-79 66-88 73-98 80-108 87-117 94-127 102-136 112-151 123-165 134-180 145-194
More Levels
Version Name Patch Notes
#22 Minium
  • Whirling Axes now has 12% chance to release Axes at level one (was 4%).
  • Whirling Axes chance to release Axes now increases by 2% per level until Level Ten then 1% per level (was always 2%). [This results in 40% chance at Lv20 (was 42%) and 55% chance at Lv35 (was 72%)]
  • Whirling Axes damage synergy changed from War Cry to Battle Cry.
Older Versions
#21 Shungite
  • Added new passive skill: Whirling Axes.